forked from MagicBane/Server
inventory junking
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@@ -562,9 +562,8 @@ public class ClientMessagePump implements NetMsgHandler {
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if (i.isCanDestroy()) {
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if (i.isCanDestroy()) {
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if (itemManager.delete(i) == true) {
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if (itemManager.delete(i) == true) {
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int value = i.getItemBase().getBaseValue();
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sourcePlayer.getCharItemManager().addGoldToInventory(i.getItemBase().getBaseValue(),false);
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if(sourcePlayer.getCharItemManager().getGoldInventory().getNumOfItems() + value <= 10000000)
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sourcePlayer.getCharItemManager().updateInventory();
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sourcePlayer.getCharItemManager().addGoldToInventory(value,true);
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Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg);
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Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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}
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}
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