Public Repository for the Magicbane Shadowbane Emulator
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.objects;
import ch.claude_martin.enumbitset.EnumBitSet;
import engine.Enum;
import engine.Enum.*;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.*;
import engine.server.MBServerStatics;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.concurrent.ConcurrentHashMap;
public class Warehouse extends AbstractWorldObject {
public static ItemBase goldIB = ItemBase.getItemBase(7);
public static ItemBase stoneIB = ItemBase.getItemBase(1580000);
public static ItemBase truesteelIB = ItemBase.getItemBase(1580001);
public static ItemBase ironIB = ItemBase.getItemBase(1580002);
public static ItemBase adamantIB = ItemBase.getItemBase(1580003);
public static ItemBase lumberIB = ItemBase.getItemBase(1580004);
public static ItemBase oakIB = ItemBase.getItemBase(1580005);
public static ItemBase bronzewoodIB = ItemBase.getItemBase(1580006);
public static ItemBase mandrakeIB = ItemBase.getItemBase(1580007);
public static ItemBase coalIB = ItemBase.getItemBase(1580008);
public static ItemBase agateIB = ItemBase.getItemBase(1580009);
public static ItemBase diamondIB = ItemBase.getItemBase(1580010);
public static ItemBase onyxIB = ItemBase.getItemBase(1580011);
public static ItemBase azothIB = ItemBase.getItemBase(1580012);
public static ItemBase orichalkIB = ItemBase.getItemBase(1580013);
public static ItemBase antimonyIB = ItemBase.getItemBase(1580014);
public static ItemBase sulferIB = ItemBase.getItemBase(1580015);
public static ItemBase quicksilverIB = ItemBase.getItemBase(1580016);
public static ItemBase galvorIB = ItemBase.getItemBase(1580017);
public static ItemBase wormwoodIB = ItemBase.getItemBase(1580018);
public static ItemBase obsidianIB = ItemBase.getItemBase(1580019);
public static ItemBase bloodstoneIB = ItemBase.getItemBase(1580020);
public static ItemBase mithrilIB = ItemBase.getItemBase(1580021);
public static ConcurrentHashMap<Integer, Integer> maxResources = new ConcurrentHashMap<>();
public static ConcurrentHashMap<Integer, Warehouse> warehouseByBuildingUUID = new ConcurrentHashMap<>();
public EnumBitSet<Enum.ResourceType> lockedResourceTypes;
private int UID;
private int buildingUID;
private ArrayList<Transaction> transactions = new ArrayList<>();
private ConcurrentHashMap<ItemBase, Integer> resources = new ConcurrentHashMap<>();
/**
* ResultSet Constructor
*/
public Warehouse(ResultSet rs) throws SQLException {
super(rs);
this.UID = rs.getInt("UID");
this.resources.put(stoneIB, rs.getInt("warehouse_stone"));
this.resources.put(truesteelIB, rs.getInt("warehouse_truesteel"));
this.resources.put(ironIB, rs.getInt("warehouse_iron"));
this.resources.put(adamantIB, rs.getInt("warehouse_adamant"));
this.resources.put(lumberIB, rs.getInt("warehouse_lumber"));
this.resources.put(oakIB, rs.getInt("warehouse_oak"));
this.resources.put(bronzewoodIB, rs.getInt("warehouse_bronzewood"));
this.resources.put(mandrakeIB, rs.getInt("warehouse_mandrake"));
this.resources.put(coalIB, rs.getInt("warehouse_coal"));
this.resources.put(agateIB, rs.getInt("warehouse_agate"));
this.resources.put(diamondIB, rs.getInt("warehouse_diamond"));
this.resources.put(onyxIB, rs.getInt("warehouse_onyx"));
this.resources.put(azothIB, rs.getInt("warehouse_azoth"));
this.resources.put(orichalkIB, rs.getInt("warehouse_orichalk"));
this.resources.put(antimonyIB, rs.getInt("warehouse_antimony"));
this.resources.put(sulferIB, rs.getInt("warehouse_sulfur"));
this.resources.put(quicksilverIB, rs.getInt("warehouse_quicksilver"));
this.resources.put(galvorIB, rs.getInt("warehouse_galvor"));
this.resources.put(wormwoodIB, rs.getInt("warehouse_wormwood"));
this.resources.put(obsidianIB, rs.getInt("warehouse_obsidian"));
this.resources.put(bloodstoneIB, rs.getInt("warehouse_bloodstone"));
this.resources.put(mithrilIB, rs.getInt("warehouse_mithril"));
this.resources.put(goldIB, rs.getInt("warehouse_gold"));
this.lockedResourceTypes = EnumBitSet.asEnumBitSet(rs.getLong("warehouse_locks"), Enum.ResourceType.class);
this.buildingUID = rs.getInt("parent");
Warehouse.warehouseByBuildingUUID.put(this.buildingUID, this);
}
public static ConcurrentHashMap<Integer, Integer> getMaxResources() {
if (maxResources.size() != 23) {
maxResources.put(7, 100000000);
maxResources.put(1580000, 10000);
maxResources.put(1580001, 2000);
maxResources.put(1580002, 2000);
maxResources.put(1580003, 1000);
maxResources.put(1580004, 10000);
maxResources.put(1580005, 3000);
maxResources.put(1580006, 3000);
maxResources.put(1580007, 1000);
maxResources.put(1580008, 3000);
maxResources.put(1580009, 2000);
maxResources.put(1580010, 2000);
maxResources.put(1580011, 1000);
maxResources.put(1580012, 2000);
maxResources.put(1580013, 3000);
maxResources.put(1580014, 1000);
maxResources.put(1580015, 1000);
maxResources.put(1580016, 1000);
maxResources.put(1580017, 500);
maxResources.put(1580018, 500);
maxResources.put(1580019, 500);
maxResources.put(1580020, 500);
maxResources.put(1580021, 500);
}
return maxResources;
}
public static void warehouseDeposit(MerchantMsg msg, PlayerCharacter player, NPC npc, ClientConnection origin) {
Building warehouseBuilding;
Warehouse warehouse;
int depositAmount;
Dispatch dispatch;
Item resource = Item.getFromCache(msg.getItemID());
if (resource == null)
return;
depositAmount = msg.getAmount();
CharacterItemManager itemMan = player.getCharItemManager();
if (itemMan.doesCharOwnThisItem(resource.getObjectUUID()) == false)
return;
warehouseBuilding = npc.getBuilding();
if (warehouseBuilding == null)
return;
warehouse = warehouseByBuildingUUID.get(warehouseBuilding.getObjectUUID());
if (warehouse == null)
return;
ItemBase ib = resource.getItemBase();
if (!warehouse.deposit(player, resource, depositAmount, true, true)) {
// ChatManager.chatGuildError(player, "Failed to deposit " + ib.getName() +".");
// Logger.debug("OpenWindow", player.getName() + " Failed to deposit Item with ID " + resource.getObjectUUID() + " from Warehouse With ID = " + warehouseBuilding.getObjectUUID());
return;
}
ViewResourcesMessage vrm = new ViewResourcesMessage(player);
vrm.setGuild(player.getGuild());
vrm.setWarehouseBuilding(warehouseBuilding);
vrm.configure();
dispatch = Dispatch.borrow(player, vrm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
}
public static void warehouseWithdraw(MerchantMsg msg, PlayerCharacter player, NPC npc, ClientConnection origin) {
int withdrawAmount;
Building warehouseBuilding;
Warehouse warehouse;
Dispatch dispatch;
withdrawAmount = msg.getAmount();
warehouseBuilding = npc.getBuilding();
if (warehouseBuilding == null)
return;
if (player.getGuild() != warehouseBuilding.getGuild() || GuildStatusController.isInnerCouncil(player.getGuildStatus()) == false)
return;
warehouse = warehouseByBuildingUUID.get(warehouseBuilding.getObjectUUID());
if (warehouse == null)
return;
int hashID = msg.getHashID();
int itemBaseID = ItemBase.getItemHashIDMap().get(hashID);
ItemBase ib = ItemBase.getItemBase(itemBaseID);
if (ib == null) {
Logger.debug("Failed to find Resource ItemBaseID with Hash ID = " + hashID);
return;
}
if (warehouse.isResourceLocked(ib) == true) {
ChatManager.chatSystemInfo(player, "You cannot withdrawl a locked resource.");
return;
}
if (!warehouse.withdraw(player, ib, withdrawAmount, true, true)) {
ChatManager.chatGuildError(player, "Failed to withdrawl " + ib.getName() + '.');
Logger.debug(player.getName() + " Failed to withdrawl =" + ib.getName() + " from Warehouse With ID = " + warehouseBuilding.getObjectUUID());
return;
}
ViewResourcesMessage vrm = new ViewResourcesMessage(player);
vrm.setGuild(player.getGuild());
vrm.setWarehouseBuilding(warehouseBuilding);
vrm.configure();
dispatch = Dispatch.borrow(player, vrm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
}
public static void warehouseLock(MerchantMsg msg, PlayerCharacter player, NPC npc, ClientConnection origin) {
Building warehouse;
int hashID;
Dispatch dispatch;
hashID = msg.getHashID();
warehouse = npc.getBuilding();
if (warehouse == null)
return;
if (player.getGuild() != warehouse.getGuild() || GuildStatusController.isInnerCouncil(player.getGuildStatus()) == false)
return;
Warehouse wh = warehouseByBuildingUUID.get(warehouse.getObjectUUID());
if (wh == null)
return;
int itemBaseID = ItemBase.getItemHashIDMap().get(hashID);
ItemBase ib = ItemBase.getItemBase(itemBaseID);
if (ib == null)
return;
if (wh.isResourceLocked(ib) == true) {
boolean worked = false;
EnumBitSet<ResourceType> bitSet = EnumBitSet.asEnumBitSet(wh.lockedResourceTypes.toLong(), ResourceType.class);
bitSet.remove(ResourceType.resourceLookup.get(itemBaseID));
worked = DbManager.WarehouseQueries.updateLocks(wh, bitSet.toLong());
if (worked) {
wh.lockedResourceTypes.remove(Enum.ResourceType.resourceLookup.get(itemBaseID));
ViewResourcesMessage vrm = new ViewResourcesMessage(player);
vrm.setGuild(player.getGuild());
vrm.setWarehouseBuilding(warehouse);
vrm.configure();
dispatch = Dispatch.borrow(player, vrm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
}
return;
}
EnumBitSet<ResourceType> bitSet = EnumBitSet.asEnumBitSet(wh.lockedResourceTypes.toLong(), ResourceType.class);
bitSet.add(ResourceType.resourceLookup.get(itemBaseID));
if (DbManager.WarehouseQueries.updateLocks(wh, bitSet.toLong()) == false)
return;
wh.lockedResourceTypes.add(Enum.ResourceType.resourceLookup.get(itemBaseID));
ViewResourcesMessage vrm = new ViewResourcesMessage(player);
vrm.setGuild(player.getGuild());
vrm.setWarehouseBuilding(warehouse);
vrm.configure();
dispatch = Dispatch.borrow(player, vrm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
}
public ConcurrentHashMap<ItemBase, Integer> getResources() {
return resources;
}
public int getUID() {
return UID;
}
public void setUID(int uID) {
UID = uID;
}
public synchronized boolean deposit(PlayerCharacter pc, Item resource, int amount, boolean removeFromInventory, boolean transaction) {
ClientConnection origin = pc.getClientConnection();
if (origin == null)
return false;
if (amount < 0) {
Logger.info(pc.getFirstName() + " Attempting to Dupe!!!!!!");
return false;
}
ItemBase ib = resource.getItemBase();
if (ib == null)
return false;
if (this.resources.get(ib) == null)
return false;
CharacterItemManager itemMan = pc.getCharItemManager();
if (itemMan == null)
return false;
if (itemMan.getGoldTrading() > 0) {
ErrorPopupMsg.sendErrorPopup(pc, 195);
return false;
}
if (!itemMan.doesCharOwnThisItem(resource.getObjectUUID()))
return false;
if (!resource.validForInventory(origin, pc, itemMan))
return false;
if (resource.getNumOfItems() < amount)
return false;
int oldAmount = resources.get(ib);
int newAmount = oldAmount + amount;
if (newAmount > Warehouse.getMaxResources().get(ib.getUUID())) {
//ChatManager.chatSystemInfo(pc, "The Warehouse is at it's maximum for this type of resource.");
return false;
}
if (removeFromInventory) {
if (ib.getUUID() == 7) {
if (itemMan.getGoldInventory().getNumOfItems() - amount < 0)
return false;
if (itemMan.getGoldInventory().getNumOfItems() - amount > MBServerStatics.PLAYER_GOLD_LIMIT)
return false;
if (!itemMan.modifyInventoryGold(-amount)) {
//ChatManager.chatSystemError(pc, "You do not have this Gold.");
return false;
}
UpdateGoldMsg ugm = new UpdateGoldMsg(pc);
ugm.configure();
Dispatch dispatch = Dispatch.borrow(pc, ugm);
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
itemMan.updateInventory();
} else {
itemMan.delete(resource);
itemMan.updateInventory();
}
}
itemMan.updateInventory();
int itemID = ib.getUUID();
boolean worked = false;
switch (itemID) {
case 7:
worked = DbManager.WarehouseQueries.updateGold(this, newAmount);
break;
case 1580000:
worked = DbManager.WarehouseQueries.updateStone(this, newAmount);
break;
case 1580001:
worked = DbManager.WarehouseQueries.updateTruesteel(this, newAmount);
break;
case 1580002:
worked = DbManager.WarehouseQueries.updateIron(this, newAmount);
break;
case 1580003:
worked = DbManager.WarehouseQueries.updateAdamant(this, newAmount);
break;
case 1580004:
worked = DbManager.WarehouseQueries.updateLumber(this, newAmount);
break;
case 1580005:
worked = DbManager.WarehouseQueries.updateOak(this, newAmount);
break;
case 1580006:
worked = DbManager.WarehouseQueries.updateBronzewood(this, newAmount);
break;
case 1580007:
worked = DbManager.WarehouseQueries.updateMandrake(this, newAmount);
break;
case 1580008:
worked = DbManager.WarehouseQueries.updateCoal(this, newAmount);
break;
case 1580009:
worked = DbManager.WarehouseQueries.updateAgate(this, newAmount);
break;
case 1580010:
worked = DbManager.WarehouseQueries.updateDiamond(this, newAmount);
break;
case 1580011:
worked = DbManager.WarehouseQueries.updateOnyx(this, newAmount);
break;
case 1580012:
worked = DbManager.WarehouseQueries.updateAzoth(this, newAmount);
break;
case 1580013:
worked = DbManager.WarehouseQueries.updateOrichalk(this, newAmount);
break;
case 1580014:
worked = DbManager.WarehouseQueries.updateAntimony(this, newAmount);
break;
case 1580015:
worked = DbManager.WarehouseQueries.updateSulfur(this, newAmount);
break;
case 1580016:
worked = DbManager.WarehouseQueries.updateQuicksilver(this, newAmount);
break;
case 1580017:
worked = DbManager.WarehouseQueries.updateGalvor(this, newAmount);
break;
case 1580018:
worked = DbManager.WarehouseQueries.updateWormwood(this, newAmount);
break;
case 1580019:
worked = DbManager.WarehouseQueries.updateObsidian(this, newAmount);
break;
case 1580020:
worked = DbManager.WarehouseQueries.updateBloodstone(this, newAmount);
break;
case 1580021:
worked = DbManager.WarehouseQueries.updateMithril(this, newAmount);
break;
}
if (!worked)
return false;
resources.put(ib, newAmount);
Resource resourceType;
if (resource.getItemBase().getType().equals(engine.Enum.ItemType.GOLD))
resourceType = Resource.GOLD;
else
resourceType = Resource.valueOf(resource.getItemBase().getName().toUpperCase());
if (transaction)
this.AddTransactionToWarehouse(pc.getObjectType(), pc.getObjectUUID(), TransactionType.DEPOSIT, resourceType, amount);
return true;
}
//for mine deposit
public synchronized boolean depositFromMine(Mine mine, ItemBase resource, int amount) {
if (resource == null)
return false;
if (this.resources.get(resource) == null)
return false;
int oldAmount = resources.get(resource);
int newAmount = oldAmount + amount;
if (newAmount > Warehouse.getMaxResources().get(resource.getUUID()))
return false;
int itemID = resource.getUUID();
boolean worked = false;
switch (itemID) {
case 7:
worked = DbManager.WarehouseQueries.updateGold(this, newAmount);
break;
case 1580000:
worked = DbManager.WarehouseQueries.updateStone(this, newAmount);
break;
case 1580001:
worked = DbManager.WarehouseQueries.updateTruesteel(this, newAmount);
break;
case 1580002:
worked = DbManager.WarehouseQueries.updateIron(this, newAmount);
break;
case 1580003:
worked = DbManager.WarehouseQueries.updateAdamant(this, newAmount);
break;
case 1580004:
worked = DbManager.WarehouseQueries.updateLumber(this, newAmount);
break;
case 1580005:
worked = DbManager.WarehouseQueries.updateOak(this, newAmount);
break;
case 1580006:
worked = DbManager.WarehouseQueries.updateBronzewood(this, newAmount);
break;
case 1580007:
worked = DbManager.WarehouseQueries.updateMandrake(this, newAmount);
break;
case 1580008:
worked = DbManager.WarehouseQueries.updateCoal(this, newAmount);
break;
case 1580009:
worked = DbManager.WarehouseQueries.updateAgate(this, newAmount);
break;
case 1580010:
worked = DbManager.WarehouseQueries.updateDiamond(this, newAmount);
break;
case 1580011:
worked = DbManager.WarehouseQueries.updateOnyx(this, newAmount);
break;
case 1580012:
worked = DbManager.WarehouseQueries.updateAzoth(this, newAmount);
break;
case 1580013:
worked = DbManager.WarehouseQueries.updateOrichalk(this, newAmount);
break;
case 1580014:
worked = DbManager.WarehouseQueries.updateAntimony(this, newAmount);
break;
case 1580015:
worked = DbManager.WarehouseQueries.updateSulfur(this, newAmount);
break;
case 1580016:
worked = DbManager.WarehouseQueries.updateQuicksilver(this, newAmount);
break;
case 1580017:
worked = DbManager.WarehouseQueries.updateGalvor(this, newAmount);
break;
case 1580018:
worked = DbManager.WarehouseQueries.updateWormwood(this, newAmount);
break;
case 1580019:
worked = DbManager.WarehouseQueries.updateObsidian(this, newAmount);
break;
case 1580020:
worked = DbManager.WarehouseQueries.updateBloodstone(this, newAmount);
break;
case 1580021:
worked = DbManager.WarehouseQueries.updateMithril(this, newAmount);
break;
}
if (!worked)
return false;
this.resources.put(resource, newAmount);
Resource resourceType;
if (resource.getUUID() == 7)
resourceType = Resource.GOLD;
else
resourceType = Resource.valueOf(resource.getName().toUpperCase());
if (mine != null)
this.AddTransactionToWarehouse(GameObjectType.Building, mine.getBuildingID(), TransactionType.MINE, resourceType, amount);
return true;
}
public synchronized boolean depositRealmTaxes(PlayerCharacter taxer, ItemBase ib, int amount) {
if (ib == null)
return false;
if (this.resources.get(ib) == null)
return false;
int oldAmount = resources.get(ib);
int newAmount = oldAmount + amount;
if (newAmount > Warehouse.getMaxResources().get(ib.getUUID()))
return false;
int itemID = ib.getUUID();
boolean worked = false;
switch (itemID) {
case 7:
worked = DbManager.WarehouseQueries.updateGold(this, newAmount);
break;
case 1580000:
worked = DbManager.WarehouseQueries.updateStone(this, newAmount);
break;
case 1580001:
worked = DbManager.WarehouseQueries.updateTruesteel(this, newAmount);
break;
case 1580002:
worked = DbManager.WarehouseQueries.updateIron(this, newAmount);
break;
case 1580003:
worked = DbManager.WarehouseQueries.updateAdamant(this, newAmount);
break;
case 1580004:
worked = DbManager.WarehouseQueries.updateLumber(this, newAmount);
break;
case 1580005:
worked = DbManager.WarehouseQueries.updateOak(this, newAmount);
break;
case 1580006:
worked = DbManager.WarehouseQueries.updateBronzewood(this, newAmount);
break;
case 1580007:
worked = DbManager.WarehouseQueries.updateMandrake(this, newAmount);
break;
case 1580008:
worked = DbManager.WarehouseQueries.updateCoal(this, newAmount);
break;
case 1580009:
worked = DbManager.WarehouseQueries.updateAgate(this, newAmount);
break;
case 1580010:
worked = DbManager.WarehouseQueries.updateDiamond(this, newAmount);
break;
case 1580011:
worked = DbManager.WarehouseQueries.updateOnyx(this, newAmount);
break;
case 1580012:
worked = DbManager.WarehouseQueries.updateAzoth(this, newAmount);
break;
case 1580013:
worked = DbManager.WarehouseQueries.updateOrichalk(this, newAmount);
break;
case 1580014:
worked = DbManager.WarehouseQueries.updateAntimony(this, newAmount);
break;
case 1580015:
worked = DbManager.WarehouseQueries.updateSulfur(this, newAmount);
break;
case 1580016:
worked = DbManager.WarehouseQueries.updateQuicksilver(this, newAmount);
break;
case 1580017:
worked = DbManager.WarehouseQueries.updateGalvor(this, newAmount);
break;
case 1580018:
worked = DbManager.WarehouseQueries.updateWormwood(this, newAmount);
break;
case 1580019:
worked = DbManager.WarehouseQueries.updateObsidian(this, newAmount);
break;
case 1580020:
worked = DbManager.WarehouseQueries.updateBloodstone(this, newAmount);
break;
case 1580021:
worked = DbManager.WarehouseQueries.updateMithril(this, newAmount);
break;
}
if (!worked)
return false;
this.resources.put(ib, newAmount);
Resource resourceType;
if (ib.getUUID() == 7)
resourceType = Resource.GOLD;
else
resourceType = Resource.valueOf(ib.getName().toUpperCase());
this.AddTransactionToWarehouse(taxer.getObjectType(), taxer.getObjectUUID(), TransactionType.TAXRESOURCEDEPOSIT, resourceType, amount);
return true;
}
public synchronized boolean depositProfitTax(ItemBase ib, int amount, Building building) {
if (ib == null)
return false;
if (this.resources.get(ib) == null)
return false;
int oldAmount = resources.get(ib);
int newAmount = oldAmount + amount;
if (newAmount > Warehouse.getMaxResources().get(ib.getUUID()))
return false;
int itemID = ib.getUUID();
boolean worked = false;
switch (itemID) {
case 7:
worked = DbManager.WarehouseQueries.updateGold(this, newAmount);
break;
case 1580000:
worked = DbManager.WarehouseQueries.updateStone(this, newAmount);
break;
case 1580001:
worked = DbManager.WarehouseQueries.updateTruesteel(this, newAmount);
break;
case 1580002:
worked = DbManager.WarehouseQueries.updateIron(this, newAmount);
break;
case 1580003:
worked = DbManager.WarehouseQueries.updateAdamant(this, newAmount);
break;
case 1580004:
worked = DbManager.WarehouseQueries.updateLumber(this, newAmount);
break;
case 1580005:
worked = DbManager.WarehouseQueries.updateOak(this, newAmount);
break;
case 1580006:
worked = DbManager.WarehouseQueries.updateBronzewood(this, newAmount);
break;
case 1580007:
worked = DbManager.WarehouseQueries.updateMandrake(this, newAmount);
break;
case 1580008:
worked = DbManager.WarehouseQueries.updateCoal(this, newAmount);
break;
case 1580009:
worked = DbManager.WarehouseQueries.updateAgate(this, newAmount);
break;
case 1580010:
worked = DbManager.WarehouseQueries.updateDiamond(this, newAmount);
break;
case 1580011:
worked = DbManager.WarehouseQueries.updateOnyx(this, newAmount);
break;
case 1580012:
worked = DbManager.WarehouseQueries.updateAzoth(this, newAmount);
break;
case 1580013:
worked = DbManager.WarehouseQueries.updateOrichalk(this, newAmount);
break;
case 1580014:
worked = DbManager.WarehouseQueries.updateAntimony(this, newAmount);
break;
case 1580015:
worked = DbManager.WarehouseQueries.updateSulfur(this, newAmount);
break;
case 1580016:
worked = DbManager.WarehouseQueries.updateQuicksilver(this, newAmount);
break;
case 1580017:
worked = DbManager.WarehouseQueries.updateGalvor(this, newAmount);
break;
case 1580018:
worked = DbManager.WarehouseQueries.updateWormwood(this, newAmount);
break;
case 1580019:
worked = DbManager.WarehouseQueries.updateObsidian(this, newAmount);
break;
case 1580020:
worked = DbManager.WarehouseQueries.updateBloodstone(this, newAmount);
break;
case 1580021:
worked = DbManager.WarehouseQueries.updateMithril(this, newAmount);
break;
}
if (!worked)
return false;
this.resources.put(ib, newAmount);
Resource resourceType;
if (ib.getUUID() == 7)
resourceType = Resource.GOLD;
else
resourceType = Resource.valueOf(ib.getName().toUpperCase());
if (building != null)
this.AddTransactionToWarehouse(GameObjectType.Building, building.getObjectUUID(), TransactionType.DEPOSIT, resourceType, amount);
return true;
}
public synchronized boolean withdraw(PlayerCharacter pc, ItemBase ib, int amount, boolean addToInventory, boolean transaction) {
if (pc == null)
return false;
if (ib == null)
return false;
if (this.resources.get(ib) == null)
return false;
if (amount <= 0)
return false;
CharacterItemManager itemMan = pc.getCharItemManager();
if (itemMan == null)
return false;
if (addToInventory)
if (!itemMan.hasRoomInventory(ib.getWeight())) {
ChatManager.chatSystemInfo(pc, "You can not carry any more of that item.");
return false;
}
if (addToInventory && ib.getUUID() == ItemBase.GOLD_BASE_ID) {
if (pc.getCharItemManager().getGoldInventory().getNumOfItems() + amount > MBServerStatics.PLAYER_GOLD_LIMIT) {
return false;
}
if (pc.getCharItemManager().getGoldInventory().getNumOfItems() + amount < 0)
return false;
}
int oldAmount = this.resources.get(ib);
if (oldAmount < amount)
return false;
int hashID = ib.getHashID();
int newAmount = oldAmount - amount;
boolean worked = false;
switch (hashID) {
case 2308551:
worked = DbManager.WarehouseQueries.updateGold(this, newAmount);
break;
case 74856115:
worked = DbManager.WarehouseQueries.updateStone(this, newAmount);
break;
case -317484979:
worked = DbManager.WarehouseQueries.updateTruesteel(this, newAmount);
break;
case 2504297:
worked = DbManager.WarehouseQueries.updateIron(this, newAmount);
break;
case -1741189964:
worked = DbManager.WarehouseQueries.updateAdamant(this, newAmount);
break;
case -1603256692:
worked = DbManager.WarehouseQueries.updateLumber(this, newAmount);
break;
case 74767:
worked = DbManager.WarehouseQueries.updateOak(this, newAmount);
break;
case 1334770447:
worked = DbManager.WarehouseQueries.updateBronzewood(this, newAmount);
break;
case 1191391799:
worked = DbManager.WarehouseQueries.updateMandrake(this, newAmount);
break;
case 2559427:
worked = DbManager.WarehouseQueries.updateCoal(this, newAmount);
break;
case 75173057:
worked = DbManager.WarehouseQueries.updateAgate(this, newAmount);
break;
case -1730704107:
worked = DbManager.WarehouseQueries.updateDiamond(this, newAmount);
break;
case 2977263:
worked = DbManager.WarehouseQueries.updateOnyx(this, newAmount);
break;
case 78329697:
worked = DbManager.WarehouseQueries.updateAzoth(this, newAmount);
break;
case -2036290524:
worked = DbManager.WarehouseQueries.updateOrichalk(this, newAmount);
break;
case 452320058:
worked = DbManager.WarehouseQueries.updateAntimony(this, newAmount);
break;
case -1586349421:
worked = DbManager.WarehouseQueries.updateSulfur(this, newAmount);
break;
case -472884509:
worked = DbManager.WarehouseQueries.updateQuicksilver(this, newAmount);
break;
case -1596311545:
worked = DbManager.WarehouseQueries.updateGalvor(this, newAmount);
break;
case 1532478436:
worked = DbManager.WarehouseQueries.updateWormwood(this, newAmount);
break;
case -697973233:
worked = DbManager.WarehouseQueries.updateObsidian(this, newAmount);
break;
case -1569826353:
worked = DbManager.WarehouseQueries.updateBloodstone(this, newAmount);
break;
case -1761257186:
worked = DbManager.WarehouseQueries.updateMithril(this, newAmount);
break;
}
if (!worked)
return false;
this.resources.put(ib, newAmount);
if (addToInventory) {
if (ib.getUUID() == 7) {
itemMan.addGoldToInventory(amount, false);
UpdateGoldMsg ugm = new UpdateGoldMsg(pc);
ugm.configure();
Dispatch dispatch = Dispatch.borrow(pc, ugm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
itemMan.updateInventory();
} else {
boolean itemWorked = false;
Item item = new Item(ib, pc.getObjectUUID(), OwnerType.PlayerCharacter, (byte) 0, (byte) 0,
(short) 1, (short) 1, true, false, ItemContainerType.INVENTORY, (byte) 0,
new ArrayList<>(), "");
item.setNumOfItems(amount);
item.containerType = Enum.ItemContainerType.INVENTORY;
try {
item = DbManager.ItemQueries.ADD_ITEM(item);
itemWorked = true;
} catch (Exception e) {
Logger.error(e);
}
if (itemWorked) {
itemMan.addItemToInventory(item);
itemMan.updateInventory();
}
}
}
Resource resourceType;
if (ib.getUUID() == 7)
resourceType = Resource.GOLD;
else
resourceType = Resource.valueOf(ib.getName().toUpperCase());
if (transaction)
this.AddTransactionToWarehouse(pc.getObjectType(), pc.getObjectUUID(), TransactionType.WITHDRAWL, resourceType, amount);
return true;
}
public synchronized boolean withdraw(NPC npc, ItemBase ib, int amount, boolean addToInventory, boolean transaction) {
if (npc == null)
return false;
if (ib == null)
return false;
if (this.resources.get(ib) == null)
return false;
if (amount <= 0)
return false;
int oldAmount = this.resources.get(ib);
if (oldAmount < amount)
return false;
int hashID = ib.getHashID();
int newAmount = oldAmount - amount;
boolean worked = false;
switch (hashID) {
case 2308551:
worked = DbManager.WarehouseQueries.updateGold(this, newAmount);
break;
case 74856115:
worked = DbManager.WarehouseQueries.updateStone(this, newAmount);
break;
case -317484979:
worked = DbManager.WarehouseQueries.updateTruesteel(this, newAmount);
break;
case 2504297:
worked = DbManager.WarehouseQueries.updateIron(this, newAmount);
break;
case -1741189964:
worked = DbManager.WarehouseQueries.updateAdamant(this, newAmount);
break;
case -1603256692:
worked = DbManager.WarehouseQueries.updateLumber(this, newAmount);
break;
case 74767:
worked = DbManager.WarehouseQueries.updateOak(this, newAmount);
break;
case 1334770447:
worked = DbManager.WarehouseQueries.updateBronzewood(this, newAmount);
break;
case 1191391799:
worked = DbManager.WarehouseQueries.updateMandrake(this, newAmount);
break;
case 2559427:
worked = DbManager.WarehouseQueries.updateCoal(this, newAmount);
break;
case 75173057:
worked = DbManager.WarehouseQueries.updateAgate(this, newAmount);
break;
case -1730704107:
worked = DbManager.WarehouseQueries.updateDiamond(this, newAmount);
break;
case 2977263:
worked = DbManager.WarehouseQueries.updateOnyx(this, newAmount);
break;
case 78329697:
worked = DbManager.WarehouseQueries.updateAzoth(this, newAmount);
break;
case -2036290524:
worked = DbManager.WarehouseQueries.updateOrichalk(this, newAmount);
break;
case 452320058:
worked = DbManager.WarehouseQueries.updateAntimony(this, newAmount);
break;
case -1586349421:
worked = DbManager.WarehouseQueries.updateSulfur(this, newAmount);
break;
case -472884509:
worked = DbManager.WarehouseQueries.updateQuicksilver(this, newAmount);
break;
case -1596311545:
worked = DbManager.WarehouseQueries.updateGalvor(this, newAmount);
break;
case 1532478436:
worked = DbManager.WarehouseQueries.updateWormwood(this, newAmount);
break;
case -697973233:
worked = DbManager.WarehouseQueries.updateObsidian(this, newAmount);
break;
case -1569826353:
worked = DbManager.WarehouseQueries.updateBloodstone(this, newAmount);
break;
case -1761257186:
worked = DbManager.WarehouseQueries.updateMithril(this, newAmount);
break;
}
if (!worked)
return false;
this.resources.put(ib, newAmount);
Resource resourceType;
if (ib.getUUID() == 7)
resourceType = Resource.GOLD;
else
resourceType = Resource.valueOf(ib.getName().toUpperCase());
if (transaction)
this.AddTransactionToWarehouse(npc.getObjectType(), npc.getObjectUUID(), TransactionType.WITHDRAWL, resourceType, amount);
return true;
}
public synchronized boolean transferResources(PlayerCharacter taxer, TaxResourcesMsg msg, ArrayList<Integer> realmResources, float taxPercent, Warehouse toWarehouse) {
for (int ibID : realmResources) {
ItemBase ib = ItemBase.getItemBase(ibID);
if (ib == null)
return false;
if (this.resources.get(ib) == null)
return false;
int amount = (int) (this.resources.get(ib) * taxPercent);
if (amount <= 0) {
msg.getResources().put(ib.getHashID(), 0);
continue;
}
int oldAmount = this.resources.get(ib);
if (oldAmount < amount)
amount = oldAmount;
int hashID = ib.getHashID();
int newAmount = oldAmount - amount;
if (newAmount < amount)
continue;
boolean worked = false;
switch (hashID) {
case 2308551:
worked = DbManager.WarehouseQueries.updateGold(this, newAmount);
break;
case 74856115:
worked = DbManager.WarehouseQueries.updateStone(this, newAmount);
break;
case -317484979:
worked = DbManager.WarehouseQueries.updateTruesteel(this, newAmount);
break;
case 2504297:
worked = DbManager.WarehouseQueries.updateIron(this, newAmount);
break;
case -1741189964:
worked = DbManager.WarehouseQueries.updateAdamant(this, newAmount);
break;
case -1603256692:
worked = DbManager.WarehouseQueries.updateLumber(this, newAmount);
break;
case 74767:
worked = DbManager.WarehouseQueries.updateOak(this, newAmount);
break;
case 1334770447:
worked = DbManager.WarehouseQueries.updateBronzewood(this, newAmount);
break;
case 1191391799:
worked = DbManager.WarehouseQueries.updateMandrake(this, newAmount);
break;
case 2559427:
worked = DbManager.WarehouseQueries.updateCoal(this, newAmount);
break;
case 75173057:
worked = DbManager.WarehouseQueries.updateAgate(this, newAmount);
break;
case -1730704107:
worked = DbManager.WarehouseQueries.updateDiamond(this, newAmount);
break;
case 2977263:
worked = DbManager.WarehouseQueries.updateOnyx(this, newAmount);
break;
case 78329697:
worked = DbManager.WarehouseQueries.updateAzoth(this, newAmount);
break;
case -2036290524:
worked = DbManager.WarehouseQueries.updateOrichalk(this, newAmount);
break;
case 452320058:
worked = DbManager.WarehouseQueries.updateAntimony(this, newAmount);
break;
case -1586349421:
worked = DbManager.WarehouseQueries.updateSulfur(this, newAmount);
break;
case -472884509:
worked = DbManager.WarehouseQueries.updateQuicksilver(this, newAmount);
break;
case -1596311545:
worked = DbManager.WarehouseQueries.updateGalvor(this, newAmount);
break;
case 1532478436:
worked = DbManager.WarehouseQueries.updateWormwood(this, newAmount);
break;
case -697973233:
worked = DbManager.WarehouseQueries.updateObsidian(this, newAmount);
break;
case -1569826353:
worked = DbManager.WarehouseQueries.updateBloodstone(this, newAmount);
break;
case -1761257186:
worked = DbManager.WarehouseQueries.updateMithril(this, newAmount);
break;
}
if (!worked) {
msg.getResources().put(ib.getHashID(), 0);
continue;
}
msg.getResources().put(ib.getHashID(), amount);
this.resources.put(ib, newAmount);
toWarehouse.depositRealmTaxes(taxer, ib, amount);
Resource resourceType;
if (ib.getUUID() == 7)
resourceType = Resource.GOLD;
else
resourceType = Resource.valueOf(ib.getName().toUpperCase());
this.AddTransactionToWarehouse(taxer.getObjectType(), taxer.getObjectUUID(), TransactionType.TAXRESOURCE, resourceType, amount);
}
return true;
}
public synchronized boolean loot(PlayerCharacter pc, ItemBase ib, int amount, boolean addToInventory) {
if (pc == null)
return false;
if (ib == null)
return false;
if (this.resources.get(ib) == null)
return false;
if (amount <= 0)
return false;
CharacterItemManager itemMan = pc.getCharItemManager();
if (itemMan == null)
return false;
if (!itemMan.hasRoomInventory(ib.getWeight())) {
ChatManager.chatSystemInfo(pc, "You can not carry any more of that item.");
return false;
}
int oldAmount = this.resources.get(ib);
if (oldAmount < amount)
return false;
int newAmount = oldAmount - amount;
this.resources.put(ib, newAmount);
if (addToInventory) {
if (ib.getUUID() == 7) {
itemMan.addGoldToInventory(amount, false);
UpdateGoldMsg ugm = new UpdateGoldMsg(pc);
ugm.configure();
Dispatch dispatch = Dispatch.borrow(pc, ugm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
itemMan.updateInventory();
} else {
boolean itemWorked = false;
Item item = new Item(ib, pc.getObjectUUID(), OwnerType.PlayerCharacter, (byte) 0, (byte) 0,
(short) 1, (short) 1, true, false, ItemContainerType.INVENTORY, (byte) 0,
new ArrayList<>(), "");
item.setNumOfItems(amount);
item.containerType = Enum.ItemContainerType.INVENTORY;
try {
item = DbManager.ItemQueries.ADD_ITEM(item);
itemWorked = true;
} catch (Exception e) {
Logger.error(e);
}
if (itemWorked) {
itemMan.addItemToInventory(item);
itemMan.updateInventory();
}
}
}
return true;
}
@Override
public void updateDatabase() {
// TODO Auto-generated method stub
}
@Override
public void runAfterLoad() {
try {
Building warehouseBuilding = BuildingManager.getBuilding(this.buildingUID);
Logger.info("configuring warehouse " + UID + " for city " + warehouseBuilding.getCity().getCityName() + " structure UUID " + this.buildingUID);
//Building is gone, but Warehouse still in DB?? Should never happen, sanity check anyway.
if (warehouseBuilding == null) {
Logger.error("Failed to load Building for Warehouse");
return;
}
Zone cityZone = warehouseBuilding.getParentZone();
if (cityZone == null) {
Logger.error("Failed to load Zone for Warehouse with UUID " + this.getObjectUUID());
return;
}
City city = City.getCity(cityZone.getPlayerCityUUID());
if (city == null) {
Logger.error("Failed to load City for Warehouse with UUID " + this.getObjectUUID());
return;
}
warehouseByBuildingUUID.put(this.buildingUID, this);
city.setWarehouseBuildingID(this.buildingUID);
} catch (Exception E) {
Logger.info(this.getObjectUUID() + " failed");
}
}
public boolean isEmpty() {
int amount = 0;
for (ItemBase ib : ItemBase.getResourceList()) {
if (amount > 0)
return false;
amount += resources.get(ib);
}
return true;
}
public int getBuildingUID() {
return buildingUID;
}
public void loadAllTransactions() {
this.transactions = DbManager.WarehouseQueries.GET_TRANSACTIONS_FOR_WAREHOUSE(this.buildingUID);
}
public boolean AddTransactionToWarehouse(GameObjectType targetType, int targetUUID, TransactionType transactionType, Resource resource, int amount) {
if (!DbManager.WarehouseQueries.CREATE_TRANSACTION(this.buildingUID, targetType, targetUUID, transactionType, resource, amount, DateTime.now()))
return false;
Transaction transaction = new Transaction(this.buildingUID, targetType, targetUUID, transactionType, resource, amount, DateTime.now());
this.transactions.add(transaction);
return true;
}
public ArrayList<Transaction> getTransactions() {
return transactions;
}
public boolean isAboveCap(ItemBase ib, int deposit) {
int newAmount = this.resources.get(ib) + deposit;
return newAmount > Warehouse.getMaxResources().get(ib.getUUID());
}
public boolean isResourceLocked(ItemBase itemBase) {
Enum.ResourceType resourceType;
resourceType = Enum.ResourceType.resourceLookup.get(itemBase.getUUID());
return resourceType.elementOf(this.lockedResourceTypes);
}
}