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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.devcmd.cmds;
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import engine.devcmd.AbstractDevCmd;
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import engine.objects.AbstractGameObject;
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import engine.objects.PlayerCharacter;
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public class TeleportModeCmd extends AbstractDevCmd {
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public TeleportModeCmd() {
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super("teleportMode");
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}
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@Override
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protected void _doCmd(PlayerCharacter pc, String[] words,
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AbstractGameObject target) {
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boolean newTeleportMode = false;
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if (words.length == 0) { // toggle
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newTeleportMode = !pc.isTeleportMode();
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} else if (words[0].equalsIgnoreCase("on")) {
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newTeleportMode = true;
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} else if (words[0].equalsIgnoreCase("off")) {
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newTeleportMode = false;
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} else {
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this.sendUsage(pc);
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return;
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}
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pc.setTeleportMode(newTeleportMode);
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this.setTarget(pc); //for logging
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String output = (newTeleportMode ? "on" : "off");
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throwbackInfo(pc, "Teleport mode is now '" + output + "'.");
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}
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@Override
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protected String _getHelpString() {
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return "'on' enables teleport mode, 'off' disables. No arguments to the /teleportMode command will toggle the setting.";
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}
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@Override
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protected String _getUsageString() {
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return "' /teleportMode [on | off]'";
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}
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}
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