Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.msg;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.client.Protocol;
import engine.objects.AbstractCharacter;
import engine.objects.Building;
public class ModifyHealthMsg extends ClientNetMsg {
private int trains;
private int unknownID; //effectID
private int sourceType;
private int sourceID;
private int targetType;
private int targetID;
private int omitFromChat = 0; //1 heal, 0 hurt?
private int unknown03 = 0; //0=normalCast, 1to4=powerFailed, 5=targetIsImmune, 6=targetResisted
private int unknown04 = -1;
private int unknown05 = 0;
private byte unknownByte = (byte) 0; //0
private int powerID;
private String powerName;
private float health;
private float healthMod;
private float mana;
private float manaMod;
private float stamina;
private float staminaMod;
/**
* This is the general purpose constructor.
*/
public ModifyHealthMsg(AbstractCharacter source, Building target, float healthMod, float manaMod, float staminaMod, int powerID, String powerName, int trains, int effectID) {
super(Protocol.POWERACTIONDD);
if (source != null) {
this.sourceType = source.getObjectType().ordinal();
this.sourceID = source.getObjectUUID();
} else {
this.sourceType = 0;
this.sourceID = 0;
}
if (target != null) {
this.targetType = target.getObjectType().ordinal();
this.targetID = target.getObjectUUID();
this.health = target.getCurrentHitpoints();
this.healthMod = healthMod;
this.mana = 0;
this.manaMod = 0;
this.stamina = 0;
this.staminaMod = 0;
} else {
this.targetType = 0;
this.targetID = 0;
this.health = 0;
this.healthMod = 0;
this.mana = 0;
this.manaMod = 0;
this.stamina = 0;
this.staminaMod = 0;
}
this.unknownID = effectID;
this.trains = trains;
this.powerID = powerID;
this.powerName = powerName;
this.omitFromChat = 0;
}
public ModifyHealthMsg(AbstractCharacter source, AbstractCharacter target, float healthMod, float manaMod, float staminaMod, int powerID, String powerName, int trains, int effectID) {
super(Protocol.POWERACTIONDD);
if (source != null) {
this.sourceType = source.getObjectType().ordinal();
this.sourceID = source.getObjectUUID();
} else {
this.sourceType = 0;
this.sourceID = 0;
}
if (target != null) {
this.targetType = target.getObjectType().ordinal();
this.targetID = target.getObjectUUID();
this.health = target.getCurrentHitpoints();
this.healthMod = healthMod;
this.mana = target.getMana();
this.manaMod = manaMod;
this.stamina = target.getStamina();
this.staminaMod = staminaMod;
} else {
this.targetType = 0;
this.targetID = 0;
this.health = 0;
this.healthMod = 0;
this.mana = 0;
this.manaMod = 0;
this.stamina = 0;
this.staminaMod = 0;
}
this.unknownID = effectID;
this.trains = trains;
this.powerID = powerID;
this.powerName = powerName;
this.omitFromChat = 0;
}
//called for kills
public ModifyHealthMsg(AbstractCharacter source, AbstractCharacter target, int powerID, String powerName, int trains, int effectID) {
super(Protocol.POWERACTIONDD);
if (source != null) {
this.sourceType = source.getObjectType().ordinal();
this.sourceID = source.getObjectUUID();
} else {
this.sourceType = 0;
this.sourceID = 0;
}
if (target != null) {
this.targetType = target.getObjectType().ordinal();
this.targetID = target.getObjectUUID();
this.mana = target.getMana();
this.stamina = target.getStamina();
} else {
this.targetType = 0;
this.targetID = 0;
this.mana = 0f;
this.stamina = 0f;
}
this.health = -50f;
this.healthMod = 0f;
this.manaMod = 0f;
this.staminaMod = 0f;
this.omitFromChat = 0;
this.unknownID = effectID;
this.trains = trains;
this.powerID = powerID;
this.powerName = powerName;
}
/**
* This constructor is used by NetMsgFactory. It attempts to deserialize the ByteBuffer into a message. If a BufferUnderflow occurs (based on reading past the limit) then this constructor Throws that Exception to the caller.
*/
public ModifyHealthMsg(AbstractConnection origin, ByteBufferReader reader) {
super(Protocol.POWERACTIONDD, origin, reader);
}
/**
* Serializes the subclass specific items to the supplied NetMsgWriter.
*/
@Override
protected void _serialize(ByteBufferWriter writer) {
writer.putInt(this.trains);
writer.putInt(this.unknownID);
writer.putInt(this.sourceType);
writer.putInt(this.sourceID);
writer.putInt(this.targetType);
writer.putInt(this.targetID);
writer.putInt(this.omitFromChat);
writer.putInt(this.unknown03);
writer.putInt(this.unknown04);
writer.putInt(this.unknown05);
writer.put(this.unknownByte);
writer.putInt(this.powerID);
writer.putString(this.powerName);
writer.putFloat(this.health);
writer.putFloat(this.healthMod);
writer.putFloat(this.mana);
writer.putFloat(this.manaMod);
writer.putFloat(this.stamina);
writer.putFloat(this.staminaMod);
}
/**
* Deserializes the subclass specific items from the supplied NetMsgReader.
*/
@Override
protected void _deserialize(ByteBufferReader reader) {
this.trains = reader.getInt();
this.unknownID = reader.getInt();
this.sourceType = reader.getInt();
this.sourceID = reader.getInt();
this.targetType = reader.getInt();
this.targetID = reader.getInt();
this.omitFromChat = reader.getInt();
this.unknown03 = reader.getInt();
this.unknown04 = reader.getInt();
this.unknown05 = reader.getInt();
this.unknownByte = reader.get();
this.powerID = reader.getInt();
this.powerName = reader.getString();
this.health = reader.getFloat();
this.healthMod = reader.getFloat();
this.mana = reader.getFloat();
this.manaMod = reader.getFloat();
this.stamina = reader.getFloat();
this.staminaMod = reader.getFloat();
}
/**
* @return the sourceType
*/
public int getSourceType() {
return sourceType;
}
public void setSourceType(int value) {
this.sourceType = value;
}
/**
* @return the sourceID
*/
public int getSourceID() {
return sourceID;
}
public void setSourceID(int value) {
this.sourceID = value;
}
/**
* @return the targetType
*/
public int getTargetType() {
return targetType;
}
public void setTargetType(int value) {
this.targetType = value;
}
public float getHealthMod() {
return healthMod;
}
public float getManaMod() {
return manaMod;
}
public float getStaminaMod() {
return manaMod;
}
/**
* @return the targetID
*/
public int getTargetID() {
return targetID;
}
public void setTargetID(int value) {
this.targetID = value;
}
public void setOmitFromChat(int value) {
this.omitFromChat = value;
}
public void setUnknown03(int value) {
this.unknown03 = value;
}
}