// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.powers.poweractions; import engine.jobs.FinishEffectTimeJob; import engine.jobs.PersistentAoeJob; import engine.math.Vector3fImmutable; import engine.objects.AbstractCharacter; import engine.objects.AbstractWorldObject; import engine.powers.ActionsBase; import engine.powers.EffectsBase; import engine.powers.PowersBase; import java.sql.ResultSet; import java.sql.SQLException; import java.util.HashMap; public class DirectDamagePowerAction extends AbstractPowerAction { private String effectID; private EffectsBase effect; public DirectDamagePowerAction(ResultSet rs, HashMap effects) throws SQLException { super(rs); this.effectID = rs.getString("effectID"); this.effect = effects.get(this.effectID); } public String getEffectID() { return this.effectID; } public EffectsBase getEffect() { return this.effect; } @Override protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) { if (this.effect == null || pb == null || ab == null) { //TODO log error here return; } //add schedule job to end it if needed and add effect to pc int duration = ab.getDuration(trains); String stackType = ab.getStackType(); FinishEffectTimeJob eff = new FinishEffectTimeJob(source, awo, stackType, trains, ab, pb, this.effect); eff.setSkipSendEffect(true); if (duration > 0) { if (stackType.equals("IgnoreStack")) awo.addEffect(Integer.toString(ab.getUUID()), duration, eff, this.effect, trains); else awo.addEffect(stackType, duration, eff, this.effect, trains); } // //if chant, start cycle // if (pb.isChant() && targetLoc.x != 0f && targetLoc.z != 0f) { // PersistentAoeJob paoe = new PersistentAoeJob(source, stackType, trains, ab, pb, effect, eff, targetLoc); // source.addPersistantAoe(stackType, (int)(pb.getChantDuration() * 1000), paoe, effect, trains); // eff.setChant(true); // } this.effect.startEffect(source, awo, trains, eff); } @Override protected void _handleChant(AbstractCharacter source, AbstractWorldObject target, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) { String stackType = ab.getStackType(); stackType = stackType.equals("IgnoreStack") ? Integer.toString(ab.getUUID()) : stackType; FinishEffectTimeJob eff = new FinishEffectTimeJob(source, target, stackType, trains, ab, pb, this.effect); if (targetLoc.x != 0f && targetLoc.z != 0f) { PersistentAoeJob paoe = new PersistentAoeJob(source,target, stackType, trains, ab, pb, effect, eff, targetLoc); source.addPersistantAoe(stackType, (int)(pb.getChantDuration() * 1000), paoe, effect, trains); eff.setChant(true); } } @Override protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int numTrains, ActionsBase ab, PowersBase pb, int duration) { // TODO Auto-generated method stub } }