// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.net.client.msg; import engine.exception.SerializationException; import engine.net.AbstractConnection; import engine.net.ByteBufferReader; import engine.net.ByteBufferWriter; import engine.net.client.Protocol; import engine.objects.*; public class UpdateObjectMsg extends ClientNetMsg { private int msgType; private AbstractWorldObject ago; /** * This constructor is used by NetMsgFactory. It attempts to deserialize the * ByteBuffer into a message. If a BufferUnderflow occurs (based on reading * past the limit) then this constructor Throws that Exception to the * caller. */ public UpdateObjectMsg(AbstractConnection origin, ByteBufferReader reader) { super(Protocol.UPDATEOBJECT, origin, reader); } public UpdateObjectMsg() { super(Protocol.UPDATEOBJECT); } public UpdateObjectMsg(AbstractWorldObject ago, int type) { super(Protocol.UPDATEOBJECT); if (ago == null) return; this.msgType = type; this.ago = ago; } /** * Deserializes the subclass specific items from the supplied NetMsgReader. */ @Override protected void _deserialize(ByteBufferReader reader) { } /** * Serializes the subclass specific items to the supplied NetMsgWriter. */ @Override protected void _serialize(ByteBufferWriter writer) throws SerializationException { writer.putInt(this.msgType); switch (this.msgType) { case 2: updateName(writer); break; case 3: updateRank(writer); break; case 4: derank(writer); break; case 5: updateGuild(writer); break; default: break; } } private void updateName(ByteBufferWriter writer) { writer.putInt(ago.getObjectType().ordinal()); writer.putInt(ago.getObjectUUID()); writer.putString(ago.getName()); writer.putInt(0); } private void updateRank(ByteBufferWriter writer) { writer.putInt(ago.getObjectType().ordinal()); writer.putInt(ago.getObjectUUID()); writer.putFloat(ago.getHealthMax()); writer.putFloat(ago.getCurrentHitpoints()); writer.put((byte) 1); writer.putInt(0); } private void updateGuild(ByteBufferWriter writer) { writer.putInt(ago.getObjectType().ordinal()); writer.putInt(ago.getObjectUUID()); switch (ago.getObjectType()) { case Building: Guild guild = ((Building) ago).getGuild(); GuildTag._serializeForDisplay(guild.getGuildTag(), writer); GuildTag._serializeForDisplay(guild.getNation().getGuildTag(), writer); writer.putInt(0); break; default: break; } } private void derank(ByteBufferWriter writer) { writer.putInt(0); writer.putInt(0); writer.put((byte) 0); writer.putInt(ago.getObjectType().ordinal()); writer.putInt(ago.getObjectUUID()); writer.putInt(0); } public AbstractGameObject getAgo() { return ago; } }