// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.workthreads; import engine.Enum; import engine.InterestManagement.WorldGrid; import engine.db.archive.DataWarehouse; import engine.db.archive.MineRecord; import engine.gameManager.*; import engine.net.DispatchMessage; import engine.net.MessageDispatcher; import engine.net.client.msg.chat.ChatSystemMsg; import engine.objects.*; import engine.server.MBServerStatics; import engine.server.world.WorldServer; import org.pmw.tinylog.Logger; import java.time.LocalDateTime; import java.util.ArrayList; import java.util.HashMap; import java.util.HashSet; import java.util.concurrent.ConcurrentHashMap; import static engine.server.MBServerStatics.MINE_LATE_WINDOW; public class ZergMechanicThread implements Runnable { public Bane bane = null; public Mine mine = null; public boolean isMine = false; public ZergMechanicThread(Bane b, Mine m) { if(b != null){ this.isMine = false; } if(m != null){ this.isMine = true; } } @Override public void run() { while(mine != null && mine.isActive) RunMineMechanic(); while(bane != null && bane.getSiegePhase().equals(Enum.SiegePhase.WAR)) RunBaneMechanic(); } public void RunMineMechanic(){ HashSet currentPlayers; PlayerCharacter player; // Gather current list of players within the zone bounds Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID()); currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents * 0.5f, MBServerStatics.MASK_PLAYER); for (AbstractWorldObject playerObject : currentPlayers) { if (playerObject == null) continue; player = (PlayerCharacter) playerObject; if (mine._recentMemory.containsKey(player.getObjectUUID())) mine._recentMemory.remove(player.getObjectUUID()); if (mine._playerMemory.contains(player.getObjectUUID())) continue; mine._playerMemory.add(player.getObjectUUID()); ChatManager.chatSystemInfo(player,"TESTING ZERG MECHANIC"); } boolean updated = false; try { mine.onExit(currentPlayers); } catch (Exception e) { Logger.error(e.getMessage()); } mine.dividedPlayers = new HashMap<>(); for(Integer playerID : mine._playerMemory){ player = PlayerCharacter.getFromCache(playerID); Guild nation = player.getGuild().getNation(); Guild entry; if(mine.dividedPlayers.containsKey(nation)){ mine.dividedPlayers.get(nation).add(playerID); }else{ ArrayList newEntry = new ArrayList<>(); newEntry.add(playerID); mine.dividedPlayers.put(nation,newEntry); } } for(Integer playerID : mine._playerMemory){ player = PlayerCharacter.getFromCache(playerID); if(mine.dividedPlayers.containsKey(player.getGuild().getNation())){ int count = mine.dividedPlayers.get(player.getGuild().getNation()).size(); switch(mine.capSize){ case 3: player.ZergMultiplier = ZergManager.getMultiplier3Man(count); break; case 5: player.ZergMultiplier = ZergManager.getMultiplier5Man(count); break; case 10: player.ZergMultiplier = ZergManager.getMultiplier10Man(count); break; case 20: player.ZergMultiplier = ZergManager.getMultiplier20Man(count); break; } player.mineAppliedID = mine.getObjectUUID(); } else{ player.ZergMultiplier = 1.0f; player.mineAppliedID = 0; } } } public void RunBaneMechanic(){ HashSet currentPlayers; currentPlayers = WorldGrid.getObjectsInRangePartial(bane.getCity().loc, Enum.CityBoundsType.GRID.extents * 2.0f, MBServerStatics.MASK_PLAYER); Guild attacker = bane.getStone().getGuild().getNation(); Guild defender = bane.getCity().getGuild().getNation(); ArrayList attackers = new ArrayList<>(); ArrayList defenders = new ArrayList<>(); for(AbstractWorldObject awo : currentPlayers){ PlayerCharacter pc = (PlayerCharacter) awo; if(!pc.getGuild().getNation().equals(attacker) && !pc.getGuild().getNation().equals(defender)) { pc.teleport(pc.bindLoc); pc.ZergMultiplier = 1.0f; } if(pc.getGuild().getNation().equals(attacker)) attackers.add(pc); if(pc.getGuild().getNation().equals(defender)) defenders.add(pc); } int treeRank = bane.getCity().getTOL().getRank(); for(PlayerCharacter pc : attackers){ if(treeRank == 8){ pc.ZergMultiplier = ZergManager.getMultiplier40Man(attackers.size()); }else{ pc.ZergMultiplier = ZergManager.getMultiplier20Man(attackers.size()); } } for(PlayerCharacter pc : defenders){ if(treeRank == 8){ pc.ZergMultiplier = ZergManager.getMultiplier40Man(defenders.size()); }else{ pc.ZergMultiplier = ZergManager.getMultiplier20Man(defenders.size()); } } } }