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34 lines
1.5 KiB
34 lines
1.5 KiB
3 years ago
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.jobs;
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import engine.gameManager.PowersManager;
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import engine.objects.AbstractWorldObject;
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import engine.powers.ActionsBase;
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import engine.powers.EffectsBase;
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import engine.powers.PowersBase;
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public class FinishEffectTimeJob extends AbstractEffectJob {
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public FinishEffectTimeJob(AbstractWorldObject source, AbstractWorldObject target, String stackType, int trains, ActionsBase action, PowersBase power, EffectsBase eb) {
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super(source, target, stackType, trains, action, power, eb);
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}
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@Override
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protected void doJob() {
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PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
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}
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@Override
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protected void _cancelJob() {
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PowersManager.cancelEffectTime(this.source, this.target, this.power, this.eb, this.action, this.trains, this);
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}
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}
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