// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.devcmd.cmds; import engine.devcmd.AbstractDevCmd; import engine.objects.AbstractGameObject; import engine.objects.ItemBase; import engine.objects.ItemFactory; import engine.objects.PlayerCharacter; /** * @author Eighty */ public class CreateItemCmd extends AbstractDevCmd { public CreateItemCmd() { super("createitem"); } @Override protected void _doCmd(PlayerCharacter pc, String[] words, AbstractGameObject target) { if (words.length < 2) { this.sendUsage(pc); return; } int id; id = ItemBase.getIDByName(words[0]); if (id == 0) id = Integer.parseInt(words[0]); if (id == 7) { this.throwbackInfo(pc, "use /addgold to add gold....."); return; } int size = 1; if (words.length < 3) { size = Integer.parseInt(words[1]); } ItemFactory.fillInventory(pc, id, size); } @Override protected String _getHelpString() { return "Fill your inventory with items"; } @Override protected String _getUsageString() { return "' /createitem '"; } }