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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.db.handlers;
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import engine.gameManager.NPCManager;
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import engine.objects.EquipmentSetEntry;
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import engine.objects.ItemBase;
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import org.pmw.tinylog.Logger;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.ArrayList;
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import java.util.HashMap;
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public class dbItemBaseHandler extends dbHandlerBase {
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public dbItemBaseHandler() {
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}
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public void LOAD_BAKEDINSTATS(ItemBase itemBase) {
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try {
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prepareCallable("SELECT * FROM `static_item_bakedinstat` WHERE `itemID` = ?");
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setInt(1, itemBase.getUUID());
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ResultSet rs = executeQuery();
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while (rs.next()) {
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if (rs.getBoolean("fromUse"))
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itemBase.getUsedStats().put(rs.getInt("token"), rs.getInt("numTrains"));
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else
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itemBase.getBakedInStats().put(rs.getInt("token"), rs.getInt("numTrains"));
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}
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} catch (SQLException e) {
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Logger.error( e.toString());
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} finally {
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closeCallable();
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}
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}
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public void LOAD_ANIMATIONS(ItemBase itemBase) {
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ArrayList<Integer> tempList = new ArrayList<>();
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ArrayList<Integer> tempListOff = new ArrayList<>();
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try {
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prepareCallable("SELECT * FROM `static_itembase_animations` WHERE `itemBaseUUID` = ?");
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setInt(1, itemBase.getUUID());
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ResultSet rs = executeQuery();
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while (rs.next()) {
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int animation = rs.getInt("animation");
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boolean rightHand = rs.getBoolean("rightHand");
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if (rightHand)
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tempList.add(animation);
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else
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tempListOff.add(animation);
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}
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} catch (SQLException e) {
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Logger.error( e.toString());
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} finally {
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closeCallable();
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}
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itemBase.setAnimations(tempList);
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itemBase.setOffHandAnimations(tempListOff);
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}
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public void LOAD_ALL_ITEMBASES() {
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ItemBase itemBase;
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int recordsRead = 0;
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prepareCallable("SELECT * FROM static_itembase");
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try {
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ResultSet rs = executeQuery();
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while (rs.next()) {
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recordsRead++;
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itemBase = new ItemBase(rs);
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// Add ItemBase to internal cache
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ItemBase.addToCache(itemBase);
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}
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Logger.info( "read: " + recordsRead + "cached: " + ItemBase.getUUIDCache().size());
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} catch (SQLException e) {
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Logger.error( e.toString());
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} finally {
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closeCallable();
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}
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}
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public HashMap<Integer, ArrayList<EquipmentSetEntry>> LOAD_EQUIPMENT_FOR_NPC_AND_MOBS() {
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HashMap<Integer, ArrayList<EquipmentSetEntry>> equipmentSets;
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EquipmentSetEntry equipmentSetEntry;
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int equipSetID;
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equipmentSets = new HashMap<>();
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int recordsRead = 0;
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prepareCallable("SELECT * FROM static_npc_equipmentset");
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try {
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ResultSet rs = executeQuery();
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while (rs.next()) {
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recordsRead++;
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equipSetID = rs.getInt("equipmentSet");
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equipmentSetEntry = new EquipmentSetEntry(rs);
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if (equipmentSets.get(equipSetID) == null){
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ArrayList<EquipmentSetEntry> equipList = new ArrayList<>();
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equipList.add(equipmentSetEntry);
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equipmentSets.put(equipSetID, equipList);
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}
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else{
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ArrayList<EquipmentSetEntry>equipList = equipmentSets.get(equipSetID);
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equipList.add(equipmentSetEntry);
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equipmentSets.put(equipSetID, equipList);
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}
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}
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Logger.info("read: " + recordsRead + " cached: " + equipmentSets.size());
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} catch (SQLException e) {
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Logger.error( e.toString());
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} finally {
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closeCallable();
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}
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return equipmentSets;
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}
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public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
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HashMap<Integer, ArrayList<Integer>> runeSets = new HashMap<>();
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int runeSetID;
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int runeBaseID;
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int recordsRead = 0;
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prepareCallable("SELECT * FROM static_npc_runeSet");
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try {
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ResultSet rs = executeQuery();
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while (rs.next()) {
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recordsRead++;
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runeSetID = rs.getInt("runeSet");
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runeBaseID = rs.getInt("runeBase");
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if (runeSets.get(runeSetID) == null){
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ArrayList<Integer> runeList = new ArrayList<>();
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runeList.add(runeBaseID);
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runeSets.put(runeSetID, runeList);
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}
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else{
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ArrayList<Integer>runeList = runeSets.get(runeSetID);
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runeList.add(runeSetID);
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runeSets.put(runeSetID, runeList);
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}
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}
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Logger.info("read: " + recordsRead + " cached: " + runeSets.size());
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} catch (SQLException e) {
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Logger.error( e.toString());
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} finally {
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closeCallable();
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}
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return runeSets;
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}
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}
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