// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.objects; import ch.claude_martin.enumbitset.EnumBitSet; import engine.Enum; import engine.Enum.*; import engine.gameManager.BuildingManager; import engine.gameManager.ChatManager; import engine.gameManager.DbManager; import engine.net.Dispatch; import engine.net.DispatchMessage; import engine.net.client.ClientConnection; import engine.net.client.msg.*; import engine.server.MBServerStatics; import org.joda.time.DateTime; import org.pmw.tinylog.Logger; import java.sql.ResultSet; import java.sql.SQLException; import java.util.ArrayList; import java.util.concurrent.ConcurrentHashMap; public class Warehouse extends AbstractWorldObject { private int UID; public EnumBitSet lockedResourceTypes; private int buildingUID; private ArrayList transactions = new ArrayList<>(); private ConcurrentHashMap resources = new ConcurrentHashMap<>(); public static ItemBase goldIB = ItemBase.getItemBase(7); public static ItemBase stoneIB = ItemBase.getItemBase(1580000); public static ItemBase truesteelIB = ItemBase.getItemBase(1580001); public static ItemBase ironIB = ItemBase.getItemBase(1580002); public static ItemBase adamantIB = ItemBase.getItemBase(1580003); public static ItemBase lumberIB = ItemBase.getItemBase(1580004); public static ItemBase oakIB = ItemBase.getItemBase(1580005); public static ItemBase bronzewoodIB = ItemBase.getItemBase(1580006); public static ItemBase mandrakeIB = ItemBase.getItemBase(1580007); public static ItemBase coalIB = ItemBase.getItemBase(1580008); public static ItemBase agateIB = ItemBase.getItemBase(1580009); public static ItemBase diamondIB = ItemBase.getItemBase(1580010); public static ItemBase onyxIB = ItemBase.getItemBase(1580011); public static ItemBase azothIB = ItemBase.getItemBase(1580012); public static ItemBase orichalkIB = ItemBase.getItemBase(1580013); public static ItemBase antimonyIB = ItemBase.getItemBase(1580014); public static ItemBase sulferIB = ItemBase.getItemBase(1580015); public static ItemBase quicksilverIB = ItemBase.getItemBase(1580016); public static ItemBase galvorIB = ItemBase.getItemBase(1580017); public static ItemBase wormwoodIB = ItemBase.getItemBase(1580018); public static ItemBase obsidianIB = ItemBase.getItemBase(1580019); public static ItemBase bloodstoneIB = ItemBase.getItemBase(1580020); public static ItemBase mithrilIB = ItemBase.getItemBase(1580021); public static ConcurrentHashMap maxResources = new ConcurrentHashMap<>(); public static ConcurrentHashMap warehouseByBuildingUUID = new ConcurrentHashMap<>(); public static ConcurrentHashMap getMaxResources() { if(maxResources.size() != 23){ maxResources.put(7, 100000000); maxResources.put(1580000, 10000); maxResources.put(1580001, 2000); maxResources.put(1580002, 2000); maxResources.put(1580003, 1000); maxResources.put(1580004, 10000); maxResources.put(1580005, 3000); maxResources.put(1580006, 3000); maxResources.put(1580007, 1000); maxResources.put(1580008, 3000); maxResources.put(1580009, 2000); maxResources.put(1580010, 2000); maxResources.put(1580011, 1000); maxResources.put(1580012, 2000); maxResources.put(1580013, 3000); maxResources.put(1580014, 1000); maxResources.put(1580015, 1000); maxResources.put(1580016, 1000); maxResources.put(1580017, 500); maxResources.put(1580018, 500); maxResources.put(1580019, 500); maxResources.put(1580020, 500); maxResources.put(1580021, 500); } return maxResources; } /** * ResultSet Constructor */ public Warehouse(ResultSet rs) throws SQLException { super(rs); this.UID = rs.getInt("UID"); this.resources.put(stoneIB, rs.getInt("warehouse_stone")); this.resources.put(truesteelIB,rs.getInt("warehouse_truesteel")); this.resources.put(ironIB,rs.getInt("warehouse_iron")); this.resources.put(adamantIB,rs.getInt("warehouse_adamant")); this.resources.put(lumberIB,rs.getInt("warehouse_lumber")); this.resources.put(oakIB,rs.getInt("warehouse_oak")); this.resources.put(bronzewoodIB,rs.getInt("warehouse_bronzewood")); this.resources.put(mandrakeIB,rs.getInt("warehouse_mandrake")); this.resources.put(coalIB,rs.getInt("warehouse_coal")); this.resources.put(agateIB,rs.getInt("warehouse_agate")); this.resources.put(diamondIB,rs.getInt("warehouse_diamond")); this.resources.put(onyxIB,rs.getInt("warehouse_onyx")); this.resources.put(azothIB,rs.getInt("warehouse_azoth")); this.resources.put(orichalkIB,rs.getInt("warehouse_orichalk")); this.resources.put(antimonyIB,rs.getInt("warehouse_antimony")); this.resources.put(sulferIB,rs.getInt("warehouse_sulfur")); this.resources.put(quicksilverIB,rs.getInt("warehouse_quicksilver")); this.resources.put(galvorIB,rs.getInt("warehouse_galvor")); this.resources.put(wormwoodIB,rs.getInt("warehouse_wormwood")); this.resources.put(obsidianIB,rs.getInt("warehouse_obsidian")); this.resources.put(bloodstoneIB,rs.getInt("warehouse_bloodstone")); this.resources.put(mithrilIB,rs.getInt("warehouse_mithril")); this.resources.put(goldIB, rs.getInt("warehouse_gold")); this.lockedResourceTypes = EnumBitSet.asEnumBitSet(rs.getLong("warehouse_locks"), Enum.ResourceType.class); this.buildingUID = rs.getInt("parent"); Warehouse.warehouseByBuildingUUID.put(this.buildingUID, this); } public static void warehouseDeposit(MerchantMsg msg, PlayerCharacter player, NPC npc, ClientConnection origin) { Building warehouseBuilding; Warehouse warehouse; int depositAmount; Dispatch dispatch; Item resource = Item.getFromCache(msg.getItemID()); if (resource == null) return; depositAmount = msg.getAmount(); CharacterItemManager itemMan = player.getCharItemManager(); if (itemMan.doesCharOwnThisItem(resource.getObjectUUID()) == false) return; warehouseBuilding = npc.getBuilding(); if (warehouseBuilding == null) return; warehouse = warehouseByBuildingUUID.get(warehouseBuilding.getObjectUUID()); if (warehouse == null) return; ItemBase ib = resource.getItemBase(); if (!warehouse.deposit(player, resource, depositAmount, true,true)) { // ChatManager.chatGuildError(player, "Failed to deposit " + ib.getName() +"."); // Logger.debug("OpenWindow", player.getName() + " Failed to deposit Item with ID " + resource.getObjectUUID() + " from Warehouse With ID = " + warehouseBuilding.getObjectUUID()); return; } ViewResourcesMessage vrm = new ViewResourcesMessage(player); vrm.setGuild(player.getGuild()); vrm.setWarehouseBuilding(warehouseBuilding); vrm.configure(); dispatch = Dispatch.borrow(player, vrm); DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); } public static void warehouseWithdraw(MerchantMsg msg, PlayerCharacter player, NPC npc, ClientConnection origin) { int withdrawAmount; Building warehouseBuilding; Warehouse warehouse; Dispatch dispatch; withdrawAmount = msg.getAmount(); warehouseBuilding = npc.getBuilding(); if (warehouseBuilding == null) return; if (player.getGuild() != warehouseBuilding.getGuild() || GuildStatusController.isInnerCouncil(player.getGuildStatus()) == false) return; warehouse = warehouseByBuildingUUID.get(warehouseBuilding.getObjectUUID()); if (warehouse == null) return; int hashID = msg.getHashID(); int itemBaseID = ItemBase.getItemHashIDMap().get(hashID); ItemBase ib = ItemBase.getItemBase(itemBaseID); if (ib == null) { Logger.debug("Failed to find Resource ItemBaseID with Hash ID = " + hashID); return; } if (warehouse.isResourceLocked(ib) == true) { ChatManager.chatSystemInfo(player, "You cannot withdrawl a locked resource."); return; } if (!warehouse.withdraw(player, ib, withdrawAmount, true,true)) { ChatManager.chatGuildError(player, "Failed to withdrawl " + ib.getName() + '.'); Logger.debug(player.getName() + " Failed to withdrawl =" + ib.getName() + " from Warehouse With ID = " + warehouseBuilding.getObjectUUID()); return; } ViewResourcesMessage vrm = new ViewResourcesMessage(player); vrm.setGuild(player.getGuild()); vrm.setWarehouseBuilding(warehouseBuilding); vrm.configure(); dispatch = Dispatch.borrow(player, vrm); DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); } public static void warehouseLock(MerchantMsg msg, PlayerCharacter player, NPC npc, ClientConnection origin) { Building warehouse; int hashID; Dispatch dispatch; hashID = msg.getHashID(); warehouse = npc.getBuilding(); if (warehouse == null) return; if (player.getGuild() != warehouse.getGuild() || GuildStatusController.isInnerCouncil(player.getGuildStatus()) == false) return; Warehouse wh = warehouseByBuildingUUID.get(warehouse.getObjectUUID()); if (wh == null) return; int itemBaseID = ItemBase.getItemHashIDMap().get(hashID); ItemBase ib = ItemBase.getItemBase(itemBaseID); if (ib == null) return; if (wh.isResourceLocked(ib) == true) { boolean worked = false; EnumBitSet bitSet = EnumBitSet.asEnumBitSet(wh.lockedResourceTypes.toLong(), ResourceType.class); bitSet.remove(ResourceType.resourceLookup.get(itemBaseID)); worked = DbManager.WarehouseQueries.updateLocks(wh, bitSet.toLong()); if (worked) { wh.lockedResourceTypes.remove(Enum.ResourceType.resourceLookup.get(itemBaseID)); ViewResourcesMessage vrm = new ViewResourcesMessage(player); vrm.setGuild(player.getGuild()); vrm.setWarehouseBuilding(warehouse); vrm.configure(); dispatch = Dispatch.borrow(player, vrm); DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); } return; } EnumBitSet bitSet = EnumBitSet.asEnumBitSet(wh.lockedResourceTypes.toLong(), ResourceType.class); bitSet.add(ResourceType.resourceLookup.get(itemBaseID)); if (DbManager.WarehouseQueries.updateLocks(wh,bitSet.toLong()) == false) return; wh.lockedResourceTypes.add(Enum.ResourceType.resourceLookup.get(itemBaseID)); ViewResourcesMessage vrm = new ViewResourcesMessage(player); vrm.setGuild(player.getGuild()); vrm.setWarehouseBuilding(warehouse); vrm.configure(); dispatch = Dispatch.borrow(player, vrm); DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); } public ConcurrentHashMap getResources() { return resources; } public int getUID() { return UID; } public void setUID(int uID) { UID = uID; } public synchronized boolean deposit(PlayerCharacter pc,Item resource, int amount,boolean removeFromInventory, boolean transaction){ ClientConnection origin = pc.getClientConnection(); if (origin == null) return false; if (amount < 0){ Logger.info(pc.getFirstName() + " Attempting to Dupe!!!!!!"); return false; } ItemBase ib = resource.getItemBase(); if (ib == null) return false; if (this.resources.get(ib) == null) return false; CharacterItemManager itemMan = pc.getCharItemManager(); if (itemMan == null) return false; if (itemMan.getGoldTrading() > 0){ ErrorPopupMsg.sendErrorPopup(pc, 195); return false; } if (!itemMan.doesCharOwnThisItem(resource.getObjectUUID())) return false; if (!resource.validForInventory(origin, pc, itemMan)) return false; if (resource.getNumOfItems() < amount) return false; int oldAmount = resources.get(ib); int newAmount = oldAmount + amount; if (newAmount > Warehouse.getMaxResources().get(ib.getUUID())){ //ChatManager.chatSystemInfo(pc, "The Warehouse is at it's maximum for this type of resource."); return false; } if (removeFromInventory){ if (ib.getUUID() == 7){ if (itemMan.getGoldInventory().getNumOfItems() -amount < 0) return false; if (itemMan.getGoldInventory().getNumOfItems() - amount > MBServerStatics.PLAYER_GOLD_LIMIT) return false; if (!itemMan.modifyInventoryGold(-amount)){ //ChatManager.chatSystemError(pc, "You do not have this Gold."); return false; } UpdateGoldMsg ugm = new UpdateGoldMsg(pc); ugm.configure(); Dispatch dispatch = Dispatch.borrow(pc, ugm); DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY); itemMan.updateInventory(); }else{ itemMan.delete(resource); itemMan.updateInventory(); } } itemMan.updateInventory(); int itemID = ib.getUUID(); boolean worked = false; switch(itemID){ case 7: worked = DbManager.WarehouseQueries.updateGold(this, newAmount); break; case 1580000: worked = DbManager.WarehouseQueries.updateStone(this, newAmount); break; case 1580001: worked = DbManager.WarehouseQueries.updateTruesteel(this, newAmount); break; case 1580002: worked = DbManager.WarehouseQueries.updateIron(this, newAmount); break; case 1580003: worked = DbManager.WarehouseQueries.updateAdamant(this, newAmount); break; case 1580004: worked = DbManager.WarehouseQueries.updateLumber(this, newAmount); break; case 1580005: worked = DbManager.WarehouseQueries.updateOak(this, newAmount); break; case 1580006: worked = DbManager.WarehouseQueries.updateBronzewood(this, newAmount); break; case 1580007: worked = DbManager.WarehouseQueries.updateMandrake(this, newAmount); break; case 1580008: worked = DbManager.WarehouseQueries.updateCoal(this, newAmount); break; case 1580009: worked = DbManager.WarehouseQueries.updateAgate(this, newAmount); break; case 1580010: worked = DbManager.WarehouseQueries.updateDiamond(this, newAmount); break; case 1580011: worked = DbManager.WarehouseQueries.updateOnyx(this, newAmount); break; case 1580012: worked = DbManager.WarehouseQueries.updateAzoth(this, newAmount); break; case 1580013: worked = DbManager.WarehouseQueries.updateOrichalk(this, newAmount); break; case 1580014: worked = DbManager.WarehouseQueries.updateAntimony(this, newAmount); break; case 1580015: worked = DbManager.WarehouseQueries.updateSulfur(this, newAmount); break; case 1580016: worked = DbManager.WarehouseQueries.updateQuicksilver(this, newAmount); break; case 1580017: worked = DbManager.WarehouseQueries.updateGalvor(this, newAmount); break; case 1580018: worked = DbManager.WarehouseQueries.updateWormwood(this, newAmount); break; case 1580019: worked = DbManager.WarehouseQueries.updateObsidian(this, newAmount); break; case 1580020: worked = DbManager.WarehouseQueries.updateBloodstone(this, newAmount); break; case 1580021: worked = DbManager.WarehouseQueries.updateMithril(this, newAmount); break; } if (!worked) return false; resources.put(ib,newAmount); Resource resourceType; if (resource.getItemBase().getType().equals(engine.Enum.ItemType.GOLD)) resourceType = Resource.GOLD; else resourceType = Resource.valueOf(resource.getItemBase().getName().toUpperCase()); if (transaction) this.AddTransactionToWarehouse(pc.getObjectType(), pc.getObjectUUID(), TransactionType.DEPOSIT,resourceType, amount); return true; } //for mine deposit public synchronized boolean depositFromMine(Mine mine,ItemBase resource, int amount){ if (resource == null) return false; if (this.resources.get(resource) == null) return false; int oldAmount = resources.get(resource); int newAmount = oldAmount + amount; if (newAmount > Warehouse.getMaxResources().get(resource.getUUID())) return false; int itemID = resource.getUUID(); boolean worked = false; switch(itemID){ case 7: worked = DbManager.WarehouseQueries.updateGold(this, newAmount); break; case 1580000: worked = DbManager.WarehouseQueries.updateStone(this, newAmount); break; case 1580001: worked = DbManager.WarehouseQueries.updateTruesteel(this, newAmount); break; case 1580002: worked = DbManager.WarehouseQueries.updateIron(this, newAmount); break; case 1580003: worked = DbManager.WarehouseQueries.updateAdamant(this, newAmount); break; case 1580004: worked = DbManager.WarehouseQueries.updateLumber(this, newAmount); break; case 1580005: worked = DbManager.WarehouseQueries.updateOak(this, newAmount); break; case 1580006: worked = DbManager.WarehouseQueries.updateBronzewood(this, newAmount); break; case 1580007: worked = DbManager.WarehouseQueries.updateMandrake(this, newAmount); break; case 1580008: worked = DbManager.WarehouseQueries.updateCoal(this, newAmount); break; case 1580009: worked = DbManager.WarehouseQueries.updateAgate(this, newAmount); break; case 1580010: worked = DbManager.WarehouseQueries.updateDiamond(this, newAmount); break; case 1580011: worked = DbManager.WarehouseQueries.updateOnyx(this, newAmount); break; case 1580012: worked = DbManager.WarehouseQueries.updateAzoth(this, newAmount); break; case 1580013: worked = DbManager.WarehouseQueries.updateOrichalk(this, newAmount); break; case 1580014: worked = DbManager.WarehouseQueries.updateAntimony(this, newAmount); break; case 1580015: worked = DbManager.WarehouseQueries.updateSulfur(this, newAmount); break; case 1580016: worked = DbManager.WarehouseQueries.updateQuicksilver(this, newAmount); break; case 1580017: worked = DbManager.WarehouseQueries.updateGalvor(this, newAmount); break; case 1580018: worked = DbManager.WarehouseQueries.updateWormwood(this, newAmount); break; case 1580019: worked = DbManager.WarehouseQueries.updateObsidian(this, newAmount); break; case 1580020: worked = DbManager.WarehouseQueries.updateBloodstone(this, newAmount); break; case 1580021: worked = DbManager.WarehouseQueries.updateMithril(this, newAmount); break; } if (!worked) return false; this.resources.put(resource, newAmount); Resource resourceType; if (resource.getUUID() == 7) resourceType = Resource.GOLD; else resourceType = Resource.valueOf(resource.getName().toUpperCase()); if (mine != null) this.AddTransactionToWarehouse(GameObjectType.Building, mine.getBuildingID(), TransactionType.MINE, resourceType, amount); return true; } public synchronized boolean depositRealmTaxes(PlayerCharacter taxer, ItemBase ib,int amount){ if (ib == null) return false; if (this.resources.get(ib) == null) return false; int oldAmount = resources.get(ib); int newAmount = oldAmount + amount; if (newAmount > Warehouse.getMaxResources().get(ib.getUUID())) return false; int itemID = ib.getUUID(); boolean worked = false; switch(itemID){ case 7: worked = DbManager.WarehouseQueries.updateGold(this, newAmount); break; case 1580000: worked = DbManager.WarehouseQueries.updateStone(this, newAmount); break; case 1580001: worked = DbManager.WarehouseQueries.updateTruesteel(this, newAmount); break; case 1580002: worked = DbManager.WarehouseQueries.updateIron(this, newAmount); break; case 1580003: worked = DbManager.WarehouseQueries.updateAdamant(this, newAmount); break; case 1580004: worked = DbManager.WarehouseQueries.updateLumber(this, newAmount); break; case 1580005: worked = DbManager.WarehouseQueries.updateOak(this, newAmount); break; case 1580006: worked = DbManager.WarehouseQueries.updateBronzewood(this, newAmount); break; case 1580007: worked = DbManager.WarehouseQueries.updateMandrake(this, newAmount); break; case 1580008: worked = DbManager.WarehouseQueries.updateCoal(this, newAmount); break; case 1580009: worked = DbManager.WarehouseQueries.updateAgate(this, newAmount); break; case 1580010: worked = DbManager.WarehouseQueries.updateDiamond(this, newAmount); break; case 1580011: worked = DbManager.WarehouseQueries.updateOnyx(this, newAmount); break; case 1580012: worked = DbManager.WarehouseQueries.updateAzoth(this, newAmount); break; case 1580013: worked = DbManager.WarehouseQueries.updateOrichalk(this, newAmount); break; case 1580014: worked = DbManager.WarehouseQueries.updateAntimony(this, newAmount); break; case 1580015: worked = DbManager.WarehouseQueries.updateSulfur(this, newAmount); break; case 1580016: worked = DbManager.WarehouseQueries.updateQuicksilver(this, newAmount); break; case 1580017: worked = DbManager.WarehouseQueries.updateGalvor(this, newAmount); break; case 1580018: worked = DbManager.WarehouseQueries.updateWormwood(this, newAmount); break; case 1580019: worked = DbManager.WarehouseQueries.updateObsidian(this, newAmount); break; case 1580020: worked = DbManager.WarehouseQueries.updateBloodstone(this, newAmount); break; case 1580021: worked = DbManager.WarehouseQueries.updateMithril(this, newAmount); break; } if (!worked) return false; this.resources.put(ib, newAmount); Resource resourceType; if (ib.getUUID() == 7) resourceType = Resource.GOLD; else resourceType = Resource.valueOf(ib.getName().toUpperCase()); this.AddTransactionToWarehouse(taxer.getObjectType(), taxer.getObjectUUID(), TransactionType.TAXRESOURCEDEPOSIT, resourceType, amount); return true; } public synchronized boolean depositProfitTax(ItemBase ib,int amount,Building building){ if (ib == null) return false; if (this.resources.get(ib) == null) return false; int oldAmount = resources.get(ib); int newAmount = oldAmount + amount; if (newAmount > Warehouse.getMaxResources().get(ib.getUUID())) return false; int itemID = ib.getUUID(); boolean worked = false; switch(itemID){ case 7: worked = DbManager.WarehouseQueries.updateGold(this, newAmount); break; case 1580000: worked = DbManager.WarehouseQueries.updateStone(this, newAmount); break; case 1580001: worked = DbManager.WarehouseQueries.updateTruesteel(this, newAmount); break; case 1580002: worked = DbManager.WarehouseQueries.updateIron(this, newAmount); break; case 1580003: worked = DbManager.WarehouseQueries.updateAdamant(this, newAmount); break; case 1580004: worked = DbManager.WarehouseQueries.updateLumber(this, newAmount); break; case 1580005: worked = DbManager.WarehouseQueries.updateOak(this, newAmount); break; case 1580006: worked = DbManager.WarehouseQueries.updateBronzewood(this, newAmount); break; case 1580007: worked = DbManager.WarehouseQueries.updateMandrake(this, newAmount); break; case 1580008: worked = DbManager.WarehouseQueries.updateCoal(this, newAmount); break; case 1580009: worked = DbManager.WarehouseQueries.updateAgate(this, newAmount); break; case 1580010: worked = DbManager.WarehouseQueries.updateDiamond(this, newAmount); break; case 1580011: worked = DbManager.WarehouseQueries.updateOnyx(this, newAmount); break; case 1580012: worked = DbManager.WarehouseQueries.updateAzoth(this, newAmount); break; case 1580013: worked = DbManager.WarehouseQueries.updateOrichalk(this, newAmount); break; case 1580014: worked = DbManager.WarehouseQueries.updateAntimony(this, newAmount); break; case 1580015: worked = DbManager.WarehouseQueries.updateSulfur(this, newAmount); break; case 1580016: worked = DbManager.WarehouseQueries.updateQuicksilver(this, newAmount); break; case 1580017: worked = DbManager.WarehouseQueries.updateGalvor(this, newAmount); break; case 1580018: worked = DbManager.WarehouseQueries.updateWormwood(this, newAmount); break; case 1580019: worked = DbManager.WarehouseQueries.updateObsidian(this, newAmount); break; case 1580020: worked = DbManager.WarehouseQueries.updateBloodstone(this, newAmount); break; case 1580021: worked = DbManager.WarehouseQueries.updateMithril(this, newAmount); break; } if (!worked) return false; this.resources.put(ib, newAmount); Resource resourceType; if (ib.getUUID() == 7) resourceType = Resource.GOLD; else resourceType = Resource.valueOf(ib.getName().toUpperCase()); if (building != null) this.AddTransactionToWarehouse(GameObjectType.Building, building.getObjectUUID(), TransactionType.DEPOSIT, resourceType, amount); return true; } public synchronized boolean withdraw(PlayerCharacter pc, ItemBase ib, int amount, boolean addToInventory, boolean transaction){ if (pc == null) return false; if (ib == null) return false; if (this.resources.get(ib) == null) return false; if (amount <= 0) return false; CharacterItemManager itemMan = pc.getCharItemManager(); if(itemMan == null) return false; if (addToInventory) if(!itemMan.hasRoomInventory(ib.getWeight())) { ChatManager.chatSystemInfo(pc, "You can not carry any more of that item."); return false; } if (addToInventory && ib.getUUID() == ItemBase.GOLD_BASE_ID){ if (pc.getCharItemManager().getGoldInventory().getNumOfItems() + amount > MBServerStatics.PLAYER_GOLD_LIMIT){ return false; } if (pc.getCharItemManager().getGoldInventory().getNumOfItems() + amount < 0) return false; } int oldAmount = this.resources.get(ib); if (oldAmount < amount) return false; int hashID = ib.getHashID(); int newAmount = oldAmount - amount; boolean worked = false; switch(hashID){ case 2308551: worked = DbManager.WarehouseQueries.updateGold(this,newAmount); break; case 74856115: worked = DbManager.WarehouseQueries.updateStone(this, newAmount); break; case -317484979: worked = DbManager.WarehouseQueries.updateTruesteel(this, newAmount); break; case 2504297: worked = DbManager.WarehouseQueries.updateIron(this, newAmount); break; case -1741189964: worked = DbManager.WarehouseQueries.updateAdamant(this, newAmount); break; case -1603256692: worked = DbManager.WarehouseQueries.updateLumber(this, newAmount); break; case 74767: worked = DbManager.WarehouseQueries.updateOak(this, newAmount); break; case 1334770447: worked = DbManager.WarehouseQueries.updateBronzewood(this, newAmount); break; case 1191391799: worked = DbManager.WarehouseQueries.updateMandrake(this, newAmount); break; case 2559427: worked = DbManager.WarehouseQueries.updateCoal(this, newAmount); break; case 75173057: worked = DbManager.WarehouseQueries.updateAgate(this, newAmount); break; case -1730704107: worked = DbManager.WarehouseQueries.updateDiamond(this, newAmount); break; case 2977263: worked = DbManager.WarehouseQueries.updateOnyx(this, newAmount); break; case 78329697: worked = DbManager.WarehouseQueries.updateAzoth(this, newAmount); break; case -2036290524: worked = DbManager.WarehouseQueries.updateOrichalk(this, newAmount); break; case 452320058: worked = DbManager.WarehouseQueries.updateAntimony(this, newAmount); break; case -1586349421: worked = DbManager.WarehouseQueries.updateSulfur(this, newAmount); break; case -472884509: worked = DbManager.WarehouseQueries.updateQuicksilver(this, newAmount); break; case -1596311545: worked = DbManager.WarehouseQueries.updateGalvor(this, newAmount); break; case 1532478436: worked = DbManager.WarehouseQueries.updateWormwood(this, newAmount); break; case -697973233: worked = DbManager.WarehouseQueries.updateObsidian(this, newAmount); break; case -1569826353: worked = DbManager.WarehouseQueries.updateBloodstone(this, newAmount); break; case -1761257186: worked = DbManager.WarehouseQueries.updateMithril(this, newAmount); break; } if (!worked) return false; this.resources.put(ib, newAmount); if (addToInventory){ if (ib.getUUID() == 7){ itemMan.addGoldToInventory(amount, false); UpdateGoldMsg ugm = new UpdateGoldMsg(pc); ugm.configure(); Dispatch dispatch = Dispatch.borrow(pc, ugm); DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); itemMan.updateInventory(); }else{ boolean itemWorked = false; Item item = new Item( ib, pc.getObjectUUID(), OwnerType.PlayerCharacter, (byte) 0, (byte) 0, (short) 1, (short) 1, true, false,ItemContainerType.INVENTORY, (byte) 0, new ArrayList<>(),""); item.setNumOfItems(amount); item.containerType = Enum.ItemContainerType.INVENTORY; try { item = DbManager.ItemQueries.ADD_ITEM(item); itemWorked = true; } catch (Exception e) { Logger.error(e); } if (itemWorked) { itemMan.addItemToInventory(item); itemMan.updateInventory(); } } } Resource resourceType; if (ib.getUUID() == 7) resourceType = Resource.GOLD; else resourceType = Resource.valueOf(ib.getName().toUpperCase()); if (transaction) this.AddTransactionToWarehouse(pc.getObjectType(), pc.getObjectUUID(), TransactionType.WITHDRAWL, resourceType, amount); return true; } public synchronized boolean withdraw(NPC npc, ItemBase ib, int amount, boolean addToInventory, boolean transaction){ if (npc == null) return false; if (ib == null) return false; if (this.resources.get(ib) == null) return false; if (amount <= 0) return false; int oldAmount = this.resources.get(ib); if (oldAmount < amount) return false; int hashID = ib.getHashID(); int newAmount = oldAmount - amount; boolean worked = false; switch(hashID){ case 2308551: worked = DbManager.WarehouseQueries.updateGold(this,newAmount); break; case 74856115: worked = DbManager.WarehouseQueries.updateStone(this, newAmount); break; case -317484979: worked = DbManager.WarehouseQueries.updateTruesteel(this, newAmount); break; case 2504297: worked = DbManager.WarehouseQueries.updateIron(this, newAmount); break; case -1741189964: worked = DbManager.WarehouseQueries.updateAdamant(this, newAmount); break; case -1603256692: worked = DbManager.WarehouseQueries.updateLumber(this, newAmount); break; case 74767: worked = DbManager.WarehouseQueries.updateOak(this, newAmount); break; case 1334770447: worked = DbManager.WarehouseQueries.updateBronzewood(this, newAmount); break; case 1191391799: worked = DbManager.WarehouseQueries.updateMandrake(this, newAmount); break; case 2559427: worked = DbManager.WarehouseQueries.updateCoal(this, newAmount); break; case 75173057: worked = DbManager.WarehouseQueries.updateAgate(this, newAmount); break; case -1730704107: worked = DbManager.WarehouseQueries.updateDiamond(this, newAmount); break; case 2977263: worked = DbManager.WarehouseQueries.updateOnyx(this, newAmount); break; case 78329697: worked = DbManager.WarehouseQueries.updateAzoth(this, newAmount); break; case -2036290524: worked = DbManager.WarehouseQueries.updateOrichalk(this, newAmount); break; case 452320058: worked = DbManager.WarehouseQueries.updateAntimony(this, newAmount); break; case -1586349421: worked = DbManager.WarehouseQueries.updateSulfur(this, newAmount); break; case -472884509: worked = DbManager.WarehouseQueries.updateQuicksilver(this, newAmount); break; case -1596311545: worked = DbManager.WarehouseQueries.updateGalvor(this, newAmount); break; case 1532478436: worked = DbManager.WarehouseQueries.updateWormwood(this, newAmount); break; case -697973233: worked = DbManager.WarehouseQueries.updateObsidian(this, newAmount); break; case -1569826353: worked = DbManager.WarehouseQueries.updateBloodstone(this, newAmount); break; case -1761257186: worked = DbManager.WarehouseQueries.updateMithril(this, newAmount); break; } if (!worked) return false; this.resources.put(ib, newAmount); Resource resourceType; if (ib.getUUID() == 7) resourceType = Resource.GOLD; else resourceType = Resource.valueOf(ib.getName().toUpperCase()); if (transaction) this.AddTransactionToWarehouse(npc.getObjectType(), npc.getObjectUUID(), TransactionType.WITHDRAWL, resourceType, amount); return true; } public synchronized boolean transferResources(PlayerCharacter taxer, TaxResourcesMsg msg, ArrayList realmResources, float taxPercent, Warehouse toWarehouse){ for (int ibID: realmResources){ ItemBase ib = ItemBase.getItemBase(ibID); if (ib == null) return false; if (this.resources.get(ib) == null) return false; int amount = (int) (this.resources.get(ib) * taxPercent); if (amount <= 0){ msg.getResources().put(ib.getHashID(), 0); continue; } int oldAmount = this.resources.get(ib); if (oldAmount < amount) amount = oldAmount; int hashID = ib.getHashID(); int newAmount = oldAmount - amount; if (newAmount < amount) continue; boolean worked = false; switch(hashID){ case 2308551: worked = DbManager.WarehouseQueries.updateGold(this,newAmount); break; case 74856115: worked = DbManager.WarehouseQueries.updateStone(this, newAmount); break; case -317484979: worked = DbManager.WarehouseQueries.updateTruesteel(this, newAmount); break; case 2504297: worked = DbManager.WarehouseQueries.updateIron(this, newAmount); break; case -1741189964: worked = DbManager.WarehouseQueries.updateAdamant(this, newAmount); break; case -1603256692: worked = DbManager.WarehouseQueries.updateLumber(this, newAmount); break; case 74767: worked = DbManager.WarehouseQueries.updateOak(this, newAmount); break; case 1334770447: worked = DbManager.WarehouseQueries.updateBronzewood(this, newAmount); break; case 1191391799: worked = DbManager.WarehouseQueries.updateMandrake(this, newAmount); break; case 2559427: worked = DbManager.WarehouseQueries.updateCoal(this, newAmount); break; case 75173057: worked = DbManager.WarehouseQueries.updateAgate(this, newAmount); break; case -1730704107: worked = DbManager.WarehouseQueries.updateDiamond(this, newAmount); break; case 2977263: worked = DbManager.WarehouseQueries.updateOnyx(this, newAmount); break; case 78329697: worked = DbManager.WarehouseQueries.updateAzoth(this, newAmount); break; case -2036290524: worked = DbManager.WarehouseQueries.updateOrichalk(this, newAmount); break; case 452320058: worked = DbManager.WarehouseQueries.updateAntimony(this, newAmount); break; case -1586349421: worked = DbManager.WarehouseQueries.updateSulfur(this, newAmount); break; case -472884509: worked = DbManager.WarehouseQueries.updateQuicksilver(this, newAmount); break; case -1596311545: worked = DbManager.WarehouseQueries.updateGalvor(this, newAmount); break; case 1532478436: worked = DbManager.WarehouseQueries.updateWormwood(this, newAmount); break; case -697973233: worked = DbManager.WarehouseQueries.updateObsidian(this, newAmount); break; case -1569826353: worked = DbManager.WarehouseQueries.updateBloodstone(this, newAmount); break; case -1761257186: worked = DbManager.WarehouseQueries.updateMithril(this, newAmount); break; } if (!worked){ msg.getResources().put(ib.getHashID(), 0); continue; } msg.getResources().put(ib.getHashID(), amount); this.resources.put(ib, newAmount); toWarehouse.depositRealmTaxes(taxer,ib, amount); Resource resourceType; if (ib.getUUID() == 7) resourceType = Resource.GOLD; else resourceType = Resource.valueOf(ib.getName().toUpperCase()); this.AddTransactionToWarehouse(taxer.getObjectType(), taxer.getObjectUUID(), TransactionType.TAXRESOURCE, resourceType, amount); } return true; } public synchronized boolean loot(PlayerCharacter pc, ItemBase ib, int amount, boolean addToInventory){ if (pc == null) return false; if (ib == null) return false; if (this.resources.get(ib) == null) return false; if (amount <= 0) return false; CharacterItemManager itemMan = pc.getCharItemManager(); if(itemMan == null) return false; if(!itemMan.hasRoomInventory(ib.getWeight())) { ChatManager.chatSystemInfo(pc, "You can not carry any more of that item."); return false; } int oldAmount = this.resources.get(ib); if (oldAmount < amount) return false; int newAmount = oldAmount - amount; this.resources.put(ib, newAmount); if (addToInventory){ if (ib.getUUID() == 7){ itemMan.addGoldToInventory(amount, false); UpdateGoldMsg ugm = new UpdateGoldMsg(pc); ugm.configure(); Dispatch dispatch = Dispatch.borrow(pc, ugm); DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); itemMan.updateInventory(); }else{ boolean itemWorked = false; Item item = new Item(ib, pc.getObjectUUID(), OwnerType.PlayerCharacter, (byte) 0, (byte) 0, (short) 1, (short) 1, true, false,ItemContainerType.INVENTORY, (byte) 0, new ArrayList<>(),""); item.setNumOfItems(amount); item.containerType = Enum.ItemContainerType.INVENTORY; try { item = DbManager.ItemQueries.ADD_ITEM(item); itemWorked = true; } catch (Exception e) { Logger.error(e); } if (itemWorked) { itemMan.addItemToInventory(item); itemMan.updateInventory(); } } } return true; } @Override public void updateDatabase() { // TODO Auto-generated method stub } @Override public void runAfterLoad() { try{ Building warehouseBuilding = BuildingManager.getBuilding(this.buildingUID); Logger.info("configuring warehouse " + UID + " for city " + warehouseBuilding.getCity().getCityName() + " structure UUID " + this.buildingUID); //Building is gone, but Warehouse still in DB?? Should never happen, sanity check anyway. if (warehouseBuilding == null){ Logger.error( "Failed to load Building for Warehouse"); return; } Zone cityZone = warehouseBuilding.getParentZone(); if (cityZone == null){ Logger.error( "Failed to load Zone for Warehouse with UUID " + this.getObjectUUID()); return; } City city = City.getCity(cityZone.getPlayerCityUUID()); if (city == null){ Logger.error( "Failed to load City for Warehouse with UUID " + this.getObjectUUID()); return; } warehouseByBuildingUUID.put(this.buildingUID, this); city.setWarehouseBuildingID(this.buildingUID); }catch(Exception E){ Logger.info(this.getObjectUUID() + " failed"); } } public boolean isEmpty(){ int amount = 0; for(ItemBase ib: ItemBase.getResourceList()){ if (amount > 0) return false; amount += resources.get(ib); } return true; } public int getBuildingUID() { return buildingUID; } public void loadAllTransactions(){ this.transactions = DbManager.WarehouseQueries.GET_TRANSACTIONS_FOR_WAREHOUSE(this.buildingUID); } public boolean AddTransactionToWarehouse(GameObjectType targetType, int targetUUID, TransactionType transactionType,Resource resource, int amount){ if (!DbManager.WarehouseQueries.CREATE_TRANSACTION(this.buildingUID, targetType, targetUUID, transactionType, resource, amount, DateTime.now())) return false; Transaction transaction = new Transaction(this.buildingUID,targetType,targetUUID,transactionType,resource,amount, DateTime.now()); this.transactions.add(transaction); return true; } public ArrayList getTransactions() { return transactions; } public boolean isAboveCap(ItemBase ib, int deposit){ int newAmount = this.resources.get(ib) + deposit; return newAmount > Warehouse.getMaxResources().get(ib.getUUID()); } public boolean isResourceLocked(ItemBase itemBase) { Enum.ResourceType resourceType; resourceType = Enum.ResourceType.resourceLookup.get(itemBase.getUUID()); return resourceType.elementOf(this.lockedResourceTypes); } }