forked from MagicBane/Server
mobs to load equipment resists
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@@ -1664,7 +1664,8 @@ public class Mob extends AbstractIntelligenceAgent {
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this.enemy.addAll(this.getMobBase().enemy);
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this.enemy.addAll(this.getMobBase().enemy);
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}
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}
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this.applyMobbaseEffects();
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this.applyMobbaseEffects();
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recalculateStats();
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this.applyEquipmentResists();
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this.recalculateStats();
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this.setHealth(this.healthMax);
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this.setHealth(this.healthMax);
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// Set bounds for this mobile
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// Set bounds for this mobile
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@@ -1682,6 +1683,18 @@ public class Mob extends AbstractIntelligenceAgent {
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}
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}
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public void applyEquipmentResists(){
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if(this.equip != null){
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for(MobEquipment equipped : this.equip.values()){
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ItemBase itemBase = equipped.getItemBase();
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if(itemBase.isHeavyArmor() || itemBase.isLightArmor() || itemBase.isMediumArmor()){
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this.resists.setResist(DamageType.Crush, this.resists.getResist(DamageType.Crush,0) + itemBase.getCrushResist());
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this.resists.setResist(DamageType.Slash, this.resists.getResist(DamageType.Slash,0) + itemBase.getCrushResist());
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this.resists.setResist(DamageType.Pierce, this.resists.getResist(DamageType.Pierce,0) + itemBase.getCrushResist());
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}
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}
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}
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}
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@Override
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@Override
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protected ConcurrentHashMap<Integer, CharacterPower> initializePowers() {
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protected ConcurrentHashMap<Integer, CharacterPower> initializePowers() {
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return new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
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return new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
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