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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.InterestManagement;
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/* This class is the main interface for Magicbane's
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* Interest management facilities.
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*/
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import engine.Enum;
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import engine.math.Vector3fImmutable;
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import engine.net.Dispatch;
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import engine.net.DispatchMessage;
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import engine.net.client.msg.TerritoryChangeMessage;
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import engine.objects.City;
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import engine.objects.PlayerCharacter;
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import engine.objects.Realm;
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import engine.server.MBServerStatics;
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import engine.util.MapLoader;
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import org.pmw.tinylog.Logger;
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import java.awt.*;
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import java.util.HashMap;
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import static engine.objects.Realm.getRealm;
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public enum RealmMap {
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REALM_MAP;
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// Spatial hashmap. Used for determining which Realm
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// a player is currently located within.
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private static final HashMap<Color, Integer> _rgbToIDMap = new HashMap<>();
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public static int[][] _realmImageMap;
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public static int getRealmIDByColor(Color color) {
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return _rgbToIDMap.getOrDefault(color, 0);
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}
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public static int getRealmIDAtLocation(Vector3fImmutable pos) {
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int xBuckets = (int) ((pos.getX() / MBServerStatics.MAX_WORLD_WIDTH) * MBServerStatics.SPATIAL_HASH_BUCKETSX);
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int yBuckets = (int) ((pos.getZ() / MBServerStatics.MAX_WORLD_HEIGHT) * MBServerStatics.SPATIAL_HASH_BUCKETSY);
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if (yBuckets < 0 || yBuckets >= MBServerStatics.SPATIAL_HASH_BUCKETSY
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|| xBuckets < 0 || xBuckets >= MBServerStatics.SPATIAL_HASH_BUCKETSX) {
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Logger.error("Invalid range; Z: " + yBuckets + ", X: " + xBuckets);
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return 255;
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}
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return RealmMap._realmImageMap[xBuckets][yBuckets];
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}
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public static void addToColorMap(Color color, int realmID) {
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_rgbToIDMap.put(color, realmID);
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}
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public static Realm getRealmForCity(City city) {
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Realm outRealm = null;
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outRealm = city.getRealm();
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return outRealm;
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}
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public static Realm getRealmAtLocation(Vector3fImmutable worldVector) {
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return getRealm(RealmMap.getRealmIDAtLocation(worldVector));
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}
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public static void updateRealm(PlayerCharacter player) {
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int realmID = RealmMap.getRealmIDAtLocation(player.getLoc());
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if (realmID != player.getLastRealmID()) {
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player.setLastRealmID(realmID);
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Realm realm = Realm.getRealm(realmID);
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if (realm != null) {
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if (realm.isRuled()) {
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City city = realm.getRulingCity();
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if (city != null) {
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TerritoryChangeMessage tcm = new TerritoryChangeMessage((PlayerCharacter) realm.getRulingCity().getOwner(), realm);
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Dispatch dispatch = Dispatch.borrow(player, tcm);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
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} else {
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TerritoryChangeMessage tcm = new TerritoryChangeMessage(null, realm);
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Dispatch dispatch = Dispatch.borrow(player, tcm);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
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}
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} else {
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TerritoryChangeMessage tcm = new TerritoryChangeMessage(null, realm);
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Dispatch dispatch = Dispatch.borrow(player, tcm);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
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}
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}
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}
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}
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public static void loadRealmImageMap() {
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// Build color lookup map for realms from database
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for (Realm realm : Realm._realms.values()) {
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RealmMap.addToColorMap(realm.mapColor, realm.realmID);
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}
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RealmMap._realmImageMap = MapLoader.loadMap();
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}
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}
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