mob AI new thread

This commit is contained in:
2023-08-01 20:13:23 -05:00
parent 5e0b4ad763
commit 140a9bd084
16 changed files with 75 additions and 218 deletions
+2 -2
View File
@@ -13,7 +13,7 @@ import ch.claude_martin.enumbitset.EnumBitSet;
import engine.Enum;
import engine.Enum.*;
import engine.InterestManagement.WorldGrid;
import engine.ai.MobileFSMManager;
import engine.mobileAI.Threads.MobAIThread;
import engine.exception.SerializationException;
import engine.gameManager.*;
import engine.job.JobScheduler;
@@ -630,7 +630,7 @@ public class Mob extends AbstractIntelligenceAgent {
public static void HandleAssistedAggro(PlayerCharacter source, PlayerCharacter target) {
HashSet<AbstractWorldObject> mobsInRange = WorldGrid.getObjectsInRangePartial(source, MobileFSMManager.AI_DROP_AGGRO_RANGE, MBServerStatics.MASK_MOB);
HashSet<AbstractWorldObject> mobsInRange = WorldGrid.getObjectsInRangePartial(source, MobAIThread.AI_DROP_AGGRO_RANGE, MBServerStatics.MASK_MOB);
for (AbstractWorldObject awo : mobsInRange) {
Mob mob = (Mob) awo;