Public Repository for the Magicbane Shadowbane Emulator
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.msg.guild;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.client.Protocol;
import engine.net.client.msg.ClientNetMsg;
public class GuildUnknownMsg extends ClientNetMsg {
private int unknown01;
private int unknown02;
private int unknown03;
private byte unknownByte;
/**
* This is the general purpose constructor.
*/
public GuildUnknownMsg() {
super(Protocol.UPDATECLIENTALLIANCES);
}
/**
* This constructor is used by NetMsgFactory. It attempts to deserialize the ByteBuffer into a message. If a BufferUnderflow occurs (based on reading past the limit) then this constructor Throws that Exception to the caller.
*/
public GuildUnknownMsg(AbstractConnection origin, ByteBufferReader reader) {
super(Protocol.UPDATECLIENTALLIANCES, origin, reader);
}
/**
* Serializes the subclass specific items to the supplied ByteBufferWriter.
*/
@Override
protected void _serialize(ByteBufferWriter writer) {
writer.putInt(0);
writer.putInt(0);
writer.putInt(0);
writer.put((byte) 1);
// writer.putInt(this.unknown01);
// writer.putInt(this.unknown02);
// writer.putInt(this.unknown02);
// writer.putInt(this.unknownByte);
}
/**
* Deserializes the subclass specific items from the supplied ByteBufferReader.
*/
@Override
protected void _deserialize(ByteBufferReader reader) {
this.unknown01 = reader.getInt();
this.unknown02 = reader.getInt();
this.unknown02 = reader.getInt();
this.unknownByte = reader.get();
}
}