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104 lines
3.2 KiB
104 lines
3.2 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.net.client.msg; |
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import engine.Enum.GameObjectType; |
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import engine.exception.SerializationException; |
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import engine.net.AbstractConnection; |
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import engine.net.ByteBufferReader; |
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import engine.net.ByteBufferWriter; |
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import engine.net.client.Protocol; |
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/** |
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* Transfer gold from inventory to vault |
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* |
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* @author Eighty |
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*/ |
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public class TransferGoldFromInventoryToVaultMsg extends ClientNetMsg { |
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private int playerID; |
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private int accountID; |
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private int npcID; |
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private int amount; |
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/** |
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* This is the general purpose constructor |
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*/ |
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public TransferGoldFromInventoryToVaultMsg() { |
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super(Protocol.GOLDTOVAULT); |
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} |
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public TransferGoldFromInventoryToVaultMsg(int playerID, int npcID, int accountID, int amount) { |
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super(Protocol.GOLDTOVAULT); |
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this.playerID = playerID; |
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this.npcID = npcID; |
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this.accountID = accountID; |
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this.amount = amount; |
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} |
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/** |
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* This constructor is used by NetMsgFactory. It attempts to deserialize the |
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* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading |
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* past the limit) then this constructor Throws that Exception to the |
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* caller. |
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*/ |
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public TransferGoldFromInventoryToVaultMsg(AbstractConnection origin, ByteBufferReader reader) { |
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super(Protocol.GOLDTOVAULT, origin, reader); |
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} |
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/** |
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* Deserializes the subclass specific items to the supplied NetMsgWriter. |
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*/ |
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@Override |
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protected void _deserialize(ByteBufferReader reader) { |
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reader.getInt(); |
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this.playerID = reader.getInt(); |
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reader.getInt(); |
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this.accountID = reader.getInt(); |
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reader.getInt(); |
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this.npcID = reader.getInt(); |
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this.amount = reader.getInt(); |
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} |
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/** |
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* Serializes the subclass specific items from the supplied NetMsgReader. |
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*/ |
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@Override |
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protected void _serialize(ByteBufferWriter writer) |
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throws SerializationException { |
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writer.putInt(GameObjectType.PlayerCharacter.ordinal()); |
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writer.putInt(this.playerID); |
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writer.putInt(GameObjectType.Account.ordinal()); |
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writer.putInt(this.accountID); |
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writer.putInt(GameObjectType.NPC.ordinal()); |
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writer.putInt(this.npcID); |
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writer.putInt(this.amount); |
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} |
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/** |
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* @return the amount |
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*/ |
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public int getAmount() { |
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return amount; |
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} |
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/** |
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* @param amount the amount to set |
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*/ |
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public void setAmount(int amount) { |
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this.amount = amount; |
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} |
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}
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