|
|
|
package engine.net.client.handlers;
|
|
|
|
|
|
|
|
import engine.exception.MsgSendException;
|
|
|
|
import engine.gameManager.ChatManager;
|
|
|
|
import engine.gameManager.SessionManager;
|
|
|
|
import engine.mbEnums.AllianceType;
|
|
|
|
import engine.net.Dispatch;
|
|
|
|
import engine.net.client.ClientConnection;
|
|
|
|
import engine.net.client.msg.AllianceChangeMsg;
|
|
|
|
import engine.net.client.msg.ClientNetMsg;
|
|
|
|
import engine.net.client.msg.RecommendNationMsg;
|
|
|
|
import engine.objects.Guild;
|
|
|
|
import engine.objects.PlayerCharacter;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* @Author:
|
|
|
|
* @Summary: Processes application protocol message which handles
|
|
|
|
* protecting and unprotecting city assets
|
|
|
|
*/
|
|
|
|
public class RecommendNationMsgHandler extends AbstractClientMsgHandler {
|
|
|
|
|
|
|
|
public RecommendNationMsgHandler() {
|
|
|
|
super(RecommendNationMsg.class);
|
|
|
|
}
|
|
|
|
|
|
|
|
private static void RecommendNation(Guild fromGuild, Guild toGuild, RecommendNationMsg msg, ClientConnection origin) {
|
|
|
|
|
|
|
|
// Member variable declaration
|
|
|
|
Dispatch dispatch;
|
|
|
|
|
|
|
|
// Member variable assignment
|
|
|
|
|
|
|
|
if (fromGuild == null)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (toGuild == null)
|
|
|
|
return;
|
|
|
|
|
|
|
|
AllianceType allianceType;
|
|
|
|
if (msg.getAlly() == 1)
|
|
|
|
allianceType = AllianceType.RecommendedAlly;
|
|
|
|
else
|
|
|
|
allianceType = AllianceType.RecommendedEnemy;
|
|
|
|
|
|
|
|
if (!fromGuild.addGuildToAlliance(new AllianceChangeMsg(origin.getPlayerCharacter(), fromGuild.getObjectUUID(), toGuild.getObjectUUID(), (byte) 0, 0), allianceType, toGuild, origin.getPlayerCharacter()))
|
|
|
|
return;
|
|
|
|
String alliance = msg.getAlly() == 1 ? "ally" : "enemy";
|
|
|
|
|
|
|
|
ChatManager.chatGuildInfo(fromGuild, origin.getPlayerCharacter().getFirstName() + " has recommended " + toGuild.getName() + " as an " + alliance);
|
|
|
|
|
|
|
|
// dispatch = Dispatch.borrow(origin.getPlayerCharacter(), msg);
|
|
|
|
// DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
|
|
|
|
|
|
|
|
// Member variable declaration
|
|
|
|
|
|
|
|
PlayerCharacter player;
|
|
|
|
RecommendNationMsg msg;
|
|
|
|
|
|
|
|
|
|
|
|
// Member variable assignment
|
|
|
|
|
|
|
|
msg = (RecommendNationMsg) baseMsg;
|
|
|
|
|
|
|
|
player = SessionManager.getPlayerCharacter(origin);
|
|
|
|
|
|
|
|
if (player == null)
|
|
|
|
return true;
|
|
|
|
|
|
|
|
|
|
|
|
RecommendNationMsgHandler.RecommendNation(player.getGuild(), Guild.getGuild(msg.getGuildID()), msg, origin);
|
|
|
|
|
|
|
|
|
|
|
|
// dispatch = Dispatch.borrow(player, baseMsg);
|
|
|
|
// DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|