Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.handlers;
import engine.exception.MsgSendException;
import engine.gameManager.DispatchManager;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.client.ClientConnection;
import engine.net.client.msg.AcceptTradeRequestMsg;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.OpenTradeWindowMsg;
import engine.net.client.msg.UpdateVaultMsg;
import engine.objects.Account;
import engine.objects.CharacterItemManager;
import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics;
import static engine.math.FastMath.sqr;
import static engine.objects.CharacterItemManager.canTrade;
public class AcceptTradeRequestMsgHandler extends AbstractClientMsgHandler {
public AcceptTradeRequestMsgHandler() {
super();
}
@Override
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
// Member variable declaration
AcceptTradeRequestMsg msg;
// Member variable assignment
msg = (AcceptTradeRequestMsg) baseMsg;
PlayerCharacter source = (PlayerCharacter) origin.getPlayerCharacter();
PlayerCharacter target = PlayerCharacter.getFromCache(msg.getTargetID());
Dispatch dispatch;
if (source == null || !source.isAlive())
return false;
if (target == null || !target.isAlive())
return false;
if (source.charItemManager.tradingWith != null)
return false;
if (!canTrade(source, target))
return false;
// verify characterTarget is in range
if (source.getLoc().distanceSquared2D(target.getLoc()) > sqr(MBServerStatics.TRADE_RANGE))
return false;
// TODO uncomment this block after we determine when we
// setBankOpen(false) and setVaultOpen(false)
/*
* CharacterItemManager cim1 = source.getCharItemManager();
* CharacterItemManager cim2 = characterTarget.getCharItemManager(); if (cim1 ==
* null) return false; if (cim2 == null) return false; if (cim1.isBankOpen())
* return false; if (cim2.isVaultOpen()) return false;
*/
ClientConnection sourceConn = origin;
ClientConnection targetConn = target.getClientConnection();
if (sourceConn == null)
return false;
if (targetConn == null)
return false;
CharacterItemManager toTradeWith = target.charItemManager;
if (toTradeWith == null)
return false;
Account sourceAccount = source.getAccount();
Account targetAccount = target.getAccount();
UpdateVaultMsg uvmSource = new UpdateVaultMsg(sourceAccount);
UpdateVaultMsg uvmTarget = new UpdateVaultMsg(targetAccount);
dispatch = Dispatch.borrow(source, uvmSource);
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.PRIMARY);
dispatch = Dispatch.borrow(target, uvmTarget);
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.PRIMARY);
source.charItemManager.setVaultOpen(false);
toTradeWith.setVaultOpen(false);
source.charItemManager.setBankOpen(false);
toTradeWith.setBankOpen(false);
OpenTradeWindowMsg otwm = new OpenTradeWindowMsg(msg.getUnknown01(), source, target);
// Only start trade if both players aren't already trading with
// someone
if (source.charItemManager.tradingWith != null || toTradeWith.getTradingWith() != null)
return false;
source.charItemManager.initializeTrade();
toTradeWith.initializeTrade();
source.charItemManager.setTradingWith(targetConn);
toTradeWith.setTradingWith(sourceConn);
source.charItemManager.tradeID = msg.getUnknown01();
toTradeWith.tradeID = msg.getUnknown01();
dispatch = Dispatch.borrow(source, otwm);
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.PRIMARY);
dispatch = Dispatch.borrow(target, otwm);
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.PRIMARY);
return true;
}
}