Configure player cities and PLANAR

This commit is contained in:
2023-10-08 22:40:31 -04:00
parent d31d6c1f95
commit 02a9256950
+1 -2
View File
@@ -26,7 +26,6 @@ public class Terrain {
public Vector2f cell_size = new Vector2f();
public Vector2f cell_count = new Vector2f();
public float terrain_scale;
public int template;
public int heightmap;
public Terrain(Zone zone) {
@@ -41,7 +40,7 @@ public class Terrain {
this.terrain_size.x = zone.major_radius;
this.terrain_size.y = zone.minor_radius;
this.terrain_pixel_data = _heightmap_pixel_cache.get(heightmap);
this.terrain_pixel_data = Terrain._heightmap_pixel_cache.get(heightmap);
this.cell_count.x = this.terrain_pixel_data.length - 1;
this.cell_count.y = this.terrain_pixel_data[0].length - 1;