Merge branch 'bugfix-runesandbooties' into new-booty-system

# Conflicts:
#	src/engine/objects/MobBase.java
This commit is contained in:
2023-04-06 20:08:29 -05:00
+4 -1
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@@ -60,7 +60,8 @@ public class MobBase extends AbstractGameObject {
private float run = 0; private float run = 0;
private float walkCombat = 0; private float walkCombat = 0;
private float runCombat = 0; private float runCombat = 0;
public ArrayList<BootySetEntry> bootySets; public int bootySet;
public String fsm = "";
/** /**
* ResultSet Constructor * ResultSet Constructor
*/ */
@@ -84,6 +85,8 @@ public class MobBase extends AbstractGameObject {
this.attackRating = rs.getInt("atr"); this.attackRating = rs.getInt("atr");
this.defenseRating = rs.getInt("defense"); this.defenseRating = rs.getInt("defense");
this.attackRange = rs.getFloat("attackRange"); this.attackRange = rs.getFloat("attackRange");
this.bootySet = rs.getInt("bootySet");
this.fsm = rs.getString("fsm");
if (MobbaseGoldEntry.MobbaseGoldMap.containsKey(this.loadID)){ if (MobbaseGoldEntry.MobbaseGoldMap.containsKey(this.loadID)){
MobbaseGoldEntry goldEntry = MobbaseGoldEntry.MobbaseGoldMap.get(this.loadID); MobbaseGoldEntry goldEntry = MobbaseGoldEntry.MobbaseGoldMap.get(this.loadID);