Separate pet and siege behaviour types.

This commit is contained in:
2023-08-25 11:26:09 -04:00
parent 9264347698
commit 22e4cc07c0
3 changed files with 10 additions and 9 deletions
+2 -1
View File
@@ -2846,7 +2846,8 @@ public class Enum {
SpellAggroGrouperWimpy(Spell, true, false, true, false, false), SpellAggroGrouperWimpy(Spell, true, false, true, false, false),
//Independent Types //Independent Types
SimpleStandingGuard(null, false, false, false, false, false), SimpleStandingGuard(null, false, false, false, false, false),
Pet1(null, false, false, true, false, false), Pet(null, false, false, true, false, false),
Siege(null, false, false, true, false, false),
Simple(null, false, false, true, false, false), Simple(null, false, false, true, false, false),
Helpee(null, false, true, true, false, true), Helpee(null, false, true, true, false, true),
HelpeeWimpy(null, true, false, true, false, false), HelpeeWimpy(null, true, false, true, false, false),
+6 -6
View File
@@ -625,7 +625,7 @@ public class MobAI {
//check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting //check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting
if (mob.BehaviourType.equals(Enum.MobBehaviourType.Pet1) == false) if (mob.BehaviourType.equals(Enum.MobBehaviourType.Pet) == false)
CheckToSendMobHome(mob); CheckToSendMobHome(mob);
return; return;
@@ -646,7 +646,7 @@ public class MobAI {
return; return;
} }
if (mob.BehaviourType.equals(Enum.MobBehaviourType.Pet1) == false) if (mob.BehaviourType.equals(Enum.MobBehaviourType.Pet) == false)
CheckToSendMobHome(mob); CheckToSendMobHome(mob);
if (mob.getCombatTarget() != null) { if (mob.getCombatTarget() != null) {
@@ -683,7 +683,7 @@ public class MobAI {
case GuardWallArcher: case GuardWallArcher:
GuardWallArcherLogic(mob); GuardWallArcherLogic(mob);
break; break;
case Pet1: case Pet:
PetLogic(mob); PetLogic(mob);
break; break;
case HamletGuard: case HamletGuard:
@@ -784,7 +784,7 @@ public class MobAI {
switch (mob.BehaviourType) { switch (mob.BehaviourType) {
case Pet1: case Pet:
if (mob.getOwner() == null) if (mob.getOwner() == null)
return; return;
@@ -894,7 +894,7 @@ public class MobAI {
return; return;
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) == false && if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) == false &&
mob.BehaviourType.equals(Enum.MobBehaviourType.Pet1) == false) { mob.BehaviourType.equals(Enum.MobBehaviourType.Pet) == false) {
mob.setCombatTarget(null); mob.setCombatTarget(null);
return; return;
@@ -1014,7 +1014,7 @@ public class MobAI {
if ((aggroMob.agentType.equals(Enum.AIAgentType.GUARD))) if ((aggroMob.agentType.equals(Enum.AIAgentType.GUARD)))
continue; continue;
if(aggroMob.BehaviourType.equals(Enum.MobBehaviourType.Pet1)) if (aggroMob.BehaviourType.equals(Enum.MobBehaviourType.Pet))
continue; continue;
if (mob.getLoc().distanceSquared2D(aggroMob.getLoc()) > sqr(50)) if (mob.getLoc().distanceSquared2D(aggroMob.getLoc()) > sqr(50))
+2 -2
View File
@@ -164,7 +164,7 @@ public class Mob extends AbstractIntelligenceAgent {
this.parentZone = parent; this.parentZone = parent;
this.parentZoneID = (parent != null) ? parent.getObjectUUID() : 0; this.parentZoneID = (parent != null) ? parent.getObjectUUID() : 0;
this.ownerUID = owner.getObjectUUID(); this.ownerUID = owner.getObjectUUID();
this.BehaviourType = Enum.MobBehaviourType.Pet1; this.BehaviourType = Enum.MobBehaviourType.Pet;
clearStatic(); clearStatic();
} }
@@ -811,7 +811,7 @@ public class Mob extends AbstractIntelligenceAgent {
owner.getSiegeMinionMap().put(mob, slot); owner.getSiegeMinionMap().put(mob, slot);
mob.setNpcOwner(owner); mob.setNpcOwner(owner);
mob.BehaviourType = MobBehaviourType.Pet1; mob.BehaviourType = MobBehaviourType.Pet;
mob.BehaviourType.canRoam = false; mob.BehaviourType.canRoam = false;
return mob; return mob;
} }