Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.db.handlers;
import engine.Enum.ItemContainerType;
import engine.Enum.ItemType;
import engine.Enum.OwnerType;
import engine.objects.*;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashSet;
public class dbItemHandler extends dbHandlerBase {
public dbItemHandler() {
this.localClass = Item.class;
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
}
public Item ADD_ITEM(Item toAdd) {
prepareCallable("CALL `item_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?,?);");
setInt(1, toAdd.getOwnerID());
setInt(2, toAdd.getItemBaseID());
setInt(3, toAdd.getChargesRemaining());
setInt(4, toAdd.getDurabilityCurrent());
setInt(5, toAdd.getDurabilityMax());
if (toAdd.getNumOfItems() < 1)
setInt(6, 1);
else
setInt(6, toAdd.getNumOfItems());
switch (toAdd.containerType) {
case INVENTORY:
setString(7, "inventory");
break;
case EQUIPPED:
setString(7, "equip");
break;
case BANK:
setString(7, "bank");
break;
case VAULT:
setString(7, "vault");
break;
case FORGE:
setString(7, "forge");
break;
default:
setString(7, "none"); //Shouldn't be here
break;
}
setByte(8, toAdd.getEquipSlot());
setInt(9, toAdd.getFlags());
setString(10, toAdd.getCustomName());
int objectUUID = (int) getUUID();
if (objectUUID > 0)
return GET_ITEM(objectUUID);
return null;
}
public String GET_OWNER(int ownerID) {
prepareCallable("SELECT `type` FROM `object` WHERE `UID`=?");
setLong(1, (long) ownerID);
return getString("type");
}
public boolean DO_TRADE(HashSet<Integer> from1, HashSet<Integer> from2,
CharacterItemManager man1, CharacterItemManager man2,
Item inventoryGold1, Item inventoryGold2, int goldFrom1, int goldFrom2) {
AbstractCharacter ac1 = man1.getOwner();
AbstractCharacter ac2 = man2.getOwner();
if (ac1 == null || ac2 == null || inventoryGold1 == null || inventoryGold2 == null)
return false;
prepareCallable("CALL `item_TRADE`(?, ?, ?, ?, ?, ?, ?, ?)");
setString(1, formatTradeString(from1));
setLong(2, (long) ac1.getObjectUUID());
setString(3, formatTradeString(from2));
setLong(4, (long) ac2.getObjectUUID());
setInt(5, goldFrom1);
setLong(6, (long) inventoryGold1.getObjectUUID());
setInt(7, goldFrom2);
setLong(8, (long) inventoryGold2.getObjectUUID());
return worked();
}
private static String formatTradeString(HashSet<Integer> list) {
int size = list.size();
String ret = "";
if (size == 0)
return ret;
boolean start = true;
for (int i : list) {
if (start){
ret += i;
start = false;
}
else
ret += "," + i;
}
return ret;
}
public ArrayList<Item> GET_EQUIPPED_ITEMS(final int targetId) {
prepareCallable("SELECT `obj_item`.*, `object`.`parent`, `object`.`type` FROM `object` INNER JOIN `obj_item` ON `object`.`UID` = `obj_item`.`UID` WHERE `object`.`parent`=? && `obj_item`.`item_container`='equip';");
setLong(1, (long) targetId);
return getObjectList();
}
public Item GET_ITEM(final int id) {
prepareCallable("SELECT `obj_item`.*, `object`.`parent`, `object`.`type` FROM `object` INNER JOIN `obj_item` ON `object`.`UID` = `obj_item`.`UID` WHERE `object`.`UID`=?;");
setLong(1, (long) id);
return (Item) getObjectSingle(id);
}
public Item GET_GOLD_FOR_PLAYER(final int playerID, final int goldID, int worldID) {
prepareCallable("SELECT `obj_item`.*, `object`.`parent`, `object`.`type` FROM `object` INNER JOIN `obj_item` ON `object`.`UID` = `obj_item`.`UID` WHERE `object`.`parent`=? AND `obj_item`.`item_itembaseID`=?;");
setInt(1, playerID);
setInt(2, goldID);
int objectUUID = (int) getUUID();
return (Item) getObjectSingle(objectUUID);
}
public ArrayList<Item> GET_ITEMS_FOR_ACCOUNT(final int accountId) {
prepareCallable("SELECT `obj_item`.*, `object`.`parent`, `object`.`type` FROM `object` INNER JOIN `obj_item` ON `object`.`UID` = `obj_item`.`UID` WHERE `object`.`parent`=?;");
setLong(1, (long) accountId);
return getObjectList();
}
public ArrayList<Item> GET_ITEMS_FOR_NPC(final int npcId) {
prepareCallable("SELECT `obj_item`.*, `object`.`parent`, `object`.`type` FROM `object` INNER JOIN `obj_item` ON `object`.`UID` = `obj_item`.`UID` WHERE `object`.`parent`=?");
setLong(1, (long) npcId);
return getObjectList();
}
public ArrayList<Item> GET_ITEMS_FOR_PC(final int id) {
prepareCallable("SELECT `obj_item`.*, `object`.`parent`, `object`.`type` FROM `object` INNER JOIN `obj_item` ON `object`.`UID` = `obj_item`.`UID` WHERE `object`.`parent`=?");
setLong(1, (long) id);
return getLargeObjectList();
}
public ArrayList<Item> GET_ITEMS_FOR_PLAYER_AND_ACCOUNT(final int playerID, final int accountID) {
prepareCallable("SELECT `obj_item`.*, `object`.`parent`, `object`.`type` FROM `object` INNER JOIN `obj_item` ON `object`.`UID` = `obj_item`.`UID` WHERE (`object`.`parent`=? OR `object`.`parent`=?)");
setLong(1, (long) playerID);
setLong(2, (long) accountID);
return getLargeObjectList();
}
public boolean MOVE_GOLD(final Item from, final Item to, final int amt) {
int newFromAmt = from.getNumOfItems() - amt;
int newToAmt = to.getNumOfItems() + amt;
prepareCallable("UPDATE `obj_item` SET `item_numberOfItems` = CASE WHEN `UID`=? THEN ? WHEN `UID`=? THEN ? END WHERE `UID` IN (?, ?);");
setLong(1, (long) from.getObjectUUID());
setInt(2, newFromAmt);
setLong(3, (long) to.getObjectUUID());
setInt(4, newToAmt);
setLong(5, (long) from.getObjectUUID());
setLong(6, (long) to.getObjectUUID());
return (executeUpdate() != 0);
}
public boolean ORPHAN_INVENTORY(final HashSet<Item> inventory) {
boolean worked = true;
for (Item item : inventory) {
if (item.getItemBase().getType().equals(ItemType.GOLD))
continue;
prepareCallable("UPDATE `obj_item` LEFT JOIN `object` ON `object`.`UID` = `obj_item`.`UID` SET `object`.`parent`=NULL, `obj_item`.`item_container`='none' WHERE `object`.`UID`=?;");
setLong(1, (long) item.getObjectUUID());
if (executeUpdate() == 0)
worked = false;
else
item.zeroItem();
}
return worked;
}
public Item PURCHASE_ITEM_FROM_VENDOR(final PlayerCharacter pc, final ItemBase ib) {
Item item = null;
byte charges = 0;
charges = (byte) ib.getNumCharges();
short durability = (short) ib.getDurability();
Item temp = new Item(ib, pc.getObjectUUID(),
OwnerType.PlayerCharacter, charges, charges, durability, durability,
true, false,ItemContainerType.INVENTORY, (byte) 0,
new ArrayList<>(),"");
try {
item = this.ADD_ITEM(temp);
} catch (Exception e) {
Logger.error(e);
}
return item;
}
public HashSet<Integer> GET_ITEMS_FOR_VENDOR(final int vendorID) {
prepareCallable("SELECT ID FROM static_itembase WHERE vendorType = ?");
setInt(1, vendorID);
return getIntegerList(1);
}
public ArrayList<Item> GET_ITEMS_FOR_VENDOR_FORGING(final int npcID) {
prepareCallable("SELECT `obj_item`.*, `object`.`parent` FROM `object` INNER JOIN `obj_item` ON `object`.`UID` = `obj_item`.`UID` WHERE `object`.`parent`=? AND `obj_item`.`item_container` =?");
setLong(1, (long) npcID);
setString(2, "forge");
return getObjectList();
}
public String SET_PROPERTY(final Item i, String name, Object new_value) {
prepareCallable("CALL item_SETPROP(?,?,?)");
setLong(1, (long) i.getObjectUUID());
setString(2, name);
setString(3, String.valueOf(new_value));
return getResult();
}
public String SET_PROPERTY(final Item i, String name, Object new_value, Object old_value) {
prepareCallable("CALL item_GETSETPROP(?,?,?,?)");
setLong(1, (long) i.getObjectUUID());
setString(2, name);
setString(3, String.valueOf(new_value));
setString(4, String.valueOf(old_value));
return getResult();
}
//Used to transfer a single item between owners or equip or vault or bank or inventory
public boolean UPDATE_OWNER(final Item item, int newOwnerID, boolean ownerNPC, boolean ownerPlayer,
boolean ownerAccount, ItemContainerType containerType, int slot) {
prepareCallable("CALL `item_TRANSFER_OWNER`(?, ?, ?, ? )");
setLong(1, (long) item.getObjectUUID());
if (newOwnerID != 0)
setLong(2, (long) newOwnerID);
else
setNULL(2, java.sql.Types.BIGINT);
switch (containerType) {
case INVENTORY:
setString(3, "inventory");
break;
case EQUIPPED:
setString(3, "equip");
break;
case BANK:
setString(3, "bank");
break;
case VAULT:
setString(3, "vault");
break;
case FORGE:
setString(3, "forge");
break;
default:
setString(3, "none"); //Shouldn't be here
break;
}
setInt(4, slot);
return worked();
}
public boolean SET_DURABILITY(final Item item, int value) {
prepareCallable("UPDATE `obj_item` SET `item_durabilityCurrent`=? WHERE `UID`=? AND `item_durabilityCurrent`=?");
setInt(1, value);
setLong(2, (long) item.getObjectUUID());
setInt(3, (int) item.getDurabilityCurrent());
return (executeUpdate() != 0);
}
//Update an item except ownership
public boolean UPDATE_DATABASE(final Item item) {
prepareCallable("UPDATE `obj_item` SET `item_itembaseID`=?, `item_chargesRemaining`=?, `item_durabilityCurrent`=?, `item_durabilityMax`=?, `item_numberOfItems`=? WHERE `UID`=?");
setInt(1, item.getItemBaseID());
setInt(2, item.getChargesRemaining());
setInt(3, item.getDurabilityCurrent());
setInt(4, item.getDurabilityMax());
setInt(5, item.getNumOfItems());
setLong(6, (long) item.getObjectUUID());
return (executeUpdate() != 0);
}
public boolean UPDATE_ROLL_COMPLETE(final Item item) {
prepareCallable("UPDATE `obj_item` SET `item_container` = ?, `item_dateToUpgrade` = ? WHERE `UID` = ?");
setString(1, "forge");
setLong(2, 0L);
setLong(3, (long) item.getObjectUUID());
return (executeUpdate() != 0);
}
public boolean SET_DATE_TO_UPGRADE(final Item item, long date) {
prepareCallable("UPDATE `obj_item` SET `item_dateToUPGRADE` = ? WHERE `UID` = ?");
setLong(1, date);
setLong(2, (long) item.getObjectUUID());
return (executeUpdate() != 0);
}
public boolean UPDATE_FORGE_TO_INVENTORY(final Item item) {
prepareCallable("UPDATE `obj_item` SET `item_container` = ? WHERE `UID` = ? AND `item_container` = 'forge';");
setString(1, "inventory");
setLong(2, (long) item.getObjectUUID());
return (executeUpdate() != 0);
}
/**
* Attempts to update the quantity of this gold item
*
* @param value New quantity of gold
* @return True on success
*/
public boolean UPDATE_GOLD(final Item item, int value) {
if (item == null)
return false;
return UPDATE_GOLD(item, value, item.getNumOfItems());
}
/**
* Attempts to update the quantity of this gold item using CAS
*
* @return True on success
*/
public boolean UPDATE_GOLD(final Item item, int newValue, int oldValue) {
if (item.getItemBase().getType().equals(ItemType.GOLD) == false)
return false;
prepareCallable("UPDATE `obj_item` SET `item_numberOfItems`=? WHERE `UID`=?");
setInt(1, newValue);
setLong(2, (long) item.getObjectUUID());
return (executeUpdate() != 0);
}
/**
* Attempts to update the value of two Gold items simultaneously.
*
* @param value New gold quantity for this item
* @param otherGold Other Gold item being modified
* @param valueOtherGold New quantity of gold for other item
* @return True on success
*/
public boolean UPDATE_GOLD(Item gold, int value, Item otherGold, int valueOtherGold) {
if (gold.getItemBase().getType().equals(ItemType.GOLD) == false)
return false;
if (otherGold.getItemBase().getType().equals(ItemType.GOLD) == false)
return false;
int firstOld = gold.getNumOfItems();
int secondOld = gold.getNumOfItems();
prepareCallable("UPDATE `obj_item` SET `item_numberOfItems` = CASE WHEN `UID`=? AND `item_numberOfItems`=? THEN ? WHEN `UID`=? AND `item_numberOfItems`=? THEN ? END WHERE `UID` IN (?, ?);");
setLong(1, (long) gold.getObjectUUID());
setInt(2, firstOld);
setInt(3, value);
setLong(4, (long) otherGold.getObjectUUID());
setInt(5, secondOld);
setInt(6, valueOtherGold);
setLong(7, (long) gold.getObjectUUID());
setLong(8, (long) otherGold.getObjectUUID());
return (executeUpdate() != 0);
}
public boolean UPDATE_REMAINING_CHARGES(final Item item) {
prepareCallable("UPDATE `obj_item` SET `item_chargesRemaining` = ? WHERE `UID` = ?");
setInt(1, item.getChargesRemaining());
setLong(2, (long) item.getObjectUUID());
return (executeUpdate() != 0);
}
// This is necessary because default number of items is 1.
// When we create gold, we want it to start at 0 quantity.
public boolean ZERO_ITEM_STACK(Item item) {
prepareCallable("UPDATE `obj_item` SET `item_numberOfItems`=0 WHERE `UID` = ?");
setLong(1, (long) item.getObjectUUID());
return (executeUpdate() != 0);
}
public boolean UPDATE_FLAGS(Item item) {
prepareCallable("UPDATE `obj_item` SET `item_flags`=? WHERE `UID` = ?");
setInt(1, item.getFlags());
setLong(2, (long) item.getObjectUUID());
return (executeUpdate() != 0);
}
public boolean UPDATE_VALUE(Item item,int value) {
prepareCallable("UPDATE `obj_item` SET `item_value`=? WHERE `UID` = ?");
setInt(1, value);
setLong(2, (long) item.getObjectUUID());
return (executeUpdate() != 0);
}
public boolean UPDATE_FLAGS(Item item, int flags) {
prepareCallable("UPDATE `obj_item` SET `item_flags`=? WHERE `UID` = ?");
setInt(1, flags);
setLong(2, (long) item.getObjectUUID());
return (executeUpdate() != 0);
}
}