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337 lines
23 KiB
337 lines
23 KiB
package engine.net.client; |
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/* This class defines Magicbane's application network protocol. |
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--> Name / Opcode / Message / Handler |
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*/ |
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import engine.net.AbstractConnection; |
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import engine.net.ByteBufferReader; |
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import engine.net.client.handlers.*; |
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import engine.net.client.msg.*; |
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import engine.net.client.msg.chat.*; |
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import engine.net.client.msg.commands.ClientAdminCommandMsg; |
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import engine.net.client.msg.group.*; |
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import engine.net.client.msg.guild.*; |
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import engine.net.client.msg.login.*; |
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import org.pmw.tinylog.Logger; |
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import java.lang.reflect.Constructor; |
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import java.util.HashMap; |
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public enum Protocol { |
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NONE(0x0, null, null), |
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ABANDONASSET(0xFDDBB233, AbandonAssetMsg.class, AbandonAssetMsgHandler.class), // AbandonAsset |
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ACTIVATECHARTER(0x296C0B22, UseCharterMsg.class, null),// Use Guild Charter |
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ACTIVATENPC(0xC9AAE81E, ActivateNPCMessage.class, ActivateNPCMsgHandler.class), |
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ACTIVATEPLEDGE(0x5A694DC0, SwearInMsg.class, SwearInHandler.class), // Swear In |
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ADDFRIEND(0xCFA1C787, AddFriendMessage.class, null), |
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ALLIANCECHANGE(0x0E7D0B57, AllianceChangeMsg.class, AllianceChangeMsgHandler.class), // Remove From Allies/Enemies List |
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ALLYENEMYLIST(0xAEA443FD, AllyEnemyListMsg.class, AllyEnemyListMsgHandler.class), |
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ARCCOMBATMODEATTACKING(0xD8B10579, SetCombatModeMsg.class, null), // Attack From Outside Combat Mode |
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ARCHOTZONECHANGE(0xDCFF196F, null, null), //change hotzone |
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ARCIGNORELISTUPDATE(0x4B1B17C2, IgnoreListMsg.class, null), //req/show ignore list |
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ARCLOGINNOTIFY(0x010FED87, ArcLoginNotifyMsg.class, ArcLoginNotifyMsgHandler.class), //Client Confirms entering world |
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ARCMINECHANGEPRODUCTION(0x1EAA993F, ArcMineChangeProductionMsg.class, ArcMineChangeProductionMsgHandler.class), |
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ARCMINETOWERCRESTUPDATE(0x34164D0D, null, null), |
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ARCMINEWINDOWAVAILABLETIME(0x6C909DE7, ArcMineWindowAvailableTimeMsg.class, ArcMineWindowAvailableTimeHandler.class), |
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ARCMINEWINDOWCHANGE(0x92B2148A, ArcMineWindowChangeMsg.class, MineWindowChangeHandler.class), |
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ARCOWNEDMINESLIST(0x59184455, ArcOwnedMinesListMsg.class, ArcOwnedMinesListHandler.class), |
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ARCPETATTACK(0x18CD61AD, PetAttackMsg.class, null), // Pet Attack |
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ARCPETCMD(0x4E80E001, PetCmdMsg.class, null), // Stop ArcPetAttack, Toggle Assist, Toggle Rest |
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ARCPOWERPROJECTILE(0xA2312D3B, null, null), |
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ARCPROMPTRECALL(0xE3196B6E, PromptRecallMsg.class, null), //Recall Prompt |
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ARCREQUESTTRADEBUSY(0xD4BAB4DF, InvalidTradeRequestMsg.class, null), // Attempt trade with someone who is already trading |
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ARCSERVERSTATUS(0x87BA4462, null, null), //Update Server Status |
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ARCSIEGESPIRE(0x36A49BC6, ArcSiegeSpireMsg.class, ArcSiegeSpireMsgHandler.class), // Activate/Deactivate Spires |
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ARCSUMMON(0xFD816A0A, RecvSummonsRequestMsg.class, null), // Suspect Recv Summons Request |
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ARCTRACKINGLIST(0xC89CF08B, TrackWindowMsg.class, null), //Request/Send Track window |
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ARCTRACKOBJECT(0x609B6BA2, TrackArrowMsg.class, null), //Send Track Arrow |
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ARCUNTRAINABILITY(0x548DBF83, RefineMsg.class, null), //Refine |
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ARCUNTRAINLIST(0x38879E90, RefinerScreenMsg.class, null), //Refiner screen |
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ARCVIEWASSETTRANSACTIONS(0xBFA476E4, ArcViewAssetTransactionsMsg.class, ArcViewAssetTransactionsMsgHandler.class), |
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ASSETSUPPORT(0xc481f89D, AssetSupportMsg.class, AssetSupportMsgHandler.class), |
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BANISHMEMBER(0x31AA3368, BanishUnbanishMsg.class, BanishUnbanishHandler.class), // Banish/Unbanish |
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BANKINVENTORY(0x32F3F503, ShowBankInventoryMsg.class, null), // ShowCombatInfo Bank Inventory |
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BREAKFEALTY(0x479A4C19, BreakFealtyMsg.class, BreakFealtyHandler.class), |
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BUYFROMNPC(0xA2B8DFA5, BuyFromNPCMsg.class, null), // Buy Item From NPC |
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CANCELGUILDCREATION(0x385EA922, GuildCreationCloseMsg.class, GuildCreationCloseHandler.class), //Close the window |
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CHANGEALTITUDE(0x624F08BA, ChangeAltitudeMsg.class, ChangeAltitudeHandler.class), //Change Altitude |
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CHANGEGUILDLEADER(0xE40BC95D, ChangeGuildLeaderMsg.class, ChangeGuildLeaderHandler.class), |
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CHANNELMUTE(0xC1BDC53A, ChatFilterMsg.class, ChannelMuteMsgHandler.class), //Chat Channels that are turned on |
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CHARSELECTSCREEN(0x682C935D, null, null), // Character Selection Screen |
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CHATCITY(0x9D402901, ChatCityMsg.class, null), // Chat Channel: /City |
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CHATCSR(0x14EBA1C3, ChatCSRMsg.class, null), //Chat Channel: CSR |
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CHATGROUP(0xA895B634, ChatGroupMsg.class, null), // Chat Channel: /group |
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CHATGUILD(0xA9D92ED4, ChatGuildMsg.class, null), // Chat Channel: /guild |
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CHATIC(0x00A75F35, ChatICMsg.class, null), // Chat Channel: /IC |
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CHATINFO(0x9D4B61EB, ChatInfoMsg.class, null), // Chat Channel: /Info |
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CHATPVP(0x14EBA570, ChatPvPMsg.class, null), // Chat Channel: PVP |
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CHATSAY(0x14EA0393, ChatSayMsg.class, null), // Chat Channel: /say |
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CHATSHOUT(0xA8D5B560, ChatShoutMsg.class, null), // Chat Channel: /shout |
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CHATTELL(0x9D4AC896, ChatTellMsg.class, null), // Chat Channel: /tell |
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CHECKUNIQUEGUILD(0x689097D7, GuildCreationOptionsMsg.class, GuildCreationOptionsHandler.class), // Set Guild Name/Motto in Use Guild Charter |
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CITYASSET(0x7cae1678, CityAssetMsg.class, null), |
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CITYCHOICE(0x406610BB, CityChoiceMsg.class, CityChoiceMsgHandler.class), |
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CITYDATA(0xB8A947D4, CityDataMsg.class, CityDataHandler.class), |
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CITYZONE(0x254947F2, CityZoneMsg.class, null), //For Creating City Object Clientside(Terraform)/Rename City. |
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CLAIMASSET(0x948C62CC, ClaimAssetMsg.class, ClaimAssetMsgHandler.class), // ClaimAsset |
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CLAIMGUILDTREE(0xFD1C6442, ClaimGuildTreeMsg.class, ClaimGuildTreeMsgHandler.class), |
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CLIENTADMINCOMMAND(0x624EAB5F, ClientAdminCommandMsg.class, null), //Admin Command |
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CLIENTUPDATEVAULT(0x66EDBECD, UpdateVaultMsg.class, null), |
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COMBATMODE(0xFE4BF353, ToggleCombatMsg.class, null), //Toggle Combat mode |
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CONFIRMPROMOTE(0x153BB5F9, ConfirmPromoteMsg.class, null), |
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COSTTOOPENBANK(0x135BE5E8, AckBankWindowOpenedMsg.class, null), // ACK Bank Window Opened |
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CREATECHAR(0x5D18B5C8, CommitNewCharacterMsg.class, null), // Commit New Character, |
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CREATEPETITION(0xD489CFED, GuildCreationFinalizeMsg.class, GuildCreationFinalizeHandler.class), //Confirm guild creation |
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CUSTOMERPETITION(0x7F9D7D6D, PetitionReceivedMsg.class, PetitionReceivedMsgHandler.class), |
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DELETEOBJECT(0x57F069D8, DeleteItemMsg.class, null), //Delete Item from Inventory |
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DESTROYBUILDING(0x3CB6FAD3, DestroyBuildingMsg.class, DestroyBuildingHandler.class), // Destroy Building |
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DISBANDGUILD(0x77AABD64, DisbandGuildMsg.class, DisbandGuildHandler.class), //Disband Guild |
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DISMISSGUILD(0x8D2D3D61, DismissGuildMsg.class, DismissGuildHandler.class), |
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DOORTRYOPEN(0xA83DD8C8, DoorTryOpenMsg.class, DoorTryOpenMsgHandler.class), // Open/Close Door |
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ENTERWORLD(0xB9783F85, RequestEnterWorldMsg.class, RequestEnterWorldHandler.class), // Request Enter World |
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EQUIP(0x3CB1AF8C, TransferItemFromInventoryToEquipMsg.class, null), // Transfer Item from Inventory to Equip |
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EXPERIENCE(0xC57802A7, GrantExperienceMsg.class, null), //TODO rename once identified |
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FORGETOBJECTS(0xE307A0E1, UnloadObjectsMsg.class, null), // Unload Objects |
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FRIENDACCEPT(0xCA297870, AcceptFriendMsg.class, FriendAcceptHandler.class), |
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FRIENDDECLINE(0xF08FC279, DeclineFriendMsg.class, FriendDeclineHandler.class), |
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FURNITURE(0xCE7FA503, FurnitureMsg.class, FurnitureHandler.class), |
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GAMESERVERIPRESPONSE(0x6C95CF87, GameServerIPResponseMsg.class, null), // Game Server IP Response |
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GLOBALCHANNELMESSAGE(0x2bf03fd2, null, null), |
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GOLDTOVAULT(0x3ABAEE49, TransferGoldFromInventoryToVaultMsg.class, null), // Transfer Gold from Inventory to Vault |
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GROUPDISBAND(0xE2B85AA4, DisbandGroupMsg.class, DisbandGroupHandler.class), //Disband Group |
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GROUPFOLLOW(0xC61B0476, FormationFollowMsg.class, FormationFollowHandler.class), //Toggle Follow, set Formation |
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GROUPLEADERAPPOINT(0xEF778DD3, AppointGroupLeaderMsg.class, AppointGroupLeaderHandler.class), //Appoint new group leader |
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GROUPREMOVE(0x6E50277C, RemoveFromGroupMsg.class, RemoveFromGroupHandler.class), //Remove from Group |
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GROUPTREASURE(0x01041C66, ToggleGroupSplitMsg.class, ToggleGroupSplitHandler.class), // Toggle Group Split |
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GUILDMEMBERONLINE(0x7B79EB3A, GuildEnterWorldMsg.class, null), // Send Enter World Message to Guild |
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GUILDRANKCHANGE(0x0DEFB21F, ChangeRankMsg.class, ChangeRankHandler.class), // Change Rank |
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GUILDTREESTATUS(0x4B95FB85, GuildTreeStatusMsg.class, null), |
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HIRELINGSERVICE(0xD3D93322, HirelingServiceMsg.class, HirelingServiceMsgHandler.class), |
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IGNORE(0xBD8881EE, IgnoreMsg.class, null), //client sent /ignore command |
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INITIATETRADEHUDS(0x667D29D8, OpenTradeWindowMsg.class, null), // Open Trade Window |
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INVITEGROUP(0x004A2012, GroupInviteMsg.class, GroupInviteHandler.class), // Send/Receive/Deny Group Invite |
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INVITEGUILDFEALTY(0x0274D612, InviteToSubMsg.class, InviteToSubHandler.class), // Invite Guild to Swear |
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INVITETOGUILD(0x6819062A, InviteToGuildMsg.class, InviteToGuildHandler.class), // Invite player to guild, refuse guild invite |
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ITEMHEALTHUPDATE(0xB635F55E, ItemHealthUpdateMsg.class, null), //Update Durability of item |
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ITEMPRODUCTION(0x3CCE8E30, ItemProductionMsg.class, ItemProductionMsgHandler.class), |
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ITEMTOVAULT(0x3ABE4927, TransferItemFromInventoryToVaultMsg.class, null), // Transfer Item to Vault |
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JOINFORPROVINCE(0x1FB369CD, AcceptSubInviteMsg.class, AcceptSubInviteHandler.class), //Response to invite to swear? |
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JOINFORSWORN(0xF6A4170F, null, null), |
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JOINGROUP(0x7EC5E636, GroupInviteResponseMsg.class, GroupInviteResponseHandler.class), // Accept Group Invite |
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JOINGUILD(0xF0C5F2FF, AcceptInviteToGuildMsg.class, AcceptInviteToGuildHandler.class), // Accept guild invite |
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KEEPALIVESERVERCLIENT(0x49EE129C, KeepAliveServerClientMsg.class, KeepAliveServerClientHandler.class), // Keep Alive |
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LEADERBOARD(0x6F0C1386, LeaderboardMessage.class, null), |
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LEADERCHANNELMESSAGE(0x17b306f9, ChatGlobalMsg.class, null), |
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LEAVEGROUP(0xD8037303, LeaveGroupMsg.class, LeaveGroupHandler.class), //Leave Group |
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LEAVEGUILD(0x1801EA32, LeaveGuildMsg.class, LeaveGuildHandler.class), // Leave Guild |
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LEAVEREQUEST(0xC79D775C, LeaveWorldMsg.class, null), //Client Request Leave World |
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LEAVEWORLD(0xB801EAEC, null, null), //Response to client for Request Leave World |
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LOADCHARACTER(0x5756BC53, null, null), // Load Player/NPC/Mob, other then self |
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LOADSTRUCTURE(0xB8A3A654, LoadStructureMsg.class, null), //Load Buildings and World Detail Objects |
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LOCKUNLOCKDOOR(0x8D0E8C44, LockUnlockDoorMsg.class, LockUnlockDoorMsgHandler.class), // Lock/Unlock Door |
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LOGIN(0x3D51E445, ClientLoginInfoMsg.class, null), // Login Information |
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LOGINFAILED(0x47B867F6, null, null), // Login Error |
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LOGINTOGAMESERVER(0x77910FDF, LoginToGameServerMsg.class, LoginToGameServerMsgHandler.class), // Login to Game Server |
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MANAGECITYASSETS(0xCFF01225, ManageCityAssetsMsg.class, ManageCityAssetMsgHandler.class), // Manage city assets |
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MANAGENPC(0x43A273FA, null, null), // Open Hireling Management Page |
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MERCHANT(0x3E645EF4, MerchantMsg.class, MerchantMsgHandler.class), // Open Teleport List, Teleport, Open Shrine, Request Boon, open/manage warehouse window |
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MINIONTRAINING(0xD355F528, MinionTrainingMessage.class, MinionTrainingMsgHandler.class), |
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MODIFYGUILDSTATE(0x38936FEA, ToggleLfgRecruitingMsg.class, null), //Toggle LFGroup/LFGuild/Recruiting |
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MOTD(0xEC841E8D, MOTDMsg.class, MOTDEditHandler.class), //Send/Rec Guild/Nation/IC MOTD Message |
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MOVECORRECTION(0x47FAD1E3, null, null), //Force move to point? |
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MOVEOBJECTTOCONTAINER(0xD1639F7C, LootMsg.class, null), //Send/Recv MoveObjectToContainer Msg |
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MOVETOPOINT(0x49EF7241, MoveToPointMsg.class, MoveToPointHandler.class), // Move to point |
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NAMEVERIFY(0x1B3BF0B1, null, null), // Invalid Name in Character Creation |
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NEWWORLD(0x982E4A77, WorldDataMsg.class, null), // World Data |
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OBJECTACTION(0x06855A36, ObjectActionMsg.class, ObjectActionMsgHandler.class), //Use item |
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OKCOSTTOOPENBANK(0x6F97A502, null, null), |
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OPENFRIENDSCONDEMNLIST(0x49E5FE4F, OpenFriendsCondemnListMsg.class, OpenFriendsCondemnListMsgHandler.class), // Friends/Con demn/Kill/Death/Heraldry List |
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OPENVAULT(0xBE048E50, OpenVaultMsg.class, null), // Open Vault Window |
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ORDERNPC(0x61C707B1, OrderNPCMsg.class, OrderNPCMsgHandler.class), |
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PASSIVEMESSAGETRIGGER(0x2FF9E2E4, null, null), //PassiveMessageTriggerMsg |
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PET(0x624F3D8C, PetMsg.class, null), //Summon Pet? |
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PLACEASSET(0x940962DF, PlaceAssetMsg.class, PlaceAssetMsgHandler.class), |
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PLAYERDATA(0xB206D352, SendOwnPlayerMsg.class, null), //Enter World, Own Player Data |
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PLAYERFRIENDS(0xDDEF9E7D, FriendRequestMsg.class, FriendRequestHandler.class), |
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POWER(0x3C97A459, PerformActionMsg.class, null), // REQ / CMD Perform Action |
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POWERACTION(0xA0B27EEB, ApplyEffectMsg.class, null), // Apply Effect, add to effects icons |
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POWERACTIONDD(0xD43052F8, ModifyHealthMsg.class, null), //Modify Health/Mana/Stamina using power |
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POWERACTIONDDDIE(0xC27D446B, null, null), //Modify Health/Mana/Stamina using power and kill target |
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POWERTARGNAME(0x5A807CCE, SendSummonsRequestMsg.class, null), // Send Summons Request |
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RAISEATTR(0x5EEB65E0, ModifyStatMsg.class, null), // Modify Stat |
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RANDOM(0xAC5D0135, RandomMsg.class, null), //RequestSend random roll |
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READYTOENTER(0x490E4FE0, EnterWorldReceivedMsg.class, null), //Client Ack Receive Enter World |
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REALMDATA(0x2399B775, null, null), //Realm Data - Optional(?) |
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RECOMMENDNATION(0x6D4579E9, RecommendNationMsg.class, RecommendNationMsgHandler.class), // Recommend as Ally/Enemy, error |
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RECYCLEPOWER(0x24033B67, RecyclePowerMsg.class, null), //Unlock power for reUse |
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REMOVECHAR(0x5D3F9739, DeleteCharacterMsg.class, null), // Delete Character |
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REMOVEFRIEND(0xE0D5DB42, RemoveFriendMessage.class, RemoveFriendHandler.class), |
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REPAIRBUILDING(0xAF8C2560, RepairBuildingMsg.class, RepairBuildingMsgHandler.class), |
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REPAIROBJECT(0x782219CE, RepairMsg.class, null), //Repair Window Req/Ack, RepairObject item Req/Ack |
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REQUESTCONTENTS(0xA786B0A2, LootWindowRequestMsg.class, null), // MoveObjectToContainer Window Request |
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REQUESTGUILDLIST(0x85DCC6D7, ReqGuildListMsg.class, RequestGuildListHandler.class), |
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REQUESTMELEEATTACK(0x98C71545, AttackCmdMsg.class, AttackCmdMsgHandler.class), // Attack |
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REQUESTMEMBERLIST(0x3235E5EA, GuildControlMsg.class, GuildControlHandler.class), // Part of Promote/Demote, Also Player History |
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REQUESTTOOPENBANK(0xF26E453F, null, null), // RequestToOpenBankMsg |
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REQUESTTOTRADE(0x4D84259B, TradeRequestMsg.class, null), // Trade Request |
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REQUESTTRADECANCEL(0xCB0C5735, RejectTradeRequestMsg.class, null), // Reject RequestToTrade |
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REQUESTTRADEOK(0xFFD29841, AcceptTradeRequestMsg.class, null), // Accept Trade Request |
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RESETAFTERDEATH(0xFDCBB98F, RespawnMsg.class, null), //Respawn Request/Response |
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ROTATEMSG(0x57F2088E, RotateObjectMsg.class, null), |
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SAFEMODE(0x9CF3922A, SafeModeMsg.class, null), //Tell client they're in safe mode |
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SCALEOBJECT(0xE2B392D9, null, null), // Adjust scale of object |
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SELECTCHAR(0x7E6A9338, GameServerIPRequestMsg.class, null), // Game Server IP Request |
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SELECTCITY(0x7E6BE630, null, null), |
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SELECTSERVER(0x440D28B7, ServerInfoMsg.class, null), // Server Info Request/Response |
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SELLOBJECT(0x57111C67, SellToNPCMsg.class, null), //Sell to NPC |
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SENDCITYENTRY(0xBC3B5E72, null, null), //Send Teleport/Repledge List |
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SENDGUILDENTRY(0x6D5EF164, null, null), |
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SENDMEMBERENTRY(0x6949C720, GuildListMsg.class, GuildListHandler.class), // ShowCombatInfo guild members list, I think |
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SETITEMFLAG(0xE8C1B53B, null, null), |
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SETMOTD(0xFD21FC7C, MOTDCommitMsg.class, MOTDCommitHandler.class), //Commit Guild/Nation/IC MOTD Message |
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SETOBJVAL(0x08A50FD1, null, null), |
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SETRUNE(0x888E7C64, ApplyRuneMsg.class, null), //Apply Promotion, Stat Rune (maybe disc also) |
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SETSELECTEDOBECT(0x64E10938, TargetObjectMsg.class, null), // Target an object |
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SHOPINFO(0x267DAB90, SellToNPCWindowMsg.class, null), //open Sell to NPC Window |
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SHOPLIST(0x682DAB4D, BuyFromNPCWindowMsg.class, null), // Open Buy From NPC Window |
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SHOWCOMBATINFO(0x9BF1E5EA, ShowMsg.class, null), // Request/Response /show |
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SHOWVAULTINVENTORY(0xD1FB4842, null, null), // Show Vault Inventory |
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SOCIALCHANNEL(0x2BF58FA6, SocialMsg.class, null), // Socials |
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STANDARDALERT(0xFA0A24BB, ErrorPopupMsg.class, null), //Popup messages |
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STUCK(0x3D04AF3A, StuckCommandMsg.class, null), // /Stuck Command |
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SWEARINGUILD(0x389B66B1, SwearInGuildMsg.class, SwearInGuildHandler.class), |
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SYNC(0x49ec109f, null, null), //Client/Server loc sync |
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SYSTEMBROADCASTCHANNEL(0x2FAD89D1, ChatSystemMsg.class, null), // Chat Channel: System Message |
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SYSTEMCHANNEL(0x29BB4D66, ChatSystemChannelMsg.class, null), // Chat System Channel |
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TARGETEDACTION(0xB79BA48F, TargetedActionMsg.class, null), //Message sent for attacks |
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TAXCITY(0xCD41EAA6, TaxCityMsg.class, TaxCityMsgHandler.class), |
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TAXRESOURCES(0x4AD458AF, TaxResourcesMsg.class, TaxResourcesMsgHandler.class), |
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TELEPORT(0x23E726EA, TeleportToPointMsg.class, null), // Teleport to point |
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TERRITORYCHANGE(0x6B388C8C, TerritoryChangeMessage.class, null), //Hey rich, look what I found? :) |
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TOGGLESITSTAND(0x624F3C0F, ToggleSitStandMsg.class, null), //Toggle Sit/Stand |
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TRADEADDGOLD(0x654ACB45, AddGoldToTradeWindowMsg.class, null), // Add Gold to Trade Window |
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TRADEADDOBJECT(0x55D363E9, AddItemToTradeWindowMsg.class, null), // Add an Item to the Trade Window |
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TRADECLOSE(0x5008D7FC, CloseTradeWindowMsg.class, null), // Cancel trade/ACK trade complete |
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TRADECONFIRM(0x6911E65E, CommitToTradeMsg.class, null), // Commit to trade |
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TRADECONFIRMSTATUS(0x9F85DAFC, null, null), // Other player commit/uncommit/add item |
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TRADEUNCONFIRM(0xEBE280E0, UncommitToTradeMsg.class, null), // Uncommit to trade |
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TRAINERLIST(0x41FABA62, TrainerInfoMsg.class, null), //Req/Send Trainer Info/Pricing |
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TRAINSKILL(0xB0BF68CD, TrainMsg.class, null), //Train skills/powers |
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TRANSFERASSET(0x3EA1C4C9, TransferAssetMsg.class, TransferAssetMsgHandler.class), // Transfer Building |
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TRANSFERGOLDFROMVAULTTOINVENTORY(0x011D0123, TransferGoldFromVaultToInventoryMsg.class, null), // Transfer Gold from Vault to Inventory |
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TRANSFERGOLDTOFROMBUILDING(0x1B1AC8C7, TransferGoldToFromBuildingMsg.class, TransferGoldToFromBuildingMsgHandler.class), // Transfer Gold to/From Building, Transfer Error |
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TRANSFERITEMFROMBANK(0x9D04977B, TransferItemFromBankToInventoryMsg.class, null), // Transfer Item from Bank to Inventory |
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TRANSFERITEMFROMVAULTTOINVENTORY(0x0119A64D, TransferItemFromVaultToInventoryMsg.class, null), // Transfer Item from Vault to Inventory |
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TRANSFERITEMTOBANK(0xD48C46FA, TransferItemFromInventoryToBankMsg.class, null), // Transfer Item from Inventory to Bank |
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UNEQUIP(0xC6BFB907, TransferItemFromEquipToInventoryMsg.class, null), // Transfer Item from Equip to Inventory |
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UNKNOWN(0x238C9259, UnknownMsg.class, null), |
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UPDATECHARORMOB(0xB6D78961, null, null), |
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UPDATECLIENTALLIANCES(0xF3FEB5D4, null, GuildUnknownHandler.class), //AlliancesMsg |
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UPDATECLIENTINVENTORIES(0xE66F533D, UpdateInventoryMsg.class, null), //Update player inventory |
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UPDATEEFFECTS(0xD4675293, null, null), //Update all effects for an item |
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UPDATEFRIENDSTATUS(0x654E2255, UpdateFriendStatusMessage.class, UpdateFriendStatusHandler.class), |
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UPDATEGOLDVALUE(0x6915A3FB, null, null), // Update gold in inventory and/or bank |
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UPDATEGROUP(0x004E6BCE, GroupUpdateMsg.class, GroupUpdateHandler.class), // Update Group Info |
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UPDATEGUILD(0x001D4DF6, GuildInfoMsg.class, GuildInfoHandler.class), // REQ / CMD Promote/Demote Screen |
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UPDATEOBJECT(0x1A724739, null, null), |
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UPDATESTATE(0x001A45FB, UpdateStateMsg.class, null), // REQ / CMD Toggle Run/Walk Sit/Stand :: UpdateStateMessage |
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UPDATETRADEWINDOW(0x406EBDE6, UpdateTradeWindowMsg.class, null), // Trade Complete |
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UPGRADEASSET(0x2B85A865, UpgradeAssetMessage.class, UpgradeAssetMsgHandler.class), |
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VENDORDIALOG(0x98ACD594, VendorDialogMsg.class, null), // Send/Recv Vendor Dialog |
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VERSIONINFO(0x4B7EE463, VersionInfoMsg.class, null), // Version Information |
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VIEWRESOURCES(0xCEFD0346, ViewResourcesMessage.class, null), |
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VISUALUPDATE(0x33402fd2, null, null), |
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WEIGHTINVENTORY(0xF1B6A85C, LootWindowResponseMsg.class, null), // MoveObjectToContainer Window Response |
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WHOREQUEST(0xF431CCE9, WhoRequestMsg.class, null), // Request /who |
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WHORESPONSE(0xD7C36568, WhoResponseMsg.class, null), // Response /who |
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REQUESTBALLLIST(0xE366FF64, RequestBallListMessage.class, RequestBallListHandler.class), |
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SENDBALLENTRY(0xAC2B5EDC, SendBallEntryMessage.class, SendBallEntryHandler.class), |
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UNKNOWN1(-263523523, Unknown1Msg.class, null), |
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DROPGOLD(1461654160, DropGoldMsg.class, null); |
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|
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private static final HashMap<Integer, Protocol> _protocolMsgByOpcode = new HashMap<>(); |
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private final Class message; |
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private final Class handlerClass; |
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public int opcode; |
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public Constructor constructor; |
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public AbstractClientMsgHandler handler; |
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|
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Protocol(int opcode, Class message, Class handlerClass) { |
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this.opcode = opcode; |
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this.message = message; |
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this.handlerClass = handlerClass; |
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|
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// Create reference to message class constructor. |
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|
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if (this.message != null) { |
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Class[] params = {AbstractConnection.class, ByteBufferReader.class}; |
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|
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try { |
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this.constructor = this.message.getConstructor(params); |
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} catch (NoSuchMethodException e) { |
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e.printStackTrace(); |
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} |
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} |
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|
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// Create instance of message handler for incoming protocol messages |
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|
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if (this.handlerClass != null) { |
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try { |
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handler = (AbstractClientMsgHandler) handlerClass.newInstance(); |
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} catch (InstantiationException | IllegalAccessException e) { |
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e.printStackTrace(); |
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} |
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} |
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} |
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|
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public static Protocol getByOpcode(int opcode) { |
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|
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Protocol protocol = _protocolMsgByOpcode.get(opcode); |
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|
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if (protocol != null) |
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return protocol; |
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|
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return Protocol.NONE; |
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} |
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|
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public static void initProtocolLookup() { |
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|
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for (Protocol protocol : Protocol.values()) { |
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|
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if (_protocolMsgByOpcode.containsKey(protocol.opcode)) { |
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Logger.error("Duplicate opcodes for " + protocol.name() + " and " + _protocolMsgByOpcode.get(protocol.opcode).name()); |
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} |
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_protocolMsgByOpcode.put(protocol.opcode, protocol); |
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} |
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} |
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|
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public static int FindNextValidOpcode(ByteBufferReader reader) { |
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int startPos = reader.position(); |
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int bytesLeft = reader.remaining(); |
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|
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if (bytesLeft < 4) |
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return startPos; |
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int nextPos = startPos; |
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for (int i = 1; i < bytesLeft; i++) { |
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reader.position(nextPos); |
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if (reader.remaining() < 4) |
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return reader.position(); |
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int newOpcode = reader.getInt(); |
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|
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Protocol foundProtocol = Protocol.getByOpcode(newOpcode); |
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if (foundProtocol.equals(Protocol.NONE)) { |
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nextPos += 1; |
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continue; |
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} |
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|
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//found opcode. return position - 4 to rewind back to start of opcode, so we can handle it. |
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return reader.position() - 4; |
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} |
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|
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return startPos; |
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} |
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}
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