mob AI new thread

This commit is contained in:
2023-08-01 20:13:23 -05:00
parent 5e0b4ad763
commit 140a9bd084
16 changed files with 75 additions and 218 deletions
@@ -11,7 +11,6 @@ package engine.powers.poweractions;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.ai.utilities.MovementUtilities;
import engine.gameManager.DbManager;
import engine.gameManager.MovementManager;
import engine.gameManager.NPCManager;
@@ -40,7 +40,7 @@ public class MobRecallPowerAction extends AbstractPowerAction {
MovementManager.translocate(awoac, awoac.getBindLoc(), null);
if (awoac.getObjectType() == GameObjectType.Mob) {
//MobileFSM.setAwake((Mob)awoac,true);
//MobAI.setAwake((Mob)awoac,true);
((Mob) awoac).setCombatTarget(null);
}