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//      Magicbane Emulator Project © 2013 - 2022
//                www.magicbane.com


package engine.net.client.msg;


import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.client.Protocol;


public class ToggleCombatMsg extends ClientNetMsg {

	private int sourceType;
	private int sourceID;
	private boolean toggleCombat;

	/**
	 * This is the general purpose constructor.
	 */
	public ToggleCombatMsg() {
		super(Protocol.COMBATMODE);
	}

	/**
	 * This constructor is used by NetMsgFactory. It attempts to deserialize the
	 * ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
	 * past the limit) then this constructor Throws that Exception to the
	 * caller.
	 */
	public ToggleCombatMsg(AbstractConnection origin, ByteBufferReader reader)  {
		super(Protocol.COMBATMODE, origin, reader);
	}

	/**
	 * Serializes the subclass specific items to the supplied NetMsgWriter.
	 */
	@Override
	protected void _serialize(ByteBufferWriter writer) {
		writer.putInt(this.sourceType);
		writer.putInt(this.sourceID);
		writer.put(this.toggleCombat ? (byte) 0x01 : (byte) 0x00);
	}

	/**
	 * Deserializes the subclass specific items from the supplied NetMsgReader.
	 */
	@Override
	protected void _deserialize(ByteBufferReader reader)  {
		this.sourceType = reader.getInt();
		this.sourceID = reader.getInt();
		this.toggleCombat = (reader.get() == (byte) 0x01) ? true : false;
	}

	public int getSourceType() {
		return this.sourceType;
	}

	public int getSourceID() {
		return this.sourceID;
	}

	public boolean toggleCombat() {
		return this.toggleCombat;
	}

	public void setSourceType(int value) {
		this.sourceType = value;
	}

	public void setSourceID(int value) {
		this.sourceID = value;
	}

	public void setToggleCombat(boolean value) {
		this.toggleCombat = value;
	}
}