// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.powers.poweractions; import engine.Enum; import engine.gameManager.SessionManager; import engine.gameManager.ZoneManager; import engine.math.Vector3fImmutable; import engine.net.Dispatch; import engine.net.DispatchMessage; import engine.net.client.ClientConnection; import engine.net.client.msg.RecvSummonsRequestMsg; import engine.objects.AbstractCharacter; import engine.objects.AbstractWorldObject; import engine.objects.PlayerCharacter; import engine.objects.Zone; import engine.powers.ActionsBase; import engine.powers.PowersBase; import java.sql.ResultSet; import java.sql.SQLException; public class SummonPowerAction extends AbstractPowerAction { /** * ResultSet Constructor */ public SummonPowerAction(ResultSet rs) throws SQLException { super(rs); } @Override protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) { if (source == null || awo == null || !(awo.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) || !(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))) return; PlayerCharacter target = (PlayerCharacter) awo; ClientConnection conn = SessionManager.getClientConnection(target); if (conn == null) return; // TODO get location of summoning player Zone zone = ZoneManager.findSmallestZone(source.getLoc()); String location = "Somewhere"; if (zone != null) location = zone.getName(); RecvSummonsRequestMsg rsrm = new RecvSummonsRequestMsg(source.getObjectType().ordinal(), source.getObjectUUID(), source.getFirstName(), location, false); Dispatch dispatch = Dispatch.borrow(target, rsrm); DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); } @Override protected void _handleChant(AbstractCharacter source, AbstractWorldObject target, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) { } @Override protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int numTrains, ActionsBase ab, PowersBase pb, int duration) { // TODO Auto-generated method stub } }