forked from MagicBane/Server
More itembase refactor work
This commit is contained in:
@@ -207,14 +207,12 @@ public enum BuildingManager {
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return false;
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return false;
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}
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}
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ItemBase elanIB = ItemBase.getItemBase(1705032);
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ItemTemplate template = ItemTemplate.itemTemplates.get(1705032); // Elan Stone
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ItemTemplate template = ItemTemplate.itemTemplates.get(1705032); // Elan Stone
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if (!player.getCharItemManager().hasRoomInventory(template.item_wt))
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if (!player.getCharItemManager().hasRoomInventory(template.item_wt))
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return false;
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return false;
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if (!Item.MakeItemForPlayer(elanIB, player, amount))
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if (!Item.MakeItemForPlayer(template.template_id, player, amount))
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return false;
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return false;
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shrine.setFavors(0);
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shrine.setFavors(0);
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@@ -353,11 +353,11 @@ public class Item extends AbstractWorldObject {
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}
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}
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public static boolean MakeItemForPlayer(ItemBase toCreate, PlayerCharacter reciever, int amount) {
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public static boolean MakeItemForPlayer(int templateID, PlayerCharacter reciever, int amount) {
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boolean itemWorked = false;
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boolean itemWorked = false;
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Item item = new Item(toCreate.getUUID());
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Item item = new Item(templateID);
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item.ownerID = reciever.getObjectUUID();
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item.ownerID = reciever.getObjectUUID();
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item.ownerType = OwnerType.PlayerCharacter;
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item.ownerType = OwnerType.PlayerCharacter;
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