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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.devcmd.cmds;
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import engine.Enum.GameObjectType;
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import engine.devcmd.AbstractDevCmd;
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import engine.objects.AbstractGameObject;
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import engine.objects.Mob;
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import engine.objects.PlayerCharacter;
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public class DespawnCmd extends AbstractDevCmd {
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public DespawnCmd() {
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super("debugmob");
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}
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@Override
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protected void _doCmd(PlayerCharacter pc, String[] words,
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AbstractGameObject target) {
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if (pc == null) {
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return;
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}
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Mob mob = null;
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if (target != null && target.getObjectType().equals(GameObjectType.Mob))
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mob = (Mob) target;
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if (mob == null)
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mob = Mob.getFromCache(Integer.parseInt(words[1]));
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if (mob == null)
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return;
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if (words[0].equalsIgnoreCase("respawn")) {
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mob.respawn();
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this.throwbackInfo(pc, "Mob with ID " + mob.getObjectUUID() + " Respawned");
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} else if (words[0].equalsIgnoreCase("despawn")) {
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mob.despawn();
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this.throwbackInfo(pc, "Mob with ID " + mob.getObjectUUID() + " Despawned");
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}
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}
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@Override
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protected String _getHelpString() {
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return "Gets distance from a target.";
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}
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@Override
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protected String _getUsageString() {
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return "' /distance'";
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}
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}
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