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124 lines
3.0 KiB
124 lines
3.0 KiB
3 years ago
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.devcmd.cmds;
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import engine.devcmd.AbstractDevCmd;
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import engine.jobs.DebugTimerJob;
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import engine.objects.AbstractGameObject;
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import engine.objects.PlayerCharacter;
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public class DebugCmd extends AbstractDevCmd {
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public DebugCmd() {
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super("debug");
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// super("debug", MBServerStatics.ACCESS_GROUP_ALL_TEAM, 0, false, false);
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}
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@Override
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protected void _doCmd(PlayerCharacter pc, String[] words,
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AbstractGameObject target) {
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if (words.length < 2) {
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this.sendUsage(pc);
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return;
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}
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if (pc == null)
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return;
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//pc.setDebug must use bit sizes: 1, 2, 4, 8, 16, 32
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String command = words[0].toLowerCase();
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boolean toggle = (words[1].toLowerCase().equals("on")) ? true : false;
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switch (command) {
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case "magictrek":
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pc.RUN_MAGICTREK = toggle;
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break;
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case "combat":
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pc.setDebug(64, toggle);
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break;
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case "health":
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toggleDebugTimer(pc, "Debug_Health", 1, 1000, toggle);
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break;
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case "mana":
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toggleDebugTimer(pc, "Debug_Mana", 2, 1000, toggle);
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break;
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case "stamina":
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toggleDebugTimer(pc, "Debug_Stamina", 3, 500, toggle);
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break;
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case "spells":
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pc.setDebug(16, toggle);
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break;
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case "damageabsorber":
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pc.setDebug(2, toggle);
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break;
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case "recast":
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case "recycle":
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pc.setDebug(4, toggle);
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break;
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case "seeinvis":
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pc.setDebug(8, toggle);
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break;
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case "movement":
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pc.setDebug(1, toggle);
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break;
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case "noaggro":
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pc.setDebug(32, toggle);
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break;
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// case "loot":
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// MBServerStatics.debugLoot = toggle;
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// break;
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default:
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String output = "Debug for " + command + " not found.";
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throwbackError(pc, output);
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return;
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}
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setTarget(pc); //for logging
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String output = "Debug for " + command + " turned " + ((toggle) ? "on." : "off.");
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throwbackInfo(pc, output);
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}
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@Override
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protected String _getHelpString() {
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return "Runs debug commands";
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}
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@Override
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protected String _getUsageString() {
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return "'./Debug command on/off'";
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}
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private static void toggleDebugTimer(PlayerCharacter pc, String name, int num, int duration, boolean toggle) {
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if (toggle) {
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DebugTimerJob dtj = new DebugTimerJob(pc, name, num, duration);
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pc.renewTimer(name, dtj, duration);
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} else
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pc.cancelTimer(name);
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}
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}
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