Public Repository for the Magicbane Shadowbane Emulator
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
public class GetMemoryCmd extends AbstractDevCmd {
public GetMemoryCmd() {
super("getmemory");
}
@Override
protected void _doCmd(PlayerCharacter pcSender, String[] words,
AbstractGameObject target) {
if (pcSender == null) return;
String hSize = getMemoryOutput(Runtime.getRuntime().totalMemory());
String mhSize = getMemoryOutput(Runtime.getRuntime().maxMemory());
String fhSize = getMemoryOutput(Runtime.getRuntime().freeMemory());
String out = "Heap Size: " + hSize + ", Max Heap Size: " + mhSize + ", Free Heap Size: " + fhSize;
throwbackInfo(pcSender, out);
}
public static String getMemoryOutput(long memory) {
String out = "";
if (memory > 1073741824)
return (memory / 1073741824) + "GB";
else if (memory > 1048576)
return (memory / 1048576) + "MB";
else if (memory > 1024)
return (memory / 1048576) + "KB";
else
return memory + "B";
}
@Override
protected String _getUsageString() {
return "' /getmemory'";
}
@Override
protected String _getHelpString() {
return "lists memory usage";
}
}