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57 lines
1.9 KiB
57 lines
1.9 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.jobs; |
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import engine.gameManager.PowersManager; |
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import engine.job.AbstractScheduleJob; |
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import engine.math.Vector3fImmutable; |
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import engine.objects.AbstractCharacter; |
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import engine.objects.AbstractWorldObject; |
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import engine.powers.PowersBase; |
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public class UseItemJob extends AbstractScheduleJob { |
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private final AbstractCharacter ac; |
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private final AbstractWorldObject target; |
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private final PowersBase pb; |
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private final int trains; |
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private final int liveCounter; |
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public UseItemJob(AbstractCharacter ac, AbstractWorldObject target, PowersBase pb, int trains, int liveCounter) { |
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super(); |
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this.ac = ac; |
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this.target = target; |
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this.pb = pb; |
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this.trains = trains; |
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this.liveCounter = liveCounter; |
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} |
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@Override |
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protected void doJob() { |
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PowersManager.finishApplyPower(ac, target, Vector3fImmutable.ZERO, pb, trains, liveCounter); |
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} |
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@Override |
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protected void _cancelJob() { |
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this.ac.setItemCasting(false); |
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} |
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public PowersBase getPowersBase() { |
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return this.pb; |
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} |
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public int getTrains() { |
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return this.trains; |
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} |
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public AbstractWorldObject getTarget() { |
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return this.target; |
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} |
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}
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