You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
318 lines
7.8 KiB
318 lines
7.8 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
|
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
|
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
|
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
|
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
|
// Magicbane Emulator Project © 2013 - 2022 |
|
// www.magicbane.com |
|
|
|
|
|
package engine.objects; |
|
|
|
import engine.gameManager.DbManager; |
|
import engine.gameManager.ItemManager; |
|
import engine.gameManager.PowersManager; |
|
import engine.mbEnums; |
|
import engine.mbEnums.ItemType; |
|
import engine.mbEnums.OwnerType; |
|
import engine.powers.poweractions.AbstractPowerAction; |
|
import org.pmw.tinylog.Logger; |
|
|
|
/** |
|
* An immutable, non-persistant implementation of Item |
|
* |
|
* @author Burfo |
|
*/ |
|
public final class MobLoot extends Item { |
|
|
|
private boolean isDeleted = false; |
|
private boolean noSteal; |
|
private String prefix = ""; |
|
private String suffix = ""; |
|
|
|
public MobLoot(AbstractCharacter mob, ItemTemplate template, boolean noSteal) { |
|
this(mob, template, 0, noSteal); |
|
} |
|
|
|
public MobLoot(AbstractCharacter mob, int qtyOfGold) { |
|
this(mob, ItemTemplate.templates.get(mbEnums.ResourceType.GOLD.templateID), qtyOfGold, false); |
|
} |
|
|
|
public MobLoot(AbstractCharacter mob, ItemTemplate template, int quantity, boolean noSteal) { |
|
|
|
super(template.template_id); |
|
this.ownerType = OwnerType.Mob; |
|
this.ownerID = mob.getObjectUUID(); |
|
this.objectUUID = generateId(); |
|
|
|
if (quantity == 0 && template.item_type == ItemType.RESOURCE) |
|
quantity = 1; |
|
|
|
if (quantity > 0) |
|
this.setNumOfItems(quantity); |
|
|
|
this.noSteal = noSteal; |
|
|
|
// Class is 'final'; passing 'this' should be okay at the end of the constructor |
|
|
|
DbManager.addToCache(this); |
|
} |
|
|
|
/** |
|
* Get the MobLoot object from its Id number |
|
* |
|
* @param id Id Number |
|
* @return MobLoot object |
|
*/ |
|
public static MobLoot getFromCache(int id) { |
|
return (MobLoot) DbManager.getFromCache(mbEnums.GameObjectType.MobLoot, id); |
|
} |
|
|
|
/** |
|
* Get the next available Id number. |
|
* |
|
* @return Id number |
|
*/ |
|
private static int generateId() { |
|
int id = ItemManager.lastNegativeID.decrementAndGet(); |
|
|
|
//TODO Add a way to reclaim disposed IDs if this becomes a problem |
|
if (id == (-10000)) |
|
Logger.warn("Only 10,000 Id numbers remain useable. Server restart suggested."); |
|
else if (id < Integer.MIN_VALUE + 1000) |
|
Logger.warn("Only " + (Integer.MIN_VALUE + id) |
|
+ " Id numbers remain useable! Server restart suggested."); |
|
else if (id == Integer.MIN_VALUE) |
|
throw new UnsupportedOperationException("MobLoot has no remaining Id numbers! Restart server immediately!"); |
|
else if ((id % 10000) == 0) |
|
Logger.info(id + " of " + Integer.MIN_VALUE + " Id numbers consumed."); |
|
|
|
return id; |
|
} |
|
|
|
/** |
|
* Converts this MotLoot to a persistable Item. Used when a MotLoot is |
|
* looted |
|
* from a Mob to a Player. Do not call for a Gold item. |
|
* |
|
* @return An orphaned Item, ready to be moved to the Player's inventory. |
|
*/ |
|
public synchronized Item promoteToItem(PlayerCharacter looter) { |
|
|
|
if (looter == null) |
|
return null; |
|
|
|
if (isDeleted) |
|
return null; |
|
|
|
if (this.template.item_type.equals(ItemType.GOLD)) |
|
return null; |
|
|
|
Item item = this; |
|
|
|
item.setOwner(looter); |
|
item.containerType = mbEnums.ItemContainerType.INVENTORY; |
|
item.setValue(0); |
|
|
|
if (this.getNumOfItems() > 1) |
|
item.setNumOfItems(this.getNumOfItems()); |
|
|
|
try { |
|
item = DbManager.ItemQueries.PERSIST(item); |
|
} catch (Exception e) { |
|
Logger.error("e"); |
|
return null; |
|
} |
|
|
|
//transfer enchantments to item |
|
|
|
if (this.prefix.length() != 0) |
|
item.addPermanentEnchantment(this.prefix, 0); |
|
if (this.suffix.length() != 0) |
|
item.addPermanentEnchantment(this.suffix, 0); |
|
|
|
this.junk(); |
|
return item; |
|
} |
|
|
|
public synchronized void recycle(NPC vendor) { |
|
|
|
//remove from production list for npc in db |
|
|
|
this.removeFromCache(); |
|
isDeleted = true; |
|
} |
|
|
|
/** |
|
* Junks the item and marks it as deleted |
|
*/ |
|
@Override |
|
protected synchronized void junk() { |
|
this.removeFromCache(); |
|
isDeleted = true; |
|
} |
|
|
|
/** |
|
* Determines if this object has been marked as deleted. |
|
* |
|
* @return True if deleted. |
|
*/ |
|
public boolean isDeleted() { |
|
return this.isDeleted; |
|
} |
|
|
|
public boolean noSteal() { |
|
return this.noSteal; |
|
} |
|
|
|
public void addPermanentEnchantment(String enchantID, int rank, int value, boolean prefix) { |
|
AbstractPowerAction apa = PowersManager.getPowerActionByIDString(enchantID); |
|
if (apa == null) |
|
return; |
|
apa.applyEffectForItem(this, rank); |
|
|
|
//limit to 2 effects |
|
// if (this.effectNames.size() < 2) |
|
// this.effectNames.add(enchantID); |
|
if (prefix) |
|
this.prefix = enchantID; |
|
else |
|
this.suffix = enchantID; |
|
|
|
this.getEffectNames().add(enchantID); |
|
} |
|
|
|
/* ***** |
|
* All of the following methods are overridden from |
|
* the superclass and intentionally not implemented. |
|
* ***** |
|
*/ |
|
|
|
/** |
|
* Not implemented |
|
*/ |
|
@Override |
|
@Deprecated |
|
public void setOwnerID(int id) { |
|
} |
|
|
|
/** |
|
* Not implemented |
|
*/ |
|
@Override |
|
@Deprecated |
|
public synchronized void decrementChargesRemaining() { |
|
} |
|
|
|
/** |
|
* Not implemented |
|
*/ |
|
|
|
@Deprecated |
|
protected boolean equipItem(NPC npc, byte slot) { |
|
return false; |
|
} |
|
|
|
/** |
|
* Not implemented |
|
*/ |
|
@Deprecated |
|
protected boolean equipItem(PlayerCharacter pc, byte slot) { |
|
return false; |
|
} |
|
|
|
/** |
|
* Not implemented |
|
*/ |
|
@Override |
|
@Deprecated |
|
protected boolean moveItemToBank(NPC npc) { |
|
return false; |
|
} |
|
|
|
/** |
|
* Not implemented |
|
*/ |
|
@Override |
|
@Deprecated |
|
protected boolean moveItemToBank(PlayerCharacter pc) { |
|
return false; |
|
} |
|
|
|
/** |
|
* Not implemented |
|
*/ |
|
@Override |
|
@Deprecated |
|
protected boolean moveItemToInventory(Corpse corpse) { |
|
return false; |
|
} |
|
|
|
/** |
|
* Not implemented |
|
*/ |
|
@Override |
|
@Deprecated |
|
protected boolean moveItemToInventory(NPC npc) { |
|
return false; |
|
} |
|
|
|
/** |
|
* Not implemented |
|
*/ |
|
@Override |
|
@Deprecated |
|
protected boolean moveItemToInventory(PlayerCharacter pc) { |
|
return false; |
|
} |
|
|
|
/** |
|
* Not implemented |
|
*/ |
|
@Override |
|
@Deprecated |
|
protected boolean moveItemToVault(Account a) { |
|
return false; |
|
} |
|
|
|
/** |
|
* Not implemented |
|
*/ |
|
|
|
@Deprecated |
|
public void setLastOwner(AbstractWorldObject value) { |
|
} |
|
|
|
/** |
|
* Not implemented |
|
*/ |
|
@Override |
|
@Deprecated |
|
public void updateDatabase() { |
|
} |
|
|
|
/** |
|
* Not implemented |
|
*/ |
|
@Override |
|
@Deprecated |
|
protected void validateItemContainer() { |
|
} |
|
|
|
public String getPrefix() { |
|
return prefix; |
|
} |
|
|
|
public void setPrefix(String prefix) { |
|
this.prefix = prefix; |
|
} |
|
|
|
public String getSuffix() { |
|
return suffix; |
|
} |
|
|
|
public void setSuffix(String suffix) { |
|
this.suffix = suffix; |
|
} |
|
|
|
}
|
|
|