|
|
|
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
|
|
|
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
|
|
|
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
|
|
|
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
|
|
|
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
|
|
|
// Magicbane Emulator Project © 2013 - 2022
|
|
|
|
// www.magicbane.com
|
|
|
|
|
|
|
|
|
|
|
|
package engine.net.client.msg;
|
|
|
|
|
|
|
|
import engine.Enum.GameObjectType;
|
|
|
|
import engine.gameManager.ZoneManager;
|
|
|
|
import engine.math.Vector3fImmutable;
|
|
|
|
import engine.net.AbstractConnection;
|
|
|
|
import engine.net.ByteBufferReader;
|
|
|
|
import engine.net.ByteBufferWriter;
|
|
|
|
import engine.net.client.Protocol;
|
|
|
|
import engine.objects.AbstractCharacter;
|
|
|
|
import engine.objects.Building;
|
|
|
|
|
|
|
|
public class MoveToPointMsg extends ClientNetMsg {
|
|
|
|
|
|
|
|
private int sourceType;
|
|
|
|
private int sourceID;
|
|
|
|
private float startLat;
|
|
|
|
private float startLon;
|
|
|
|
private float startAlt;
|
|
|
|
private float endLat;
|
|
|
|
private float endLon;
|
|
|
|
private float endAlt;
|
|
|
|
private int targetType;
|
|
|
|
private int targetID;
|
|
|
|
private int inBuilding; // 0=true, -1=false 0/1/2 = floor you are on
|
|
|
|
private int unknown01;
|
|
|
|
private byte unknown02;
|
|
|
|
private byte unknown03;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* This is the general purpose constructor.
|
|
|
|
*/
|
|
|
|
public MoveToPointMsg() {
|
|
|
|
super(Protocol.MOVETOPOINT);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public MoveToPointMsg(MoveToPointMsg msg) {
|
|
|
|
super(Protocol.MOVETOPOINT);
|
|
|
|
this.sourceType = msg.sourceType;
|
|
|
|
this.sourceID = msg.sourceID;
|
|
|
|
this.startLat = msg.startLat;
|
|
|
|
this.startLon = msg.startLon;
|
|
|
|
this.startAlt = msg.startAlt;
|
|
|
|
this.endLat = msg.endLat;
|
|
|
|
this.endLon = msg.endLon;
|
|
|
|
this.endAlt = msg.endAlt;
|
|
|
|
this.targetType = msg.targetType;
|
|
|
|
this.targetID = msg.targetID;
|
|
|
|
this.inBuilding = msg.inBuilding;
|
|
|
|
this.unknown01 = msg.unknown01;
|
|
|
|
this.unknown02 = msg.unknown02;
|
|
|
|
this.unknown03 = msg.unknown03;
|
|
|
|
}
|
|
|
|
|
|
|
|
//Moving Furniture out of building to unload properly. //for outside regions only
|
|
|
|
public MoveToPointMsg(Building building) {
|
|
|
|
super(Protocol.MOVETOPOINT);
|
|
|
|
this.sourceType = building.getObjectType().ordinal();
|
|
|
|
this.sourceID = building.getObjectUUID();
|
|
|
|
this.startLat = building.getLoc().x;
|
|
|
|
this.startLon = building.getLoc().z;
|
|
|
|
this.startAlt = building.getLoc().y;
|
|
|
|
this.endLat = building.getLoc().x;
|
|
|
|
this.endLon = building.getLoc().z;
|
|
|
|
this.endAlt = building.getLoc().y;
|
|
|
|
this.targetType = 0;
|
|
|
|
this.targetID = 0;
|
|
|
|
this.inBuilding = -1;
|
|
|
|
this.unknown01 = -1;
|
|
|
|
this.unknown02 = 0;
|
|
|
|
this.unknown03 = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* This constructor is used by NetMsgFactory. It attempts to deserialize the
|
|
|
|
* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
|
|
|
|
* past the limit) then this constructor Throws that Exception to the
|
|
|
|
* caller.
|
|
|
|
*/
|
|
|
|
public MoveToPointMsg(AbstractConnection origin, ByteBufferReader reader) {
|
|
|
|
super(Protocol.MOVETOPOINT, origin, reader);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Serializes the subclass specific items to the supplied NetMsgWriter.
|
|
|
|
*/
|
|
|
|
@Override
|
|
|
|
protected void _serialize(ByteBufferWriter writer) {
|
|
|
|
writer.putInt(this.sourceType);
|
|
|
|
writer.putInt(this.sourceID);
|
|
|
|
|
|
|
|
writer.putFloat(this.startLat);
|
|
|
|
writer.putFloat(this.startAlt);
|
|
|
|
writer.putFloat(this.startLon);
|
|
|
|
|
|
|
|
writer.putFloat(this.endLat);
|
|
|
|
writer.putFloat(this.endAlt);
|
|
|
|
writer.putFloat(this.endLon);
|
|
|
|
|
|
|
|
writer.putInt(this.targetType);
|
|
|
|
writer.putInt(this.targetID);
|
|
|
|
|
|
|
|
writer.putInt(this.inBuilding);
|
|
|
|
writer.putInt(this.unknown01);
|
|
|
|
|
|
|
|
writer.put((byte) 0);
|
|
|
|
writer.put((byte) 0);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Deserializes the subclass specific items from the supplied NetMsgReader.
|
|
|
|
*/
|
|
|
|
@Override
|
|
|
|
protected void _deserialize(ByteBufferReader reader) {
|
|
|
|
this.sourceType = reader.getInt();
|
|
|
|
this.sourceID = reader.getInt();
|
|
|
|
|
|
|
|
this.startLat = reader.getFloat();
|
|
|
|
this.startAlt = reader.getFloat();
|
|
|
|
this.startLon = reader.getFloat();
|
|
|
|
|
|
|
|
this.endLat = reader.getFloat();
|
|
|
|
this.endAlt = reader.getFloat();
|
|
|
|
this.endLon = reader.getFloat();
|
|
|
|
|
|
|
|
this.targetType = reader.getInt();
|
|
|
|
this.targetID = reader.getInt();
|
|
|
|
|
|
|
|
this.inBuilding = reader.getInt();
|
|
|
|
this.unknown01 = reader.getInt();
|
|
|
|
|
|
|
|
this.unknown02 = reader.get();
|
|
|
|
this.unknown03 = reader.get();
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getSourceType() {
|
|
|
|
return this.sourceType;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setSourceType(int value) {
|
|
|
|
this.sourceType = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getSourceID() {
|
|
|
|
return this.sourceID;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setSourceID(int value) {
|
|
|
|
this.sourceID = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
public float getStartLat() {
|
|
|
|
return this.startLat;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setStartLat(float value) {
|
|
|
|
this.startLat = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
public float getStartLon() {
|
|
|
|
return this.startLon;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setStartLon(float value) {
|
|
|
|
this.startLon = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
public float getStartAlt() {
|
|
|
|
return this.startAlt;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setStartAlt(float value) {
|
|
|
|
this.startAlt = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
public float getEndLat() {
|
|
|
|
return this.endLat;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setEndLat(float value) {
|
|
|
|
this.endLat = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
public float getEndLon() {
|
|
|
|
return this.endLon;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setEndLon(float value) {
|
|
|
|
this.endLon = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
public float getEndAlt() {
|
|
|
|
return this.endAlt;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setEndAlt(float value) {
|
|
|
|
this.endAlt = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getTargetType() {
|
|
|
|
return this.targetType;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setTargetType(int value) {
|
|
|
|
this.targetType = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getTargetID() {
|
|
|
|
return this.targetID;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setTargetID(int value) {
|
|
|
|
this.targetID = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getInBuilding() {
|
|
|
|
return this.inBuilding;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setInBuilding(int value) {
|
|
|
|
this.inBuilding = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getUnknown01() {
|
|
|
|
return this.unknown01;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setUnknown01(int value) {
|
|
|
|
this.unknown01 = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setStartCoord(Vector3fImmutable value) {
|
|
|
|
this.startLat = value.x;
|
|
|
|
this.startAlt = value.y;
|
|
|
|
this.startLon = value.z;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setEndCoord(Vector3fImmutable value) {
|
|
|
|
this.endLat = value.x;
|
|
|
|
this.endAlt = value.y;
|
|
|
|
this.endLon = value.z;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void clearTarget() {
|
|
|
|
this.targetType = 0;
|
|
|
|
this.targetID = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setPlayer(AbstractCharacter ac) {
|
|
|
|
this.sourceType = ac.getObjectType().ordinal();
|
|
|
|
this.sourceID = ac.getObjectUUID();
|
|
|
|
this.setStartCoord(ac.getLoc());
|
|
|
|
this.setEndCoord(ac.getEndLoc());
|
|
|
|
this.targetType = 0;
|
|
|
|
this.targetID = 0;
|
|
|
|
this.inBuilding = ac.getInBuilding();
|
|
|
|
this.unknown01 = ac.getInFloorID();
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setTarget(AbstractCharacter ac, Building target) {
|
|
|
|
if (target == null) {
|
|
|
|
this.setStartCoord(ac.getLoc());
|
|
|
|
this.setEndCoord(ac.getEndLoc());
|
|
|
|
this.targetType = 0;
|
|
|
|
this.targetID = 0;
|
|
|
|
this.inBuilding = -1;
|
|
|
|
this.unknown01 = -1;
|
|
|
|
} else {
|
|
|
|
Vector3fImmutable convertLocStart = ZoneManager.convertWorldToLocal(target, ac.getLoc());
|
|
|
|
Vector3fImmutable convertLocEnd = convertLocStart;
|
|
|
|
if (ac.isMoving())
|
|
|
|
convertLocEnd = ZoneManager.convertWorldToLocal(target, ac.getEndLoc());
|
|
|
|
|
|
|
|
this.setStartCoord(convertLocStart);
|
|
|
|
this.setEndCoord(convertLocEnd);
|
|
|
|
this.targetType = GameObjectType.Building.ordinal();
|
|
|
|
this.targetID = target.getObjectUUID();
|
|
|
|
this.inBuilding = ac.getInBuilding();
|
|
|
|
this.unknown01 = ac.getInFloorID();
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getUnknown03() {
|
|
|
|
return unknown03;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getUnknown02() {
|
|
|
|
return unknown02;
|
|
|
|
}
|
|
|
|
}
|