Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.db.handlers;
import engine.gameManager.DbManager;
import engine.objects.Account;
import engine.objects.PlayerCharacter;
import engine.session.CSSession;
import engine.util.StringUtils;
import org.pmw.tinylog.Logger;
import java.net.InetAddress;
import java.sql.ResultSet;
import java.sql.SQLException;
public class dbCSSessionHandler extends dbHandlerBase {
public dbCSSessionHandler() {
this.localClass = CSSession.class;
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
}
public boolean ADD_CSSESSION(String secKey, Account acc, InetAddress inet, String machineID) {
prepareCallable("INSERT INTO `dyn_session` (`secretKey`, `accountID`, `discordAccount`, `sessionIP`, machineID) VALUES (?,?,?,INET_ATON(?),?)");
setString(1, secKey);
setLong(2, acc.getObjectUUID());
setString(3, acc.discordAccount);
setString(4, StringUtils.InetAddressToClientString(inet));
setString(5, machineID);
return (executeUpdate() != 0);
}
public boolean DELETE_UNUSED_CSSESSION(String secKey) {
prepareCallable("DELETE FROM `dyn_session` WHERE `secretKey`=? && `characterID` IS NULL");
setString(1, secKey);
return (executeUpdate() != 0);
}
public boolean DELETE_CSSESSION(String secKey) {
prepareCallable("DELETE FROM `dyn_session` WHERE `secretKey`=?");
setString(1, secKey);
return (executeUpdate() != 0);
}
public boolean UPDATE_CSSESSION(String secKey, int charID) {
prepareCallable("UPDATE `dyn_session` SET `characterID`=? WHERE `secretKey`=?");
setInt(1, charID);
setString(2, secKey);
return (executeUpdate() != 0);
}
public CSSession GET_CSSESSION(String secKey) {
CSSession css = null;
prepareCallable("SELECT `accountID`, `characterID`, `machineID` FROM `dyn_session` WHERE `secretKey`=?");
setString(1, secKey);
try {
ResultSet rs = executeQuery();
if (rs.next()) {
css = new CSSession(secKey, DbManager.AccountQueries.GET_ACCOUNT(rs.getInt("accountID")), PlayerCharacter.getPlayerCharacter(rs
.getInt("characterID")), getString("machineID"));
}
rs.close();
} catch (SQLException e) {
Logger.error("Error with seckey: " + secKey);
} finally {
closeCallable();
}
return css;
}
}