forked from MagicBane/Server
Consolidated cast methods.
This commit is contained in:
+32
-138
@@ -58,15 +58,11 @@ public class MobAI {
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if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
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if (mob.isPlayerGuard() == false && MobCast(mob)) {
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if (MobCast(mob)) {
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mob.updateLocation();
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return;
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}
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if (mob.isPlayerGuard() == true && GuardCast(mob)) {
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mob.updateLocation();
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return;
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}
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}
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if (!CombatUtilities.inRangeToAttack(mob, target))
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@@ -412,10 +408,13 @@ public class MobAI {
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// Pick random spell from our list of powers
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int powerToken = powerEntries.get(ThreadLocalRandom.current().nextInt(powerEntries.size())).token;
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int powerRank = powerEntries.get(ThreadLocalRandom.current().nextInt(powerEntries.size())).rank;
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RunePowerEntry runePowerEntry = powerEntries.get(ThreadLocalRandom.current().nextInt(powerEntries.size()));
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PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
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PowersBase mobPower = PowersManager.getPowerByToken(runePowerEntry.token);
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int powerRank = runePowerEntry.rank;
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if (mob.isPlayerGuard())
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powerRank = getGuardPowerRank(mob);
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//check for hit-roll
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@@ -451,138 +450,33 @@ public class MobAI {
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return false;
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}
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public static boolean GuardCast(Mob mob) {
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private static int getGuardPowerRank(Mob mob) {
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int powerRank = 1;
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try {
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// Method picks a random spell from a mobile's list of powers
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// and casts it on the current target (or itself). Validation
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// (including empty lists) is done previously within canCast();
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ArrayList<RunePowerEntry> powerEntries;
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ArrayList<RunePowerEntry> purgeEntries;
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AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
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if (mob.behaviourType.callsForHelp)
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MobCallForHelp(mob);
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// If player has this effect on them currently then remove
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// this token from our list.
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powerEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.getMobBaseID()));
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purgeEntries = new ArrayList<>();
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// Additional powers may come from the contract ID. This is to support
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// powers for player guards irrespective of the mobbase used.
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if (mob.isPlayerGuard()) {
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ArrayList<RunePowerEntry> contractEntries = new ArrayList<>();
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if (mob.contract != null)
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contractEntries = PowersManager.getPowersForRune(mob.contractUUID);
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if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION))
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contractEntries = PowersManager.getPowersForRune(mob.guardCaptain.contractUUID);
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powerEntries.addAll(contractEntries);
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}
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// If player has this effect on them currently then remove
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// this token from our list.
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for (RunePowerEntry runePowerEntry : powerEntries) {
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PowersBase powerBase = PowersManager.getPowerByToken(runePowerEntry.token);
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for (ActionsBase actionBase : powerBase.getActions()) {
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String stackType = actionBase.stackType;
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if (target.getEffects() != null && target.getEffects().containsKey(stackType))
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purgeEntries.add(runePowerEntry);
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}
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}
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powerEntries.removeAll(purgeEntries);
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// Sanity check
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if (powerEntries.isEmpty())
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return false;
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int powerToken = 0;
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// Choose a random spell.
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powerToken = powerEntries.get(ThreadLocalRandom.current().nextInt(powerEntries.size())).token;
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int powerRank = 1;
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switch(mob.getRank()){
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case 1:
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powerRank = 10;
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break;
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case 2:
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powerRank = 15;
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break;
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case 3:
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powerRank = 20;
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break;
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case 4:
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powerRank = 25;
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break;
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case 5:
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powerRank = 30;
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break;
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case 6:
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powerRank = 35;
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break;
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case 7:
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powerRank = 40;
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break;
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}
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PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
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//check for hit-roll
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if (mobPower.requiresHitRoll)
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if (CombatUtilities.triggerDefense(mob, mob.getCombatTarget()))
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return false;
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// Cast the spell
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if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) {
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PerformActionMsg msg;
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if (!mobPower.isHarmful() || mobPower.targetSelf) {
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if (mobPower.category.equals("DISPEL")) {
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PowersManager.useMobPower(mob, target, mobPower, powerRank);
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msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
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} else {
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PowersManager.useMobPower(mob, mob, mobPower, powerRank);
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msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
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}
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} else {
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PowersManager.useMobPower(mob, target, mobPower, powerRank);
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msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
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}
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msg.setUnknown04(2);
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PowersManager.finishUseMobPower(msg, mob, 0, 0);
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long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
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mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
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return true;
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}
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} catch (Exception e) {
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
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switch (mob.getRank()) {
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case 1:
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powerRank = 10;
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break;
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case 2:
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powerRank = 15;
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break;
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case 3:
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powerRank = 20;
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break;
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case 4:
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powerRank = 25;
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break;
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case 5:
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powerRank = 30;
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break;
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case 6:
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powerRank = 35;
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break;
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case 7:
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powerRank = 40;
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break;
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}
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return false;
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return powerRank;
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}
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public static void MobCallForHelp(Mob mob) {
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