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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.msg;
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import engine.Enum.GameObjectType;
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import engine.Enum.MinionType;
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import engine.Enum.ProtectionState;
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import engine.gameManager.NPCManager;
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import engine.gameManager.PowersManager;
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import engine.net.ByteBufferReader;
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import engine.net.ByteBufferWriter;
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import engine.net.client.Protocol;
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import engine.objects.*;
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import engine.powers.EffectsBase;
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import org.joda.time.DateTime;
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import org.joda.time.Period;
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import org.joda.time.Seconds;
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import org.pmw.tinylog.Logger;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.List;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.stream.Collectors;
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/**
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* Order NPC
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*/
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public class ManageNPCMsg extends ClientNetMsg {
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private int targetType;
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private int targetID;
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private int unknown03;
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private int unknown04;
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private int unknown05;
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private int unknown06;
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private int messageType;
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private int unknown01;
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private int buildingID;
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private int unknown20;
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private int unknown26;
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private int unknown83;
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/**
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* This is the general purpose constructor
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*/
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public ManageNPCMsg(AbstractCharacter ac) {
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super(Protocol.MANAGENPC);
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this.targetType = ac.getObjectType().ordinal();
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this.targetID = ac.getObjectUUID();
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this.messageType = 1; //This seems to be the "update Hireling window" value flag
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//Unknown defaults...
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this.unknown20 = 0;
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this.unknown26 = 0;
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this.unknown83 = 0;
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}
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//Serialize lists for Bulwarks
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private static void serializeBulwarkList(ByteBufferWriter writer, int minion) {
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writer.putInt(0);
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for (int i = 0; i < 3; i++)
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writer.putInt(0); //static
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writer.putInt(9);
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writer.putInt(5);
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writer.putInt(9);
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writer.putInt(5);
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writer.put((byte) 0);
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writer.putInt((minion == 1) ? 900 : 600); //roll time
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0); //Array
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writer.put((byte) 0);
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if (minion == 1)
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writer.putString("Trebuchet");
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else if (minion == 2)
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writer.putString("Ballista");
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else
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writer.putString("Mangonel");
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writer.put((byte) 1);
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writer.putString("A weapon suited to laying siege");
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}
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private static void serializeGuardList(ByteBufferWriter writer, int minion) {
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writer.putInt(1);
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for (int i = 0; i < 3; i++)
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writer.putInt(0); //static
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writer.putInt(minion);
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writer.putInt(1);
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writer.putInt(minion);
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writer.putInt(1);
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writer.put((byte) 0);
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writer.putInt(600); //roll time
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0); //Array
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writer.put((byte) 0);
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MinionType minionType = MinionType.ContractToMinionMap.get(minion);
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writer.putString(minionType != null ? minionType.getRace() + " " + minionType.getName() : "Minion Guard");
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writer.put((byte) 1);
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writer.putString("A Guard To Protect Your City.");
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}
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@Override
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protected int getPowerOfTwoBufferSize() {
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return (19); // 2^10 == 1024
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}
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/**
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* Deserializes the subclass specific items to the supplied NetMsgWriter.
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*/
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@Override
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protected void _deserialize(ByteBufferReader reader) {
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//TODO do we need to do anything here? Does the client ever send this message to the server?
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}
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/**
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* Serializes the subclass specific items from the supplied NetMsgReader.
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*/
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@Override
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protected void _serialize(ByteBufferWriter writer) {
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Period upgradePeriod;
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int upgradePeriodInSeconds;
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try {
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writer.putInt(messageType); //1
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if (messageType == 5) {
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writer.putInt(unknown20);//0
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writer.putInt(targetType);
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writer.putInt(targetID);
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writer.putInt(GameObjectType.Building.ordinal());
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writer.putInt(buildingID);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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} else if (messageType == 1) {
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NPC npc = null;
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Mob mobA = null;
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if (this.targetType == GameObjectType.NPC.ordinal()) {
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npc = NPC.getFromCache(this.targetID);
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if (npc == null) {
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Logger.error("Missing NPC of ID " + this.targetID);
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return;
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}
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Contract contract = null;
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contract = npc.getContract();
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if (contract == null) {
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Logger.error("Missing contract for NPC " + this.targetID);
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return;
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}
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writer.putInt(0); //anything other than 0 seems to mess up the client
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writer.putInt(targetType);
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writer.putInt(targetID);
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writer.putInt(0); //static....
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writer.putInt(0);//static....
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writer.putInt(Blueprint.getNpcMaintCost(npc.getRank())); // salary
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writer.putInt(npc.getUpgradeCost());
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if (npc.isRanking() && npc.getUpgradeDateTime().isAfter(DateTime.now()))
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upgradePeriod = new Period(DateTime.now(), npc.getUpgradeDateTime());
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else
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upgradePeriod = new Period(0);
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writer.put((byte) upgradePeriod.getDays()); //for timer
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writer.put((byte) unknown26);//unknown
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writer.putInt(100); //unknown
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writer.put((byte) upgradePeriod.getHours()); //for timer
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writer.put((byte) upgradePeriod.getMinutes()); //for timer
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writer.put((byte) upgradePeriod.getSeconds()); //for timer
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if (npc.isRanking() && npc.getUpgradeDateTime().isAfter(DateTime.now()))
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upgradePeriodInSeconds = Seconds.secondsBetween(DateTime.now(), npc.getUpgradeDateTime()).getSeconds();
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else
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upgradePeriodInSeconds = 0;
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writer.putInt(upgradePeriodInSeconds);
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writer.put((byte) 0);
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writer.put((byte) (npc.getRank() == 7 ? 0 : 1)); //0 will make the upgrade field show "N/A"
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writer.put((byte) 0);
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writer.put((byte) 0);
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writer.putInt(0);
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writer.putInt(10000); //no idea...
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writer.put((byte) 0);
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writer.put((byte) 0);
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writer.put((byte) 0);
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writer.putInt(0);
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NPCProfits profit = NPC.GetNPCProfits(npc);
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if (profit == null)
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profit = NPCProfits.defaultProfits;
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//adding .000000001 to match client.
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int buyNormal = (int) ((profit.buyNormal + .000001f) * 100);
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int buyGuild = (int) ((profit.buyGuild + .000001f) * 100);
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int buyNation = (int) ((profit.buyNation + .000001f) * 100);
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int sellNormal = (int) ((profit.sellNormal + .000001f) * 100);
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int sellGuild = (int) ((profit.sellGuild + .000001f) * 100);
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int sellNation = (int) ((profit.sellNation + .000001f) * 100);
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writer.putInt(buyNormal);
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writer.putInt(buyGuild);
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writer.putInt(buyNation);
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writer.putInt(sellNormal);
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writer.putInt(sellGuild);
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writer.putInt(sellNation);
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if (contract.isRuneMaster()) {
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writer.putInt(0); //vendor slots
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writer.putInt(0); //artillery slots
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//figure out number of protection slots based on building rank
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int runemasterSlots = (2 * npc.getRank()) + 6;
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writer.putInt(runemasterSlots);
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for (int i = 0; i < 13; i++) {
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writer.putInt(0); //statics
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}
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//some unknown list
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writer.putInt(4); //list count
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writer.putInt(17);
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writer.putInt(2);
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writer.putInt(12);
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writer.putInt(23);
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writer.putInt(0); //static
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writer.putInt(0); //static
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//TODO add runemaster list here
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ArrayList<Building> buildingList = NPCManager.getProtectedBuildings(npc);
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writer.putInt(buildingList.size());
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for (Building b : buildingList) {
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writer.putInt(3);
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writer.putInt(b.getObjectType().ordinal());
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writer.putInt(b.getObjectUUID());
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writer.putInt(npc.getParentZone().getObjectType().ordinal());
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writer.putInt(npc.getParentZone().getObjectUUID());
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writer.putLong(0); //TODO Identify what Comp this is suppose to be.
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if (b.getProtectionState() == ProtectionState.PENDING)
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writer.put((byte) 1);
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else
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writer.put((byte) 0);
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writer.put((byte) 0);
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writer.putString(b.getName());
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writer.putInt(1);//what?
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writer.putInt(1);//what?
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//taxType = b.getTaxType()
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switch (b.taxType) {
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case NONE:
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writer.putInt(0);
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writer.putInt(0);
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break;
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case WEEKLY:
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writer.putInt(b.taxAmount);
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writer.putInt(0);
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break;
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case PROFIT:
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writer.putInt(0);
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writer.putInt(b.taxAmount);
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break;
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}
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writer.put(b.enforceKOS ? (byte) 1 : 0); //ENFORCE KOS
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writer.put((byte) 0); //??
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writer.putInt(1);
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}
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writer.putInt(0); //artillery captain list
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} else if (contract.isArtilleryCaptain()) {
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int slots = 1;
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if (contract.getContractID() == 839)
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slots = 3;
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writer.putInt(0); //vendor slots
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writer.putInt(slots); //artillery slots
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writer.putInt(0); //runemaster slots
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for (int i = 0; i < 13; i++) {
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writer.putInt(0); //statics
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}
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//some unknown list
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writer.putInt(1); //list count
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writer.putInt(16);
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writer.putInt(0); //static
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writer.putInt(0); //static
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writer.putInt(0); //runemaster list
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//artillery captain list
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ConcurrentHashMap<Mob, Integer> siegeMinions = npc.getSiegeMinionMap();
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writer.putInt(1 + siegeMinions.size());
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serializeBulwarkList(writer, 1); //Trebuchet
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//serializeBulwarkList(writer, 2); //Ballista
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if (siegeMinions != null && siegeMinions.size() > 0)
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for (Mob mob : siegeMinions.keySet()) {
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this.unknown83 = mob.getObjectUUID();
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writer.putInt(2);
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writer.putInt(mob.getObjectType().ordinal());
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writer.putInt(this.unknown83);
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writer.putInt(0);
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writer.putInt(10);
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writer.putInt(0);
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writer.putInt(1);
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writer.putInt(1);
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long curTime = System.currentTimeMillis() / 1000;
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long upgradeTime = (mob.deathTime + (mob.spawnTime * 1000)) / 1000;
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long timeLife = upgradeTime - curTime;
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if (upgradeTime * 1000 > System.currentTimeMillis()) {
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if (mob.guardCaptain.isAlive()) {
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writer.put((byte) 0);//shows respawning timer
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writer.putInt(mob.spawnTime);
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writer.putInt(mob.spawnTime);
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writer.putInt((int) timeLife); //time remaining for mob that is dead
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.put((byte) 0);
|
|
|
|
writer.putString(mob.getNameOverride().isEmpty() ? mob.getName() : mob.getNameOverride());
|
|
|
|
writer.put((byte) 0);
|
|
|
|
} else {
|
|
|
|
writer.put((byte) 0);//shows respawning timer
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(0); //time remaining for mob that is dead
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.put((byte) 0);
|
|
|
|
writer.putString(mob.getNameOverride().isEmpty() ? mob.getName() : mob.getNameOverride());
|
|
|
|
writer.put((byte) 0);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
//nothing required for countdown for a mob that is alive
|
|
|
|
writer.put((byte) 1);//shows "Standing By"
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.put((byte) 0);
|
|
|
|
writer.putString(mob.getNameOverride().isEmpty() ? mob.getName() : mob.getNameOverride());
|
|
|
|
writer.put((byte) 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
|
|
|
|
} else {
|
|
|
|
|
|
|
|
if (npc.getCanRoll().isEmpty())
|
|
|
|
writer.putInt(0);
|
|
|
|
else
|
|
|
|
writer.putInt(npc.getRank()); //vendor slots
|
|
|
|
|
|
|
|
writer.putInt(0); //artilerist slots
|
|
|
|
writer.putInt(0); //runemaster slots
|
|
|
|
|
|
|
|
writer.putInt(1); //is this static?
|
|
|
|
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
writer.putInt(0); //statics
|
|
|
|
|
|
|
|
HashSet<Integer> rollableSet = npc.getCanRoll();
|
|
|
|
|
|
|
|
//Begin Item list for creation.
|
|
|
|
writer.putInt(rollableSet.size());
|
|
|
|
|
|
|
|
for (int ib : rollableSet) {
|
|
|
|
ItemBase item = ItemBase.getItemBase(ib);
|
|
|
|
writer.put((byte) 1);
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(ib); //itemID
|
|
|
|
writer.putInt(item.getBaseValue());
|
|
|
|
writer.putInt(600);
|
|
|
|
writer.put((byte) 1);
|
|
|
|
writer.put((byte) item.getModTable());
|
|
|
|
writer.put((byte) item.getModTable());
|
|
|
|
writer.put((byte) item.getModTable());
|
|
|
|
writer.put((byte) item.getModTable());//EffectItemType
|
|
|
|
}
|
|
|
|
|
|
|
|
List<MobLoot> itemList = npc.getRolling();
|
|
|
|
itemList = itemList.stream().limit(npc.getRank()).collect(Collectors.toList());
|
|
|
|
|
|
|
|
writer.putInt(itemList.size());
|
|
|
|
|
|
|
|
for (Item i : itemList) {
|
|
|
|
|
|
|
|
ItemBase ib = i.getItemBase();
|
|
|
|
|
|
|
|
writer.put((byte) 0); // ? Unknown45
|
|
|
|
writer.putInt(i.getObjectType().ordinal());
|
|
|
|
writer.putInt(i.getObjectUUID());
|
|
|
|
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(i.getItemBaseID());
|
|
|
|
writer.putInt(ib.getBaseValue());
|
|
|
|
|
|
|
|
long timeLife = i.getDateToUpgrade() - System.currentTimeMillis();
|
|
|
|
|
|
|
|
timeLife /= 1000;
|
|
|
|
writer.putInt((int) timeLife);
|
|
|
|
writer.putInt(npc.getRollingTimeInSeconds(i.getItemBaseID()));
|
|
|
|
writer.putInt(1);
|
|
|
|
|
|
|
|
if (i.isComplete())
|
|
|
|
writer.put((byte) 1);
|
|
|
|
else
|
|
|
|
writer.put((byte) 0);
|
|
|
|
|
|
|
|
ArrayList<String> effectsList = i.getEffectNames();
|
|
|
|
EffectsBase prefix = null;
|
|
|
|
EffectsBase suffix = null;
|
|
|
|
|
|
|
|
for (String effectName : effectsList) {
|
|
|
|
|
|
|
|
if (effectName.contains("PRE"))
|
|
|
|
prefix = PowersManager.getEffectByIDString(effectName);
|
|
|
|
|
|
|
|
if (effectName.contains("SUF"))
|
|
|
|
suffix = PowersManager.getEffectByIDString(effectName);
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((prefix == null && suffix == null))
|
|
|
|
writer.putInt(0);
|
|
|
|
else
|
|
|
|
writer.putInt(-1497023830);
|
|
|
|
|
|
|
|
if ((prefix != null && !i.isRandom()) || (prefix != null && i.isComplete()))
|
|
|
|
writer.putInt(prefix.getToken());
|
|
|
|
else
|
|
|
|
writer.putInt(0);
|
|
|
|
|
|
|
|
if ((suffix != null && !i.isRandom()) || (suffix != null && i.isComplete()))
|
|
|
|
writer.putInt(suffix.getToken());
|
|
|
|
else
|
|
|
|
writer.putInt(0);
|
|
|
|
|
|
|
|
writer.putString(i.getCustomName());
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(1);
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(3);
|
|
|
|
writer.putInt(3);
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putString("Repair items");
|
|
|
|
writer.putString("percent");
|
|
|
|
writer.putInt(npc.getRepairCost()); //cost for repair
|
|
|
|
writer.putInt(0);
|
|
|
|
|
|
|
|
ArrayList<Integer> modPrefixList = npc.getModTypeTable();
|
|
|
|
Integer mod = modPrefixList.get(0);
|
|
|
|
|
|
|
|
if (mod != 0) {
|
|
|
|
writer.putInt(npc.getModTypeTable().size()); //Effects size
|
|
|
|
|
|
|
|
for (Integer mtp : npc.getModTypeTable()) {
|
|
|
|
|
|
|
|
int imt = modPrefixList.indexOf(mtp);
|
|
|
|
writer.putInt(npc.getItemModTable().get(imt)); //?
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putFloat(2);
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(1);
|
|
|
|
writer.putInt(2);
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(1);
|
|
|
|
writer.put(npc.getItemModTable().get(imt));
|
|
|
|
writer.put(npc.getItemModTable().get(imt));
|
|
|
|
writer.put(npc.getItemModTable().get(imt));
|
|
|
|
writer.put(npc.getItemModTable().get(imt));//writer.putInt(-916801465); effectItemType
|
|
|
|
writer.putInt(mtp); //prefix
|
|
|
|
int mts = modPrefixList.indexOf(mtp);
|
|
|
|
writer.putInt(npc.getModSuffixTable().get(mts)); //suffix
|
|
|
|
}
|
|
|
|
} else
|
|
|
|
writer.putInt(0);
|
|
|
|
|
|
|
|
ArrayList<Item> inventory = npc.getInventory();
|
|
|
|
writer.putInt(inventory.size()); //placeholder for item cnt
|
|
|
|
|
|
|
|
for (Item i : inventory)
|
|
|
|
Item.serializeForClientMsgWithoutSlot(i, writer);
|
|
|
|
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(5);
|
|
|
|
writer.putInt(1);
|
|
|
|
writer.putInt(2);
|
|
|
|
writer.putInt(15);
|
|
|
|
writer.putInt(3);
|
|
|
|
writer.putInt(18);
|
|
|
|
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
} else if (this.targetType == GameObjectType.Mob.ordinal()) {
|
|
|
|
|
|
|
|
mobA = Mob.getMob(this.targetID);
|
|
|
|
|
|
|
|
if (mobA == null) {
|
|
|
|
Logger.error("Missing Mob of ID " + this.targetID);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (mobA != null) {
|
|
|
|
|
|
|
|
Contract con = mobA.getContract();
|
|
|
|
|
|
|
|
if (con == null) {
|
|
|
|
Logger.error("Missing contract for NPC " + this.targetID);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
int maxSlots = 1;
|
|
|
|
|
|
|
|
switch (mobA.getRank()) {
|
|
|
|
case 1:
|
|
|
|
case 2:
|
|
|
|
maxSlots = 1;
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
maxSlots = 2;
|
|
|
|
break;
|
|
|
|
case 4:
|
|
|
|
case 5:
|
|
|
|
maxSlots = 3;
|
|
|
|
break;
|
|
|
|
case 6:
|
|
|
|
maxSlots = 4;
|
|
|
|
break;
|
|
|
|
case 7:
|
|
|
|
maxSlots = 5;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
maxSlots = 1;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
if (NPC.ISGuardCaptain(mobA.getContract().getContractID()) == false)
|
|
|
|
maxSlots = 0;
|
|
|
|
|
|
|
|
writer.putInt(0); //anything other than 0 seems to mess up the client
|
|
|
|
writer.putInt(targetType);
|
|
|
|
writer.putInt(targetID);
|
|
|
|
writer.putInt(0); //static....
|
|
|
|
writer.putInt(0);//static....
|
|
|
|
writer.putInt(Blueprint.getNpcMaintCost(mobA.getRank())); // salary
|
|
|
|
|
|
|
|
writer.putInt(Mob.getUpgradeCost(mobA));
|
|
|
|
|
|
|
|
if (mobA.isRanking() && mobA.getUpgradeDateTime().isAfter(DateTime.now()))
|
|
|
|
upgradePeriod = new Period(DateTime.now(), mobA.getUpgradeDateTime());
|
|
|
|
else
|
|
|
|
upgradePeriod = new Period(0);
|
|
|
|
|
|
|
|
writer.put((byte) upgradePeriod.getDays()); //for timer
|
|
|
|
writer.put((byte) unknown26);//unknown
|
|
|
|
writer.putInt(100); //unknown
|
|
|
|
|
|
|
|
writer.put((byte) upgradePeriod.getHours()); //for timer
|
|
|
|
writer.put((byte) upgradePeriod.getMinutes()); //for timer
|
|
|
|
writer.put((byte) upgradePeriod.getSeconds()); //for timer
|
|
|
|
|
|
|
|
if (mobA.isRanking() && mobA.getUpgradeDateTime().isAfter(DateTime.now()))
|
|
|
|
upgradePeriodInSeconds = Seconds.secondsBetween(DateTime.now(), mobA.getUpgradeDateTime()).getSeconds();
|
|
|
|
else
|
|
|
|
upgradePeriodInSeconds = 0;
|
|
|
|
|
|
|
|
writer.putInt(upgradePeriodInSeconds);
|
|
|
|
|
|
|
|
writer.put((byte) 0);
|
|
|
|
writer.put((byte) (mobA.getRank() == 7 ? 0 : 1)); //0 will make the upgrade field show "N/A"
|
|
|
|
writer.put((byte) 0);
|
|
|
|
writer.put((byte) 0);
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(10000); //no idea...
|
|
|
|
writer.put((byte) 0);
|
|
|
|
writer.put((byte) 0);
|
|
|
|
writer.put((byte) 0);
|
|
|
|
writer.putInt(0);
|
|
|
|
|
|
|
|
NPCProfits profit = NPCProfits.defaultProfits;
|
|
|
|
|
|
|
|
writer.putInt((int) (profit.buyNormal * 100));
|
|
|
|
writer.putInt((int) (profit.buyGuild * 100));
|
|
|
|
writer.putInt((int) (profit.buyNation * 100));
|
|
|
|
writer.putInt((int) (profit.sellNormal * 100));
|
|
|
|
writer.putInt((int) (profit.sellGuild * 100));
|
|
|
|
writer.putInt((int) (profit.sellNation * 100));
|
|
|
|
|
|
|
|
writer.putInt(0); //vendor slots
|
|
|
|
writer.putInt(maxSlots); //artillery slots
|
|
|
|
writer.putInt(0); //runemaster slots
|
|
|
|
|
|
|
|
for (int i = 0; i < 13; i++)
|
|
|
|
writer.putInt(0); //statics
|
|
|
|
|
|
|
|
//some unknown list
|
|
|
|
writer.putInt(1); //list count
|
|
|
|
writer.putInt(16);
|
|
|
|
|
|
|
|
writer.putInt(0); //static
|
|
|
|
writer.putInt(0); //static
|
|
|
|
writer.putInt(0); //runemaster list
|
|
|
|
|
|
|
|
//artillery captain list
|
|
|
|
ConcurrentHashMap<Mob, Integer> siegeMinions = mobA.getSiegeMinionMap();
|
|
|
|
|
|
|
|
writer.putInt(siegeMinions.size() + 1);
|
|
|
|
serializeGuardList(writer, mobA.getContract().getContractID()); //Guard
|
|
|
|
|
|
|
|
if (siegeMinions != null && siegeMinions.size() > 0)
|
|
|
|
|
|
|
|
for (Mob mob : siegeMinions.keySet()) {
|
|
|
|
this.unknown83 = mob.getObjectUUID();
|
|
|
|
writer.putInt(2);
|
|
|
|
writer.putInt(mob.getObjectType().ordinal());
|
|
|
|
writer.putInt(this.unknown83);
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(10);
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(1);
|
|
|
|
writer.putInt(1);
|
|
|
|
|
|
|
|
long curTime = System.currentTimeMillis() / 1000;
|
|
|
|
long upgradeTime = (mob.deathTime + (mob.spawnTime * 1000)) / 1000;
|
|
|
|
long timeLife = upgradeTime - curTime;
|
|
|
|
|
|
|
|
if (upgradeTime * 1000 > System.currentTimeMillis()) {
|
|
|
|
if (mob.guardCaptain.isAlive()) {
|
|
|
|
writer.put((byte) 0);//shows respawning timer
|
|
|
|
writer.putInt(mob.spawnTime);
|
|
|
|
writer.putInt(mob.spawnTime);
|
|
|
|
writer.putInt((int) timeLife); //time remaining for mob that is dead
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.put((byte) 0);
|
|
|
|
writer.putString(mob.getNameOverride().isEmpty() ? mob.getName() : mob.getNameOverride());
|
|
|
|
writer.put((byte) 0);
|
|
|
|
} else {
|
|
|
|
writer.put((byte) 0);//shows respawning timer
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(0); //time remaining for mob that is dead
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.put((byte) 0);
|
|
|
|
writer.putString(mob.getNameOverride().isEmpty() ? mob.getName() : mob.getNameOverride());
|
|
|
|
writer.put((byte) 0);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
//nothing required for countdown for a mob that is alive
|
|
|
|
writer.put((byte) 1);//shows "Standing By"
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.putInt(0);
|
|
|
|
writer.put((byte) 0);
|
|
|
|
writer.putString(mob.getNameOverride().isEmpty() ? mob.getName() : mob.getNameOverride());
|
|
|
|
writer.put((byte) 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} catch (Exception e) {
|
|
|
|
e.printStackTrace();
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getUnknown01() {
|
|
|
|
return unknown01;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setUnknown01(int unknown01) {
|
|
|
|
this.unknown01 = unknown01;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getUnknown03() {
|
|
|
|
return unknown03;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setUnknown03(int unknown03) {
|
|
|
|
this.unknown03 = unknown03;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getUnknown04() {
|
|
|
|
return unknown04;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setUnknown04(int unknown04) {
|
|
|
|
this.unknown04 = unknown04;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getUnknown05() {
|
|
|
|
return unknown05;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setUnknown05(int unknown05) {
|
|
|
|
this.unknown05 = unknown05;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getUnknown06() {
|
|
|
|
return unknown06;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setUnknown06(int unknown06) {
|
|
|
|
this.unknown06 = unknown06;
|
|
|
|
}
|
|
|
|
public int getMessageType() {
|
|
|
|
return messageType;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setMessageType(int messageType) {
|
|
|
|
this.messageType = messageType;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getBuildingID() {
|
|
|
|
return buildingID;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setBuildingID(int buildingID) {
|
|
|
|
this.buildingID = buildingID;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getTargetType() {
|
|
|
|
return targetType;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setTargetType(int targetType) {
|
|
|
|
this.targetType = targetType;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getTargetID() {
|
|
|
|
return targetID;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setTargetID(int targetID) {
|
|
|
|
this.targetID = targetID;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|