Class cleanup and comments

This commit is contained in:
2023-10-11 11:34:37 -04:00
parent b9ef4eee63
commit 1764041272
+5 -5
View File
@@ -145,7 +145,7 @@ public class Terrain {
Vector2f terrain_cell = getTerrainCell(terrainLoc);
int pixel_x = (int) Math.floor(terrain_cell.x);
int pixel_t = (int) Math.floor(terrain_cell.y);
int pixel_y = (int) Math.floor(terrain_cell.y);
Vector2f pixel_offset = new Vector2f(terrain_cell.x % 1, terrain_cell.y % 1);
@@ -156,10 +156,10 @@ public class Terrain {
float bottomLeftHeight;
float bottomRightHeight;
topLeftHeight = terrain_pixel_data[pixel_x][pixel_t];
topRightHeight = terrain_pixel_data[pixel_x + 1][pixel_t];
bottomLeftHeight = terrain_pixel_data[pixel_x][pixel_t + 1];
bottomRightHeight = terrain_pixel_data[pixel_x + 1][pixel_t + 1];
topLeftHeight = terrain_pixel_data[pixel_x][pixel_y];
topRightHeight = terrain_pixel_data[pixel_x + 1][pixel_y];
bottomLeftHeight = terrain_pixel_data[pixel_x][pixel_y + 1];
bottomRightHeight = terrain_pixel_data[pixel_x + 1][pixel_y + 1];
// Interpolate between the 4 vertices