// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.devcmd.cmds; import engine.InterestManagement.InterestManager; import engine.devcmd.AbstractDevCmd; import engine.gameManager.ChatManager; import engine.objects.AbstractGameObject; import engine.objects.PlayerCharacter; public class SetBaseClassCmd extends AbstractDevCmd { public SetBaseClassCmd() { super("setBaseClass"); } @Override protected void _doCmd(PlayerCharacter pc, String[] words, AbstractGameObject target) { // Arg Count Check if (words.length != 1) { this.sendUsage(pc); return; } int classID = 0; try { classID = Integer.parseInt(words[0]); } catch (Exception e) { throwbackError(pc, "Invalid setBaseClass Command. must specify an ID between 2500 and 2503."); return; } if (classID < 2500 || classID > 2503) { throwbackError(pc, "Invalid setBaseClass Command. must specify an ID between 2500 and 2503."); return; } pc.setBaseClass(classID); this.setTarget(pc); //for logging ChatManager.chatSayInfo(pc, "BaseClass changed to " + classID); InterestManager.reloadCharacter(pc); } @Override protected String _getHelpString() { return "Sets your character's BaseClass to 'id'"; } @Override protected String _getUsageString() { return "' /setBaseClass id'"; } }