// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.net.client.msg; import engine.exception.SerializationException; import engine.net.AbstractConnection; import engine.net.ByteBufferReader; import engine.net.ByteBufferWriter; import engine.net.client.Protocol; /** * Buy from NPC msg * * @author Eighty */ public class SellToNPCMsg extends ClientNetMsg { int npcType; int npcID; int itemType; int itemID; int unknown01; /** * This is the general purpose constructor */ public SellToNPCMsg() { super(Protocol.SELLOBJECT); } /** * This constructor is used by NetMsgFactory. It attempts to deserialize the * ByteBuffer into a message. If a BufferUnderflow occurs (based on reading * past the limit) then this constructor Throws that Exception to the * caller. */ public SellToNPCMsg(AbstractConnection origin, ByteBufferReader reader) { super(Protocol.SELLOBJECT, origin, reader); } /** * Deserializes the subclass specific items to the supplied NetMsgWriter. */ @Override protected void _deserialize(ByteBufferReader reader) { this.npcType = reader.getInt(); this.npcID = reader.getInt(); this.itemType = reader.getInt(); this.itemID = reader.getInt(); this.unknown01 = reader.getInt(); } /** * Serializes the subclass specific items from the supplied NetMsgReader. */ @Override protected void _serialize(ByteBufferWriter writer) throws SerializationException { writer.putInt(this.npcType); writer.putInt(this.npcID); writer.putInt(this.itemType); writer.putInt(this.itemID); writer.putInt(this.unknown01); } public int getNPCType() { return this.npcType; } public void setNPCType(int value) { this.npcType = value; } public int getNPCID() { return this.npcID; } public void setNPCID(int value) { this.npcID = value; } public int getItemType() { return this.itemType; } public void setItemType(int value) { this.itemType = value; } public int getItemID() { return this.itemID; } public void setItemID(int value) { this.itemID = value; } public int getUnknown01() { return this.unknown01; } public void setUnknown01(int value) { this.unknown01 = value; } }