Public Repository for the Magicbane Shadowbane Emulator
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package engine.net.client.handlers;
import engine.exception.MsgSendException;
import engine.gameManager.*;
import engine.math.Bounds;
import engine.math.Vector3fImmutable;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.client.ClientConnection;
import engine.net.client.msg.*;
import engine.objects.*;
import engine.powers.PowersBase;
import java.util.ArrayList;
import java.util.concurrent.locks.ReentrantReadWriteLock;
/*
* @Author:
* @Summary: Processes application protocol message which handles
* items in the character's inventory which are used. Potions, Deeds, etc.
*/
public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
// Reentrant lock for dropping banes
private final ReentrantReadWriteLock lock = new ReentrantReadWriteLock();
public ObjectActionMsgHandler() {
super();
}
@Override
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
// Member variable declaration
ObjectActionMsg msg;
PlayerCharacter player;
CharacterItemManager itemMan;
ArrayList<Long> comps;
Dispatch dispatch;
boolean waterbucketBypass = false;
// Member variable assignment
msg = (ObjectActionMsg) baseMsg;
player = SessionManager.getPlayerCharacter(origin);
if (player == null) {
return true;
}
itemMan = player.charItemManager;
if (itemMan == null) {
return true;
}
comps = msg.getTargetCompID();
if (comps.isEmpty()) {
return true;
}
long comp = comps.get(0);
if (((int) comp) != 0) {
Item item = Item.getFromCache((int) comp);
if (item == null) {
return true;
}
//dupe check
if (!item.validForInventory(origin, player, itemMan)) {
return true;
}
if (itemMan.doesCharOwnThisItem(item.getObjectUUID())) {
int uuid = item.templateID;
switch (item.template.item_type) {
case DEED: //buildings
//Call add building screen here, ib.getUseID() get's building ID
//if inside player city, center loc on tol. otherwise center on player.
Vector3fImmutable loc = player.getLoc();
Zone zone = ZoneManager.findSmallestZone(player.getLoc());
if (zone != null) {
if (zone.guild_zone) {
loc = zone.getLoc();
}
}
PlaceAssetMsg pam = new PlaceAssetMsg();
pam.setActionType(2);
pam.setContractID(item.getObjectUUID());
pam.setX(loc.getX() + 64); //offset grid from tol
pam.setY(loc.getY());
pam.setZ(loc.getZ() + 64); //offset grid from tol
pam.addPlacementInfo(item.template.deed_structure_id);
dispatch = Dispatch.borrow(player, pam);
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
//itemMan.consume(item); //temporary fix for dupe.. TODO Make Item Unusable after This message is sent.
break;
case FURNITUREDEED: //furniture
//Call add furniture screen here. ib.getUseID() get's furniture ID
break;
case OFFERING:
long shrineCompID = comps.get(1);
Building shrineBuilding = BuildingManager.getBuilding((int) shrineCompID);
if (shrineBuilding == null) {
return true;
}
if (shrineBuilding.getBlueprint() != null && shrineBuilding.getBlueprint().getBuildingGroup() != mbEnums.BuildingGroup.SHRINE) {
return true;
}
if (shrineBuilding.getRank() == -1) {
return true;
}
Shrine shrine = Shrine.shrinesByBuildingUUID.get(shrineBuilding.getObjectUUID());
if (shrine == null) {
return true;
}
if (shrine.addFavor(player, item)) {
shrineBuilding.addEffectBit(1000000 << 2);
shrineBuilding.updateEffects();
shrineBuilding.removeEffectBit(1000000 << 2);
}
break;
case REALMCHARTER:
int charterType = 0;
switch (uuid) {
case 910020:
charterType = 762228431;
break;
case 910021:
charterType = -15978914;
break;
case 910022:
charterType = -600065291;
break;
}
if (Realm.claimRealm(player, charterType) == true) {
itemMan.consume(item);
}
break;
case WAND: //rod of command
long compID = comps.get(1);
int objectType = AbstractWorldObject.extractTypeID(compID).ordinal();
Mob toCommand;
if (objectType == mbEnums.GameObjectType.Mob.ordinal()) {
toCommand = Mob.getFromCache((int) compID);
} //Only Command Mob Types.
else {
return true;
}
if (toCommand == null) {
return true;
}
if (!toCommand.isSiege())
return true;
if (player.commandSiegeMinion(toCommand)) {
itemMan.consume(item);
}
break;
//ANNIVERSERY GIFT
case TREASURE:
// *** Disabled for now: Needs bootyset created
LootManager.peddleFate(player, item);
break;
case BUCKET: //water bucket
case POTION: //potions, tears of saedron
case SCROLL: //runes, petition, warrant, scrolls
if (uuid > 680069 && uuid < 680074) //Handle Charter, Deed, Petition, Warrant here
break;
if (item.template.item_bane_rank > 0) {
// Only one banestone at a time
lock.writeLock().lock();
try {
if (Bane.summonBanestone(player, origin, item.template.item_bane_rank) == true)
itemMan.consume(item);
} finally {
lock.writeLock().unlock();
}
break;
}
if (uuid == 910010) { //tears of saedron
if (comps.size() > 1)
AbstractCharacter.removeRune(player, origin, comps.get(1).intValue());
break;
}
if (item.chargesRemaining > 0) {
ArrayList<Long> tarList = msg.getTargetCompID();
AbstractWorldObject target = player;
if (tarList.size() > 1) {
long tarID = tarList.get(1);
if (tarID != 0) {
AbstractGameObject tarAgo = AbstractGameObject.getFromTypeAndID(tarID);
if (tarAgo instanceof AbstractWorldObject) {
target = (AbstractWorldObject) tarAgo;
}
}
}
// Bypass for waterbuckets
if (item.template.item_type.equals(mbEnums.ItemType.BUCKET)) {
// test for valid target type
if (target.getObjectType() == mbEnums.GameObjectType.PlayerCharacter)
waterbucketBypass = true;
else {
// test distance to structure
Building targetBuilding = (Building) target;
Bounds testBounds = Bounds.borrow();
testBounds.setBounds(player.getLoc(), 25);
if (Bounds.collide(targetBuilding.getBounds(), testBounds, .1f) == false) {
ChatManager.chatSystemError(player, "Not in range of structura for to heal!");
return true;
}
}
// Send piss bucket animation
VisualUpdateMessage vum = new VisualUpdateMessage(player, 16323);
vum.configure();
DispatchManager.sendToAllInRange(player, vum);
}
if (waterbucketBypass == false) {
String powerString = item.template.item_power_grant.keySet().iterator().next();
PowersBase powerAction = PowersManager.powersBaseByIDString.get(powerString);
int powerValue = item.template.item_power_grant.get(powerString);
PowersManager.applyPower(player, target, Vector3fImmutable.ZERO, powerAction.getToken(), powerValue, true);
}
itemMan.consume(item);
} else //just remove the item at this point
itemMan.consume(item);
dispatch = Dispatch.borrow(player, msg);
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
player.cancelOnSpell();
break;
case RUNE:
ApplyRuneMsg.applyRune(uuid,origin,player);
itemMan.consume(item);
break;
default: //shouldn't be here, consume item
dispatch = Dispatch.borrow(player, msg);
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
// itemMan.consume(item);
}
} else {
// TODO log item does not belong to player
// System.out.println("Item does not belong to player");
// Cleanup duped item here
}
}
return true;
}
}