// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.net.client.msg; import engine.exception.SerializationException; import engine.net.AbstractConnection; import engine.net.ByteBufferReader; import engine.net.ByteBufferWriter; import engine.net.client.Protocol; public class DestroyBuildingMsg extends ClientNetMsg { private int pad = 0; private int objectType; private int objectUUID; /** * This constructor is used by NetMsgFactory. It attempts to deserialize the * ByteBuffer into a message. If a BufferUnderflow occurs (based on reading * past the limit) then this constructor Throws that Exception to the * caller. */ public DestroyBuildingMsg(AbstractConnection origin, ByteBufferReader reader) { super(Protocol.DESTROYBUILDING, origin, reader); } /** * Deserializes the subclass specific items from the supplied NetMsgReader. */ @Override protected void _deserialize(ByteBufferReader reader) { this.pad = reader.getInt(); this.objectType = reader.getInt(); this.objectUUID = reader.getInt(); ; } /** * Serializes the subclass specific items to the supplied NetMsgWriter. */ @Override protected void _serialize(ByteBufferWriter writer) throws SerializationException { writer.putInt(this.pad); writer.putInt(this.objectType); writer.putInt(this.objectUUID); } public int getObjectType() { return objectType; } public void setObjectType(int value) { this.objectType = value; } public int getUUID() { return objectUUID; } public int getPad() { return pad; } public void setPad(int value) { this.pad = value; } }