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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.msg;
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import engine.net.AbstractConnection;
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import engine.net.ByteBufferReader;
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import engine.net.ByteBufferWriter;
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import engine.net.client.Protocol;
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public class SocialMsg extends ClientNetMsg {
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private int sourceType;
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private int sourceID;
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private int unknown01;
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private int unknown02;
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private int targetType;
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private int targetID;
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private int social;
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/**
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* This is the general purpose constructor.
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*/
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public SocialMsg() {
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super(Protocol.SOCIALCHANNEL);
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}
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/**
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* This constructor is used by NetMsgFactory. It attempts to deserialize the
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* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
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* past the limit) then this constructor Throws that Exception to the
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* caller.
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*/
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public SocialMsg(AbstractConnection origin, ByteBufferReader reader) {
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super(Protocol.SOCIALCHANNEL, origin, reader);
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}
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/**
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* Serializes the subclass specific items to the supplied NetMsgWriter.
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*/
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@Override
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protected void _serialize(ByteBufferWriter writer) {
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writer.putInt(this.sourceType);
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writer.putInt(this.sourceID);
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writer.putInt(this.unknown01);
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writer.putInt(this.unknown02);
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writer.putInt(this.targetType);
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writer.putInt(this.targetID);
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writer.putInt(this.social);
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}
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/**
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* Deserializes the subclass specific items from the supplied NetMsgReader.
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*/
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@Override
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protected void _deserialize(ByteBufferReader reader) {
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this.sourceType = reader.getInt();
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this.sourceID = reader.getInt();
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this.unknown01 = reader.getInt();
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this.unknown02 = reader.getInt();
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this.targetType = reader.getInt();
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this.targetID = reader.getInt();
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this.social = reader.getInt();
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}
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/**
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* @return the sourceType
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*/
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public int getSourceType() {
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return sourceType;
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}
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/**
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* @param sourceType the sourceType to set
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*/
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public void setSourceType(int sourceType) {
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this.sourceType = sourceType;
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}
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/**
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* @return the sourceID
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*/
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public int getSourceID() {
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return sourceID;
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}
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/**
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* @param sourceID the sourceID to set
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*/
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public void setSourceID(int sourceID) {
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this.sourceID = sourceID;
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}
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/**
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* @return the unknown01
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*/
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public int getUnknown01() {
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return unknown01;
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}
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/**
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* @param unknown01 the unknown01 to set
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*/
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public void setUnknown01(int unknown01) {
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this.unknown01 = unknown01;
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}
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/**
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* @return the unknown02
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*/
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public int getUnknown02() {
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return unknown02;
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}
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/**
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* @param unknown02 the unknown02 to set
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*/
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public void setUnknown02(int unknown02) {
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this.unknown02 = unknown02;
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}
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/**
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* @return the targetType
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*/
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public int getTargetType() {
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return targetType;
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}
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/**
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* @param targetType the targetType to set
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*/
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public void setTargetType(int targetType) {
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this.targetType = targetType;
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}
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/**
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* @return the targetID
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*/
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public int getTargetID() {
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return targetID;
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}
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/**
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* @param targetID the targetID to set
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*/
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public void setTargetID(int targetID) {
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this.targetID = targetID;
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}
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/**
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* @return the social
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*/
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public int getSocial() {
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return social;
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}
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/**
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* @param social the social to set
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*/
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public void setSocial(int social) {
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this.social = social;
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}
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}
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