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82 lines
3.3 KiB
82 lines
3.3 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.net.client.handlers; |
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import engine.Enum.GuildHistoryType; |
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import engine.exception.MsgSendException; |
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import engine.gameManager.ChatManager; |
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import engine.gameManager.ConfigManager; |
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import engine.gameManager.GroupManager; |
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import engine.gameManager.SessionManager; |
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import engine.net.Dispatch; |
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import engine.net.DispatchMessage; |
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import engine.net.client.ClientConnection; |
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import engine.net.client.msg.ClientNetMsg; |
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import engine.net.client.msg.guild.LeaveGuildMsg; |
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import engine.objects.Guild; |
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import engine.objects.GuildStatusController; |
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import engine.objects.Mine; |
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import engine.objects.PlayerCharacter; |
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public class LeaveGuildHandler extends AbstractClientMsgHandler { |
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public LeaveGuildHandler() { |
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super(LeaveGuildMsg.class); |
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} |
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@Override |
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { |
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LeaveGuildMsg msg = (LeaveGuildMsg) baseMsg; |
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Dispatch dispatch; |
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// get PlayerCharacter of person leaving invite |
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PlayerCharacter playerCharacter = SessionManager.getPlayerCharacter(origin); |
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if (playerCharacter == null) |
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return true; |
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// Guild leader can't leave guild. must pass GL or disband |
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if (GuildStatusController.isGuildLeader(playerCharacter.getGuildStatus())) { |
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msg.setMessage("You must switch leadership of your guild before leaving!"); |
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dispatch = Dispatch.borrow(playerCharacter, msg); |
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DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY); |
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return true; |
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} |
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// Release all mine claims |
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Mine.releaseMineClaims(playerCharacter); |
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// get old Guild |
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Guild oldGuild = playerCharacter.getGuild(); |
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if (oldGuild == null || oldGuild.isEmptyGuild()) { |
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return true; |
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} |
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// Send left guild message to rest of guild |
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ChatManager.chatGuildInfo(oldGuild, playerCharacter.getFirstName() + " has left the guild."); |
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oldGuild.removePlayer(playerCharacter, GuildHistoryType.LEAVE); |
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if (ConfigManager.MB_RULESET.getValue() == "LORE") { |
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if (GroupManager.getGroup(playerCharacter) != null) |
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GroupManager.getGroup(playerCharacter).removeGroupMember(playerCharacter); |
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} |
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// Send message back to client |
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msg.setMessage("You have left the guild."); |
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dispatch = Dispatch.borrow(playerCharacter, msg); |
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DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY); |
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return true; |
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} |
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}
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