// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.net.client.msg; import engine.gameManager.ChatManager; import engine.gameManager.DbManager; import engine.gameManager.PlayerManager; import engine.gameManager.SessionManager; import engine.net.AbstractConnection; import engine.net.ByteBufferReader; import engine.net.ByteBufferWriter; import engine.net.client.ClientConnection; import engine.net.client.Protocol; import engine.objects.Account; import engine.objects.PlayerCharacter; public class IgnoreMsg extends ClientNetMsg { private int unknown1; private int unknown2; private String nameToIgnore; /** * This is the general purpose constructor. */ public IgnoreMsg() { super(Protocol.IGNORE); } /** * This constructor is used by NetMsgFactory. It attempts to deserialize the * ByteBuffer into a message. If a BufferUnderflow occurs (based on reading * past the limit) then this constructor Throws that Exception to the * caller. */ public IgnoreMsg(AbstractConnection origin, ByteBufferReader reader) { super(Protocol.IGNORE, origin, reader); } /** * Serializes the subclass specific items to the supplied NetMsgWriter. */ @Override protected void _serialize(ByteBufferWriter writer) { writer.putInt(unknown1); writer.putInt(unknown2); writer.putUnicodeString(nameToIgnore); } /** * Deserializes the subclass specific items from the supplied NetMsgReader. */ @Override protected void _deserialize(ByteBufferReader reader) { unknown1 = reader.getInt(); unknown2 = reader.getInt(); nameToIgnore = reader.getUnicodeString(); } public void handleRequest(ClientConnection origin) { PlayerCharacter pcSource = SessionManager.getPlayerCharacter(origin); if (nameToIgnore.isEmpty()) { // list ignored players String[] ignoredPlayers = pcSource.getIgnoredPlayerNames(); String crlf = "\r\n"; String out = "Ignored players (" + ignoredPlayers.length + "):"; for (String name : ignoredPlayers) { out += crlf + name; } ChatManager.chatSystemInfo(pcSource, out); return; } //FIX THIS, USE OUR CACHE! PlayerCharacter pcToIgnore = PlayerManager.getByFirstName(nameToIgnore); if (pcSource == null) { return; } if (pcToIgnore == null || pcToIgnore.getAccount() == null) { ChatManager.chatSystemError(pcSource, "Character name " + nameToIgnore + " does not exist and cannot be ignored."); return; } if (pcToIgnore.getObjectUUID() == pcSource.getObjectUUID()) { ChatManager.chatSystemError(pcSource, "Try as you might, you are unable to ignore yourself!"); return; } String fn = pcToIgnore.getFirstName(); Account ac = pcSource.getAccount(); if (ac == null) return; if (pcSource.isIgnoringPlayer(pcToIgnore)) { if (ac != null) { if (!DbManager.PlayerCharacterQueries.SET_IGNORE_LIST(ac.getObjectUUID(), pcToIgnore.getObjectUUID(), false, pcToIgnore.getFirstName())) { ChatManager.chatSystemError(pcSource, "Unable to update database ignore list."); } } else { ChatManager.chatSystemError(pcSource, "Unable to update database ignore list."); } pcSource.removeIgnoredPlayer(pcToIgnore.getAccount()); ChatManager.chatSystemInfo(pcSource, "Character " + fn + " is no longer ignored."); } else { if (!PlayerManager.isIgnorable()) { ChatManager.chatSystemError(pcSource, "This character cannot be ignored."); return; } if (PlayerManager.isIgnoreListFull()) { ChatManager.chatSystemError(pcSource, "Your ignore list is already full."); return; } if (ac != null) { if (!DbManager.PlayerCharacterQueries.SET_IGNORE_LIST(ac.getObjectUUID(), pcToIgnore.getObjectUUID(), true, pcToIgnore.getFirstName())) { ChatManager.chatSystemError(pcSource, "Unable to update database ignore list. This ignore will not persist past server down."); } } else { ChatManager.chatSystemError(pcSource, "Unable to update database ignore list."); } pcSource.addIgnoredPlayer(pcToIgnore.getAccount(), pcToIgnore.getFirstName()); ChatManager.chatSystemInfo(pcSource, "Character " + fn + " is now being ignored."); } } /** * @return the unknown1 */ public int getUnknown1() { return unknown1; } /** * @param unknown1 the unknown1 to set */ public void setUnknown1(int unknown1) { this.unknown1 = unknown1; } /** * @return the unknown2 */ public int getUnknown2() { return unknown2; } /** * @param unknown2 the unknown2 to set */ public void setUnknown2(int unknown2) { this.unknown2 = unknown2; } /** * @return the nameToIgnore */ public String getNameToIgnore() { return nameToIgnore; } /** * @param nameToIgnore the nameToIgnore to set */ public void setNameToIgnore(String nameToIgnore) { this.nameToIgnore = nameToIgnore; } }