forked from MagicBane/Server
Dev command updated
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@@ -48,8 +48,8 @@ public class GetHeightCmd extends AbstractDevCmd {
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this.throwbackInfo(playerCharacter, "Heightmap Zone : " + heightmapZone.zoneName);
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this.throwbackInfo(playerCharacter, "Heightmap Zone : " + heightmapZone.zoneName);
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this.throwbackInfo(playerCharacter, "Global Height: " + heightmapZone.global_height);
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this.throwbackInfo(playerCharacter, "Global Height: " + heightmapZone.global_height);
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this.throwbackInfo(playerCharacter, "Sea Level: " + heightmapZone.seaLevel);
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this.throwbackInfo(playerCharacter, "Sea Level: " + heightmapZone.seaLevel);
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this.throwbackInfo(playerCharacter, "Grid : " + gridSquare);
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this.throwbackInfo(playerCharacter, "Grid : " + "[" + gridSquare.x + "]" + "[" + gridSquare.y + "]");
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this.throwbackInfo(playerCharacter, "Offset: " + zoneOffset);
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this.throwbackInfo(playerCharacter, "Offset: " + "[" + zoneOffset.x + "]" + "[" + zoneOffset.y + "]");
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this.throwbackInfo(playerCharacter, "Blend: " + heightmapZone.terrain.terrainBlend(zoneOffset));
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this.throwbackInfo(playerCharacter, "Blend: " + heightmapZone.terrain.terrainBlend(zoneOffset));
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this.throwbackInfo(playerCharacter, "Height returned: " + Math.ceil(currentHeight));
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this.throwbackInfo(playerCharacter, "Height returned: " + Math.ceil(currentHeight));
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