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287 lines
8.1 KiB
287 lines
8.1 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.net.client.msg; |
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import engine.exception.SerializationException; |
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import engine.net.AbstractConnection; |
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import engine.net.ByteBufferReader; |
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import engine.net.ByteBufferWriter; |
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import engine.net.client.Protocol; |
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import java.util.ArrayList; |
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/** |
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* Sell to NPC window msg |
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* |
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* @author Eighty |
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*/ |
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public class SellToNPCWindowMsg extends ClientNetMsg { |
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//Item Types: |
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//1: weapon |
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//2: armor/cloth/shield |
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//5: scrolls |
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//8: potions |
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//10: charters |
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//13: Jewelry |
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private int npcType; |
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private int npcID; |
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private byte unknownByte01; //so far always 0x00 |
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private byte unknownByte02; //0: show only specified, 1: show all |
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private ArrayList<Integer> itemTypes; |
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private ArrayList<Integer> skillTokens; |
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private ArrayList<Integer> unknownArray02; |
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private int unknown01; //so far always 0 |
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private int unknown02; //so far always 0 on output |
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private int unknown03; //so far always 10000 |
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private int unknown04; //so far always 0 on output |
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private float unknown05; //suspect sell percentage, ex: 0.26 for 26% |
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private int unknown06; //suspect gold available on vendor |
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private int unknown07; //so far always 0 |
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/** |
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* This is the general purpose constructor |
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*/ |
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public SellToNPCWindowMsg(int npcType, int npcID, byte unknownByte02, |
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ArrayList<Integer> itemTypes, ArrayList<Integer> skillTokens, |
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ArrayList<Integer> unknownArray02, float unknown05, int unknown06) { |
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super(Protocol.SHOPINFO); |
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this.npcType = npcType; |
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this.npcID = npcID; |
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this.unknownByte01 = (byte) 0; |
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this.unknownByte02 = unknownByte02; |
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this.itemTypes = itemTypes; |
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this.skillTokens = skillTokens; |
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this.unknownArray02 = unknownArray02; |
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this.unknown01 = 0; |
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this.unknown02 = 0; |
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this.unknown03 = 10000; |
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this.unknown04 = 0; |
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this.unknown05 = unknown05; |
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this.unknown06 = unknown06; |
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} |
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/** |
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* This constructor is used by NetMsgFactory. It attempts to deserialize the ByteBuffer into a message. If a BufferUnderflow occurs (based on reading past the limit) then this constructor Throws that Exception to the caller. |
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*/ |
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public SellToNPCWindowMsg(AbstractConnection origin, ByteBufferReader reader) { |
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super(Protocol.SHOPINFO, origin, reader); |
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} |
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/** |
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* Deserializes the subclass specific items to the supplied NetMsgWriter. |
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*/ |
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@Override |
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protected void _deserialize(ByteBufferReader reader) { |
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this.itemTypes = new ArrayList<>(); |
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this.skillTokens = new ArrayList<>(); |
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this.unknownArray02 = new ArrayList<>(); |
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this.npcType = reader.getInt(); |
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this.npcID = reader.getInt(); |
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this.unknownByte01 = reader.get(); |
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this.unknownByte02 = reader.get(); |
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int cnt = reader.getInt(); |
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for (int i = 0; i < cnt; i++) |
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this.itemTypes.add(reader.getInt()); |
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cnt = reader.getInt(); |
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for (int i = 0; i < cnt; i++) |
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this.skillTokens.add(reader.getInt()); |
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cnt = reader.getInt(); |
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for (int i = 0; i < cnt; i++) |
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this.unknownArray02.add(reader.getInt()); |
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this.unknown01 = reader.getInt(); |
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this.unknown02 = reader.getInt(); |
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this.unknown03 = reader.getInt(); |
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this.unknown04 = reader.getInt(); |
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this.unknown05 = reader.getFloat(); |
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this.unknown06 = reader.getInt(); |
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this.unknown07 = reader.getInt(); |
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} |
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/** |
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* Serializes the subclass specific items from the supplied NetMsgReader. |
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*/ |
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@Override |
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protected void _serialize(ByteBufferWriter writer) |
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throws SerializationException { |
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writer.putInt(this.npcType); |
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writer.putInt(this.npcID); |
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writer.put(this.unknownByte01); |
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writer.put(this.unknownByte02); |
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writer.putInt(this.itemTypes.size()); |
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for (Integer i : this.itemTypes) |
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writer.putInt(i); |
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writer.putInt(this.skillTokens.size()); |
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for (Integer i : this.skillTokens) |
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writer.putInt(i); |
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writer.putInt(this.unknownArray02.size()); |
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for (Integer i : this.unknownArray02) |
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writer.putInt(i); |
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writer.putInt(this.unknown01); |
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writer.putInt(this.unknown02); |
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writer.putInt(this.unknown03); |
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writer.putInt(this.unknown04); |
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writer.putFloat(this.unknown05); |
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writer.putInt(this.unknown06); |
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writer.putInt(this.unknown07); |
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} |
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public int getNPCType() { |
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return this.npcType; |
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} |
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public void setNPCType(int value) { |
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this.npcType = value; |
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} |
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public int getNPCID() { |
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return this.npcID; |
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} |
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public void setNPCID(int value) { |
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this.npcID = value; |
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} |
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public byte getUnknownByte01() { |
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return this.unknownByte01; |
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} |
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public void setUnknownByte01(byte value) { |
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this.unknownByte01 = value; |
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} |
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public byte getUnknownByte02() { |
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return this.unknownByte02; |
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} |
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public void setUnknownByte02(byte value) { |
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this.unknownByte02 = value; |
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} |
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public ArrayList<Integer> getItemTypes() { |
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return this.itemTypes; |
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} |
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public void setItemTypes(ArrayList<Integer> value) { |
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this.itemTypes = value; |
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} |
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public ArrayList<Integer> getSkillTokens() { |
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return this.skillTokens; |
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} |
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public void setSkillTokens(ArrayList<Integer> value) { |
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this.skillTokens = value; |
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} |
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public ArrayList<Integer> getUnknownArray02() { |
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return this.unknownArray02; |
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} |
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public void setUnknownArray02(ArrayList<Integer> value) { |
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this.unknownArray02 = value; |
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} |
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public int getUnknown01() { |
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return unknown01; |
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} |
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public void setUnknown01(int value) { |
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this.unknown01 = value; |
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} |
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public int getUnknown02() { |
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return unknown02; |
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} |
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public void setUnknown02(int value) { |
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this.unknown02 = value; |
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} |
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public int getUnknown03() { |
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return unknown03; |
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} |
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public void setUnknown03(int value) { |
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this.unknown03 = value; |
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} |
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public int getUnknown04() { |
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return unknown04; |
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} |
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public void setUnknown04(int value) { |
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this.unknown04 = value; |
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} |
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public float getUnknown05() { |
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return unknown05; |
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} |
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public void setUnknown05(float value) { |
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this.unknown05 = value; |
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} |
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public int getUnknown06() { |
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return unknown06; |
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} |
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public void setUnknown06(int value) { |
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this.unknown06 = value; |
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} |
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public int getUnknown07() { |
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return unknown07; |
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} |
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public void setUnknown07(int value) { |
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this.unknown07 = value; |
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} |
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public void setskillTokens(ArrayList<Integer> value) { |
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this.skillTokens = value; |
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} |
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public void addItemType(int value) { |
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this.itemTypes.add(value); |
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} |
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public void addSkillToken(int value) { |
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this.skillTokens.add(value); |
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} |
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public void addUnknownArray02(int value) { |
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this.unknownArray02.add(value); |
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} |
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public void setItemType(ArrayList<Integer> value) { |
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this.itemTypes = value; |
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} |
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public void setUnknownArray(ArrayList<Integer> value) { |
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this.unknownArray02 = value; |
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} |
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public void setupOutput() { |
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this.unknownByte01 = (byte) 0; |
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this.unknownByte02 = (byte) 0; |
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this.unknown01 = 0; |
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this.unknown02 = 0; |
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this.unknown03 = 10000; |
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this.unknown04 = 0; |
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this.unknown07 = 0; |
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} |
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}
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