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49 lines
2.0 KiB
49 lines
2.0 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2024 |
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// www.magicbane.com |
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package engine.wpak.data; |
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import engine.mbEnums; |
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import java.util.ArrayList; |
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public class PowerActionEntry { |
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// Header values |
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public String action_id; |
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public String action_type; |
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public ArrayList<EffectDescription> effects = new ArrayList<>(); |
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public int petLevel; |
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public int petRace; |
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public StatTransfer statTransfer; |
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public int levelCap; |
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public mbEnums.CompoundCurveType levelCurve; |
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// Additional variables after header go here. |
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public ArrayList<Integer> bodyparts = new ArrayList<>(); |
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public ArrayList<Integer> femaleBodyParts = new ArrayList<>(); |
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public boolean shouldShowWeapons = false; |
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public boolean shouldShowArmor = false; |
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public boolean bladeTrails = false; |
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public boolean isResistible = false; |
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public ArrayList<Float> scaleFactor = new ArrayList<>(); |
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public ArrayList<Integer> attackAnimations = new ArrayList<>(); |
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public boolean isAggressive; |
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public mbEnums.DamageType damageType; |
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public boolean applyEffectBlank = false; |
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public boolean wearOffEffectBlank = false; |
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public boolean removeAll = false; |
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public boolean clearAggro = false; |
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public boolean targetBecomesPet = false; |
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public boolean destroyOldPet = false; |
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public mbEnums.ItemFlags itemFlag; |
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public mbEnums.MobBehaviourType rootFsmID; |
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}
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