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241 lines
7.0 KiB
241 lines
7.0 KiB
3 years ago
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package engine.net.client.handlers;
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import engine.Enum;
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import engine.Enum.SupportMsgType;
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import engine.Enum.TaxType;
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import engine.exception.MsgSendException;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.SessionManager;
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import engine.net.Dispatch;
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import engine.net.DispatchMessage;
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import engine.net.client.ClientConnection;
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import engine.net.client.msg.*;
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import engine.objects.*;
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import org.pmw.tinylog.Logger;
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/*
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* @Author:
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* @Summary: Processes application protocol message which handles
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* protecting and unprotecting city assets
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*/
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public class AssetSupportMsgHandler extends AbstractClientMsgHandler {
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public AssetSupportMsgHandler() {
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super(AssetSupportMsg.class);
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}
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@Override
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
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// Member variable declaration
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PlayerCharacter player;
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NPC vendor;
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Building targetBuilding;
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Dispatch dispatch;
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AssetSupportMsg msg;
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CityAssetMsg outMsg;
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// Member variable assignment
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msg = (AssetSupportMsg) baseMsg;
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player = SessionManager.getPlayerCharacter(origin);
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if (player == null)
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return true;
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vendor = NPC.getFromCache(msg.getNpcID());
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if (msg.getMessageType() !=6 && msg.getMessageType() != 7){
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if (vendor == null)
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return true;
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vendor.getBuilding();
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if (vendor.getBuilding() == null)
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return true;
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}
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SupportMsgType supportType = SupportMsgType.typeLookup.get(msg.getMessageType());
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if (supportType == null) {
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supportType = Enum.SupportMsgType.NONE;
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Logger.error("No enumeration for support type" + msg.getMessageType());
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}
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switch (supportType) {
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case PROTECT:
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targetBuilding = BuildingManager.getBuildingFromCache(msg.getProtectedBuildingID());
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protectAsset(msg,targetBuilding, vendor, origin);
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break;
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case UNPROTECT:
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targetBuilding = BuildingManager.getBuildingFromCache(msg.getProtectedBuildingID());
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unprotectAsset(targetBuilding, vendor, origin);
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break;
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case VIEWUNPROTECTED:
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outMsg = new CityAssetMsg();
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outMsg.setBuildingID(msg.getBuildingID());
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outMsg.configure();
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dispatch = Dispatch.borrow(player, outMsg);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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break;
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case REMOVETAX:
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targetBuilding = BuildingManager.getBuildingFromCache(msg.getBuildingID());
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if (targetBuilding == null)
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return true;
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targetBuilding.removeTaxes();
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unprotectAsset(targetBuilding, null, origin);
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ManageCityAssetsMsg mca = new ManageCityAssetsMsg(origin.getPlayerCharacter(),targetBuilding);
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// Action TYPE
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mca.actionType = 3;
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mca.setTargetType(targetBuilding.getObjectType().ordinal());
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mca.setTargetID(targetBuilding.getObjectUUID());
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mca.setTargetType3(targetBuilding.getObjectType().ordinal());
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mca.setTargetID3(targetBuilding.getObjectUUID());
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mca.setAssetName1(targetBuilding.getName());
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mca.setUnknown54(1);
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dispatch = Dispatch.borrow(player, mca);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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return true;
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case ACCEPTTAX: //AcceptTax
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targetBuilding = BuildingManager.getBuildingFromCache(msg.getBuildingID());
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if (targetBuilding == null)
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return true;
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targetBuilding.acceptTaxes();
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mca = new ManageCityAssetsMsg(origin.getPlayerCharacter(),targetBuilding);
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// Action TYPE
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mca.actionType = 3;
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mca.setTargetType(targetBuilding.getObjectType().ordinal());
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mca.setTargetID(targetBuilding.getObjectUUID());
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mca.setTargetType3(targetBuilding.getObjectType().ordinal());
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mca.setTargetID3(targetBuilding.getObjectUUID());
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mca.setAssetName1(targetBuilding.getName());
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mca.setUnknown54(1);
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dispatch = Dispatch.borrow(player, mca);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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return true;
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}
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dispatch = Dispatch.borrow(player, baseMsg);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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return true;
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}
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private static void protectAsset(AssetSupportMsg msg, Building targetBuilding, NPC vendor, ClientConnection origin) {
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// Member variable declaration
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Zone serverZone;
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City serverCity;
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ManageNPCMsg outMsg;
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int protectionSlots;
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Dispatch dispatch;
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// Member variable assignment
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if (targetBuilding == null)
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return;
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serverZone = vendor.getParentZone();
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if (serverZone == null)
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return;
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serverCity = City.GetCityFromCache(serverZone.getPlayerCityUUID());
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if (serverCity == null)
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return;
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if (!serverCity.isLocationOnCityZone(targetBuilding.getLoc())){
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ErrorPopupMsg.sendErrorMsg(origin.getPlayerCharacter(), "Structura must be on city zone for to protect.");
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return;
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}
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if ((serverCity.getTOL() == null)|| (serverCity.getTOL().getRank() < 1))
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return;
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if (serverCity.protectionEnforced == false) {
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ErrorPopupMsg.sendErrorMsg(origin.getPlayerCharacter(), "Runemaster can not protect structura during bane!");
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return;
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}
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if (serverCity.getRuneMaster() == null) {
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ErrorPopupMsg.sendErrorMsg(origin.getPlayerCharacter(), "Runemaster is needed for to protect structura!");
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return;
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}
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// Enforce runemaster protection limits
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protectionSlots = (2 * serverCity.getRuneMaster().getRank()) + 6;
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if (serverCity.getRuneMaster().getProtectedBuildings().size() >=
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protectionSlots) {
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ErrorPopupMsg.sendErrorMsg(origin.getPlayerCharacter(), "Runemaster can only protect " + protectionSlots + " structura!");
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return;
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}
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if (msg.getWeeklyTax() != 0){
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if (!serverCity.getTOL().addProtectionTax(targetBuilding, origin.getPlayerCharacter(), TaxType.WEEKLY, msg.getWeeklyTax(), msg.getEnforceKOS() == 1 ? true: false)){
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ErrorPopupMsg.sendErrorMsg(origin.getPlayerCharacter(), "Failed to add taxes to building.");
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return;
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}
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targetBuilding.setProtectionState(Enum.ProtectionState.PENDING);
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}else if (msg.getProfitTax() != 0){
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if (!serverCity.getTOL().addProtectionTax(targetBuilding, origin.getPlayerCharacter(), TaxType.PROFIT, msg.getProfitTax(), msg.getEnforceKOS() == 1 ? true: false)){
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ErrorPopupMsg.sendErrorMsg(origin.getPlayerCharacter(), "Failed to add taxes to building.");
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return;
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}
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targetBuilding.setProtectionState(Enum.ProtectionState.PENDING);
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}else
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targetBuilding.setProtectionState(Enum.ProtectionState.CONTRACT);
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outMsg = new ManageNPCMsg(vendor);
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dispatch = Dispatch.borrow(origin.getPlayerCharacter(), outMsg);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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}
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private static void unprotectAsset(Building targetBuilding, NPC vendor, ClientConnection origin) {
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if (targetBuilding == null)
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return;
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// Early exit if UUID < the last database derived building UUID.
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if (targetBuilding.getProtectionState() == Enum.ProtectionState.NPC) {
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return;
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}
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if (targetBuilding.getProtectionState() == engine.Enum.ProtectionState.NONE)
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return;
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if (GuildStatusController.isInnerCouncil(origin.getPlayerCharacter().getGuildStatus()) == false)
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return;
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targetBuilding.removeTaxes();
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targetBuilding.setProtectionState(engine.Enum.ProtectionState.NONE);
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}
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}
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