From ff79852dc8f3352fd4cfe6c8e6bbc03b3f06d429 Mon Sep 17 00:00:00 2001 From: MagicBot Date: Mon, 2 May 2022 18:35:51 +0000 Subject: [PATCH] Update 'Debugging with MagicBox' --- Debugging-with-MagicBox.md | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/Debugging-with-MagicBox.md b/Debugging-with-MagicBox.md index 345baca..6d687f9 100644 --- a/Debugging-with-MagicBox.md +++ b/Debugging-with-MagicBox.md @@ -1,10 +1,15 @@ ### Debugging with MagicBox +> Debugging has come a long way from the days of using gdb on a coredumb. + + +All of the debugging facilities of a modern IDE are available to the MagicBox developer. Not just setting breakpoints and watches; automatic hot module reloading as you edit the source of a running game with players on it. + Kill the running server. `./mbkill.sh` -Build the branch you want to debug. +Build the branch you wish to debug. `./mbbuild.sh `