forked from MagicBane/Server
use target from message in move to point
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@@ -33,23 +33,17 @@ public class MoveToPointHandler extends AbstractClientMsgHandler {
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if (pc == null)
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return false;
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AbstractWorldObject target;
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AbstractWorldObject target = null;
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Enum.GameObjectType targetType;
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targetType = Enum.GameObjectType.values()[msg.getTargetType()];
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switch(targetType){
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case Mob:
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target = Mob.getMob(msg.getTargetID());
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break;
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case PlayerCharacter:
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target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
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break;
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case Building:
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target = BuildingManager.getBuilding(msg.getTargetID());
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break;
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default:
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target = null;
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case NPC:
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target = NPC.getNPC(msg.getTargetID());
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break;
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}
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